Difference between revisions of "Hardware"

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*[[Hardware/RTC-SRAM-ROM|RTC/SRAM/Font ROM]]
 
*[[Hardware/RTC-SRAM-ROM|RTC/SRAM/Font ROM]]
 
*[[Hardware/Disc Drive|Disc Drive]]
 
*[[Hardware/Disc Drive|Disc Drive]]
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*[[Hardware/AV_Encoder|A/V Encoder]]
 
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Revision as of 21:22, 27 February 2009

Wii hardware diagram (somewhat outdated/incorrect)
Starlet Broadway Common Other

TODO move

Wii specs

Graphics

  • ATi 'Hollywood' processor
  • Runs at a speed of 243 MHz.

Includes:

  • Graphics processing unit (with 3 MB of eDRAM)
  • Audio DSP
  • I/O Bridge
  • 24 MB of internal main memory
  • Internal main memory operates at 486 MHz.

Maximum bandwidth between Hollywood and internal main memory: 3.9 GB/s

  • Possible to locate a program here

Reference Information: Hollywood is similar to Nintendo GameCube’s Flipper and Splash components.

The Hollywood is a multi-chip package composed of two dies, named Vegas and Napa. Vegas is the GPU, and is also responsible for I/O functions, including memory access. Napa is the DSP, and includes 24 MiB of 1T RAM on the die. Vegas has direct access to 3 MiB of 1T RAM for use as a frame buffer and texture storage.

  • Qimonda HYB18H51232 64 MiB GDDR3 graphics RAM

See Video Output for more information on the output connectors and the available video modes.

Memory

  • Elpida S1616AGTA 16-Mbit SDRAM
  • Samsung K9F4G08U0A 65-nm, 4-Gbit NAND flash
  • 64 MB of GDDR3 (MEM2) as the external main memory. Can be accessed from the CPU and GPU with a bandwidth of 4GB/s and can also store programs in the MEM2.

Optical Drive

  • Supports single layer 4.7 GB and dual layered 8.51 GB discs. Nintendo GameCube discs are also supported.