Difference between revisions of "QUASI88"

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== Controls ==
== Controls ==
Vertical wiimote (when pointing monitor)
Menu(when pointing monitor)
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Horizontal wiimote
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Revision as of 09:09, 18 October 2009

Ported byRako
TypeComputer emulator
Source Included
Downloadable via the Homebrew Browser
Wiimote1.svg WiimoteHorizontal.svg ClassicController.svg GameCube Controller USB Keyboard USB Mouse Loads files from SDHC cards in the Front SD slot


This emulator is a port to Wii of QUASI88, NEC PC-8801 emulator, programmed by Fukunaga. The policy of this port is the minimum change. You must not ask Fukunaga about this Wii version.

original (no including wii) QUASI88 site (only in Japanese): http://www.117.ne.jp/~show/pc8801/pc88emu.html


  • Wiimote, Classic, and Gamecube controllers
  • USB-mouse & USB-keyboard
  • snapshot (bmp or others)
  • state save & load


  • USB-keyboard (may be able to execute all solo-play games without USB-Keyboard by editing /quasi88/rc/quasi88.cfg)

How to set up

1) Copy the contens in the SD_root to your SD or SDHC card.

2) Copy system roms files to /quasi88/rom directory.

3) Copy game roms files to /quasi88/disk directory.

The details of the systems roms are announced the following site (but only in Japanese) http://www.117.ne.jp/~show/pc8801/quasi88/rom.html

The psedo BIOS is available on the following site (in Japanese): http://www.retropc.net/cisc/m88/download.html However, the QUASI88 with psedo BIOS can execute the games without using N88-BASIC.

How to use

When you press wiimote plus button, you can see the menu. (menu off by pressing wiimote minus button)

Select the DISK tab, set a game disk file, and push the OK.

Next, select the reset tab, and push the rest.


Menu(when pointing monitor)

Wiimote.svg Action
Wii Remote Aim Aim (=mouse move)
Wiimote + Button Menu on (=F12 key)
Wiimote - Button Menu off (=Escape key)
Wiimote A Button Select menu item (=mouse left button)
Wiimote B Button (=mouse right button)
Wiimote HOME Button Quit


WiimoteHorizontal.svg ClassicController.svg GameCube Controller Keyboard key (default) name in quasi88.cfg
Wiimote D-Pad Classic D-Pad or Classic Left Control Stick GameCube D-Pad or GameCube Control Stick Arrows wpad_button_up etc.
Wiimote 1 Button Classic b Button Gamecube B Button Space wpad_button_1
Wiimote 2 Button Classic a Button Gamecube A Button Return wpad_button_2
Wiimote B Button Escape wpad_button_b
Wiimote A Button wpad_button_a
Wiimote - Button Classic x Button Gamecube X Button x wpad_button_minus
Wiimote + Button Classic y Button Gamecube Y Button z wpad_button_plus
Classic L Trigger GameCube L Trigger Left Shift wpad_button_fleft
Classic R Trigger GameCube R Trigger Right Shift wpad_button_fright
Wiimote HOME Button Classic HOME Button GameCube START Button (Quit)

You can configurate the allocations from keyboard keys to wiimote buttons by editing /quasi88/rc/quasi88.cfg file (no user interface). If you want to change the allocations, change the numbers of wpad_button_? (?=a, b, plus, minus, 1, 2, right, left, down, up, fleft, fright) according to the numbers in key_numnerlist.txt file.

Brief Change Log

  • Oct. 18, 2009, ver. 0.6.3 beta1
    • Recompile by devkitPPC-r18 & SDL-Wii-r81
    • Support play by Classic & Gamecube controllers
  • Oct. 9, 2009, ver. 0.6.3 alpha4
    • Adjust recent libralies
    • Support play by wiiremote
    • Save configurations
  • April 21, 2009, ver. 0.6.3 alpha3
    • Manipulate the menu by wiimote
  • April 6, 2009, ver. 0.6.3 alpha2
    • Sound support
  • April 3, 2009, ver. 0.6.3 alpha1
    • Initial release


  • Original developer of QUASI88
  • Many developers of the libraries and systems tools such as libogc, SDL-wii, etc..