Difference between revisions of "PONG"

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This is a simple PONG game for Wii. Includes source with comments on every part of it.  
 
This is a simple PONG game for Wii. Includes source with comments on every part of it.  
  
You are free to use it(the source) for anything you need/want.
+
You are free to use the source for anything you need/want.
  
  
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* Make better menus.
 
* Make better menus.
  
* Customizable game(Images, background music, etc...)
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* Customizable game (images, background music, etc...)
  
 
* Network. I'm looking into adding this for the next version. Testing has already begun.
 
* Network. I'm looking into adding this for the next version. Testing has already begun.
Line 67: Line 67:
 
Wiimote IR for controling the game. '''DONE!'''
 
Wiimote IR for controling the game. '''DONE!'''
  
Gamecube pad, Classic controller, Nunchunk support. '''DONE!'''
+
Gamecube pad, Classic controller, Nunchuk support. '''DONE!'''
  
 
Internet matches. ''Almost there...''
 
Internet matches. ''Almost there...''

Revision as of 11:36, 24 August 2008

Template:Infobox homebrewapp

Introduction

This is a simple PONG game for Wii. Includes source with comments on every part of it.

You are free to use the source for anything you need/want.


Controls

Wiimote1.svg Action
Wiimote D-Pad Move
Wiimote A Button or Wiimote B Button Action
Wiimote + Button Pause

TODO list

  • Give it a little more randomness when bouncing off walls.
  • Make better menus.
  • Customizable game (images, background music, etc...)
  • Network. I'm looking into adding this for the next version. Testing has already begun.


Credits

Devkitpro developers. This includes everyone who has worked for it.

khuong for some good tips on the coding part. Thanks dude.

GRRLIB creator. Its a great library, very easy to use.

Zosh for adding proper collision/bouncing for me.

Hellmonkeys for the PNG and XML files.

Me, PaRaDoX, for coding this thing :P


Changelog

V1.1 - Actual - 13/06/2008: Corrected the collision/bounce that used a completely incorrect algorithm (Thanks zosh for taking your time). Added sound, CPU and many other things.

V1.0 - 10/06/2008: Initial release.


What's already made for the next release?

Wiimote IR for controling the game. DONE!

Gamecube pad, Classic controller, Nunchuk support. DONE!

Internet matches. Almost there...

Use libwiisprite, which means better menus and other cool stuff. Not even started

Rumble. DONE!