Difference between revisions of "Hardware"

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*[[Hardware/AV_Encoder|A/V Encoder]]
*[[Hardware/AV_Encoder|A/V Encoder]]
=TODO move=
==Wii specs==
* ATi '[[Hollywood]]' processor
*Runs at a  speed of 243 MHz.
*Graphics processing unit (with 3 MB of eDRAM)
*Audio DSP
*I/O Bridge
*24 MB of internal main memory
*Internal main memory operates at 486 MHz.
Maximum bandwidth between [[Hollywood]] and internal main memory: 3.9 GB/s
*Possible to locate a program here
Reference Information: [[Hollywood]] is similar to Nintendo GameCube’s Flipper and Splash components.
The [[Hollywood]] is a multi-chip package composed of two dies, named Vegas and Napa. Vegas is the GPU, and is also responsible for I/O functions, including memory access. Napa is the DSP, and includes 24 MiB of 1T RAM on the die. Vegas has direct access to 3 MiB of 1T RAM for use as a frame buffer and texture storage.
* Qimonda HYB18H51232 64 MiB GDDR3 graphics RAM
See [[Video Output]] for more information on the output connectors and the available video modes.
* Elpida S1616AGTA 16-Mbit SDRAM
* Samsung K9F4G08U0A 65-nm, 4-Gbit NAND flash
* 64 MB of GDDR3 (MEM2) as the external main memory. Can be accessed from the CPU and GPU with a bandwidth of 4GB/s and can also store programs in the MEM2.
===Optical Drive===
* Supports single layer 4.7 GB and dual layered 8.51 GB discs. Nintendo GameCube discs are also supported.

Revision as of 03:08, 2 March 2009