Difference between revisions of "Headtracking2"

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To use, place your first Wiimote on your TV facing you.  Move the sensor bar around in front of you.
 
To use, place your first Wiimote on your TV facing you.  Move the sensor bar around in front of you.
  
==Controls==
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== Controls ==
 
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Latest revision as of 18:08, 10 August 2009

Headtracking2
General
Author(s)Michael
TypeDemo
Links
Download
Peripherals
WiiMote2.svg SensorBar.svg


Headtracking2 is a demo based on the second half of Johnny Chung Lee's head tracking demo. The demo displays a set of targets at different screen depths. As the user moves his head, the demo tracks this movement and adjusts the display's projection matrix such that the targets appear to float in space. A Wii implementation of the first part of Johnny's demo can be found here.

To use, place your first Wiimote on your TV facing you. Move the sensor bar around in front of you.

Controls

Button Action
Wiimote A Button Randomize target positions
Wiimote B Button Animate target positions
Wiimote - Button Randomize target line color
Wiimote + Button Randomize grid color
Wiimote HOME Button Return

The above controls will also work from a second Wiimote.