Difference between revisions of "Harmony's Nightmare"

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m (added video)
(v 1.1 release)
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| title      = Harmony's Nightmare
 
| title      = Harmony's Nightmare
 
| image      =  
 
| image      =  
| type        = platform game
+
| type        = Multi-Genre
 
| licence    = Not specified
 
| licence    = Not specified
 
| author      = Mr. Reaper
 
| author      = Mr. Reaper
| version    = 1.0
+
| version    = 1.1
| download    = http://dl.qj.net/wii/homebrew/harmonys-nightmare-v1.html
+
| download    = http://wiibrew.org/wiki/File:Harmony%27s_Nightmare_v1.1.zip
| source      = closed and messy
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| source      = no
 
| peripherals = {{Wiimote}}
 
| peripherals = {{Wiimote}}
 
| hbb        = no
 
| hbb        = no
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== Version History ==
  
Note: I'm linking to someone else's download mirror. If anyone wants to upload it to more mirrors, that would be swell.
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'''1''' = Initial Release.
 +
 
 +
'''1.1''' = Lots of behind-the-scenes code optimizations and small visual/animation tweaks/adjustments. Also, I thought level 3 was too easy compared to the other levels, so I MADE IT HARDER, Mwhahahaha! But the note placement on that level should be a bit better, so maybe I need to make it harder still >:) I also tried to work around some random sound issues (it seems that gcmodplay and/or aesndlib have some problems...). Maybe at some point I'll try converting everything to use asndlib and see if it fixes the random sound glitches completely.
  
Here is one more mirror. I don't know how to make the infobox work with multiple links...
 
http://platonicrobot.com/filehost/specific.php?idnum=181
 
  
 
== Gameplay Video ==
 
== Gameplay Video ==
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<br />
 
<br />
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[[Category:Homebrew using GRRLib]]
 
[[Category:Homebrew using GRRLib]]

Revision as of 22:50, 22 June 2012

Harmony's Nightmare
General
Author(s)Mr. Reaper
TypeMulti-Genre
Version1.1
LicenceNot specified
Links
Download
[no Source]
Peripherals
Wiimote.svg


It's a Multi-Genre Platform/Reflex/Puzzle/Horror Survival Game. Though I admit there is very little "puzzle" to it, other than the fact that you have to figure out what to do in a few places. Don't worry, it's not that difficult to figure out -- but it may be very difficult to succeed ;)

This is my entry for the Nintendomax 2012 Wii Dev competition.


Version History

1 = Initial Release.

1.1 = Lots of behind-the-scenes code optimizations and small visual/animation tweaks/adjustments. Also, I thought level 3 was too easy compared to the other levels, so I MADE IT HARDER, Mwhahahaha! But the note placement on that level should be a bit better, so maybe I need to make it harder still >:) I also tried to work around some random sound issues (it seems that gcmodplay and/or aesndlib have some problems...). Maybe at some point I'll try converting everything to use asndlib and see if it fixes the random sound glitches completely.


Gameplay Video

Courtesy of [Cid2Mizard]