Difference between revisions of "O2em"

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{{Infobox homebrewapp
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{{Infobox homebrew
 
| title = O2em
 
| title = O2em
| desc = Odyssey/Videopac  
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| desc = Odyssey<sup>2</sup>/Videopac  
| type = Emulation/Simulation
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| type = console emulator
 
| author = Consolius
 
| author = Consolius
 
| version = 1.0
 
| version = 1.0
| download = [[Image:O2em.zip]]
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| download = Media:O2em.zip
| source = ?
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| peripherals = {{Wiimote1}} {{GCNController}} {{FrontSDHC}}
| peripherals = {{wiimote1}} {{FrontSDHC}}  
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| osc        = yes
| hbc = 1
 
 
}}
 
}}
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'''''O2em''''' is an Odyssey<sup>2</sup>/Videopac emulator for the Wii game console. This unit was known as the Philips Odyssey in Brazil, Philips Videopac G7000 in Europe, and Odyssey<sup>2</sup> under both Magnavox and Philips brands in North America.
  
'''O2em''' is an Odyssey/Videopac emulator for the Wii game console.
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== Instructions: ==
 
 
===Instructions:===
 
 
* Copy the application folder (o2em) in the "apps" directory of the SD card (HomeBrew channel directory structure).
 
* Copy the application folder (o2em) in the "apps" directory of the SD card (HomeBrew channel directory structure).
 
* Create a directory "/roms/romsodd" on the SD card
 
* Create a directory "/roms/romsodd" on the SD card
* Put all your roms (.bin or .zip) in that directory including the system rom (named "o2rom.bin")  
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* Put all your ROMs (.bin or .zip) in that directory including the system ROM (named "o2rom.bin")  
 
* Boot the emulator from the HomeBrew Channel.
 
* Boot the emulator from the HomeBrew Channel.
* Select ROM and press the "2" button."
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* Select ROM and press the "2" button
* Press:  
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* Controls:  
"HOME" to exit the emulator at anytime.
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:{| class="wikitable" style="left;text-align:center;"
"cursor keys" to navigate up/down/left/right.
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|-
"button 2" to shoot (or whatever...)
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! {{WiimoteHorizontal}} ||  Action
"plus" to invoke the emulated console's Keyboard/keyPad (press "plus" again to swap the joystick/keyPad number)
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|-
and "2" button again to come back to the game and/or confirm the pad key press.
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| {{WiimoteDPad}}  || Navigation
"minus" to go back to the ROMs menu.
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|-
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| {{WiimoteMinusButton}}  || Back to ROM Menu
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|-
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| {{WiimotePlusButton}}  || Invoke the Emulated Console
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|-
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| {{Wiimote2Button}}  || Shoot (or whatever...) /<br/> Return to Game if in Console
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|-
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| {{WiimoteHomeButton}} || Exit Emulator
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|}
  
===Features/known bugs:===
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== Features/known bugs: ==
 
* SDHC support (build with latest libogc and libfat)
 
* SDHC support (build with latest libogc and libfat)
* some problems in double buffering causing some corruptions in GFX.
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* some problems in double buffering causing some corruptions in GFX
 
* Sound to be improved in a next release...
 
* Sound to be improved in a next release...
  
===History:===
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== History: ==
30/01/09: V1.0: Initial release.
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30/01/09: v1.0: Initial release

Latest revision as of 18:52, 8 April 2021

O2em
General
Author(s)Consolius
TypeConsole emulator
Version1.0
Links
Download
Downloadable via the Open Shop Channel
Peripherals
Wiimote1.svg GameCube Controller Loads files from SDHC cards in the Front SD slot

O2em is an Odyssey2/Videopac emulator for the Wii game console. This unit was known as the Philips Odyssey in Brazil, Philips Videopac G7000 in Europe, and Odyssey2 under both Magnavox and Philips brands in North America.

Instructions:

  • Copy the application folder (o2em) in the "apps" directory of the SD card (HomeBrew channel directory structure).
  • Create a directory "/roms/romsodd" on the SD card
  • Put all your ROMs (.bin or .zip) in that directory including the system ROM (named "o2rom.bin")
  • Boot the emulator from the HomeBrew Channel.
  • Select ROM and press the "2" button
  • Controls:
WiimoteHorizontal.svg Action
Wiimote D-Pad Navigation
Wiimote - Button Back to ROM Menu
Wiimote + Button Invoke the Emulated Console
Wiimote 2 Button Shoot (or whatever...) /
Return to Game if in Console
Wiimote HOME Button Exit Emulator

Features/known bugs:

  • SDHC support (build with latest libogc and libfat)
  • some problems in double buffering causing some corruptions in GFX
  • Sound to be improved in a next release...

History:

30/01/09: v1.0: Initial release