Difference between revisions of "Hero City"

From WiiBrew
Jump to: navigation, search
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
| type        = arcade game
 
| type        = arcade game
 
| author      = [[User:ThatOtherperson|ThatOtherPerson]]
 
| author      = [[User:ThatOtherperson|ThatOtherPerson]]
| version    = 0.5
+
| version    = 0.7
| download    = http://platonicrobot.com/filehost/specific.php?idnum=18
+
| download    = http://platonicrobot.com/filehost/specific.php?idnum=275
 
| website    = http://thatotherdev.com/
 
| website    = http://thatotherdev.com/
 
| peripherals = {{Wiimote1}} {{Nunchuk}} {{SensorBar}}
 
| peripherals = {{Wiimote1}} {{Nunchuk}} {{SensorBar}}
 +
| hbb        = yes
 
}}
 
}}
  

Latest revision as of 02:02, 21 May 2013

Hero City
General
Author(s)ThatOtherPerson
TypeArcade game
Version0.7
Links
Download
Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg Nunchuck alternative.svg SensorBar.svg


Hero City is a 3d game about a superhero in a city.

Controls

Wiimote.svg Nunchuck alternative.svg Action
Wii Remote Aim Aim the camera
Nunchuck Control Stick Move
Wiimote A Button Jump
Nunchuck Z Button Run/Fly
Wiimote B Button Attack
Nunchuck C Button Attack

Changes

v0.4 - May 31, 2011

  • Now when you attack you can actually hurt and eventually defeat enemies.
  • The movement of enemies and the way they turn and bump into each other and you has been smoothed out.
  • Now you get points for defeating enemies and your high score is saved when you die.
  • You also get experience points which are persistent (They don’t get reset to zero when you die).
  • Your health regenerates now and when it goes down to zero you die and get sent back to the title screen.
  • The file size is smaller.
  • I fixed some little things.

v0.3 - May 31, 2011

  • I’ve added a simple skybox.
  • Fixed up some things and improved performance a bit from the last version.
  • The colors of the buildings are now randomized.
  • The hero now has a cape and has been re textured to resemble the NintendoMax mascot.
  • Flying and running have been moved to the Z button.
  • Now you use energy (which automatically regenerates) when flying or running.
  • You can now punch with the C and B buttons although you still cant actually harm the enemies.

v0.2 - May 26, 2011

  • I added a home menu.
  • The cursor is a nice Wii style hand now.
  • I edited the main characters texture to be a little bit less of a blatant Superman copy.
  • Now there are multiple kinds of enemies.
  • All of the enemies have walking animation.
  • There is music now.

v0.1 - May 17, 2011

  • First release

Sequel

If you like this game, be sure to check out the sequel.

Media

Additional credits

Background music (La busqueda de IANNA) by Epic Soul Factory. http://www.jamendo.com/en/album/85641