Difference between revisions of "Duck Hunt"

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(clean up and add some informations)
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| author      = Knight0fDragon
 
| author      = Knight0fDragon
 
| display    =  
 
| display    =  
 +
| version    = 1.8
 
| download    = [[:image:DuckHunt.zip|DuckHunt.zip]]
 
| download    = [[:image:DuckHunt.zip|DuckHunt.zip]]
 
| source      = No
 
| source      = No
| peripherals = {{Wiimote1}} {{WiiZapper}} {{GCNController}}
+
| peripherals = {{Wiimote1}} {{WiiZapper}} {{GCNController}} {{FrontSD}}
| hbb = 1
+
| hbc        = 1
 +
| hbb         = 1
 
}}
 
}}
  
Line 30: Line 32:
 
Everything but clayshooting that is.
 
Everything but clayshooting that is.
 
== Change log ==
 
== Change log ==
 +
=== v1.81 ===
 +
'''Features added'''
 +
* Intro sound
 +
* Fixed 4 shots per round
 +
* Fixed Various little bugs
 +
'''Known Issues'''
 +
* Dog walks a little funny
 +
* Not enough sound
 +
* No actual levels, just counting
 +
'''Planned Features'''
 +
* K0D special
 +
* source code
 
    
 
    
  === v1.81 ===
+
=== v1.8 ===
  Features added
+
'''Features added'''
    - Intro sound
+
* Round counting
    - Fixed 4 shots per round
+
* Ducks start at a random location underneath grass with fixed size  
    - Fixed Various little bugs
+
* Only 3 bullets per round
 
+
* Perfect screen is working
  Known Issues
+
'''Known Issues'''
    - Dog walks a little funny
+
* Dog walks a little funny
    - Not enough sound
+
* No sound
    - No actual levels, just counting
+
* No actual levels, just counting
 
+
'''Planned Features'''
  Planned Features
+
* K0D special
    - K0D special
+
* source code
    - source code
+
 
+
=== v1.7 ===
  === v1.8 ===
+
'''Features added'''
  '''Features added'''
+
* Working Title Screen
      - Round counting
+
* Ability to choose one duck or two
      - Ducks start at a random location underneath grass with fixed size  
+
* Wiimote and GC pad Support
      - Only 3 bullets per round
+
* Different kinds of ducks
      - Perfect screen is working
+
* Dog intro
 
+
* Dog laughing/ catching of the duck
  '''Known Issues'''
+
* Simulation of the light gun from back in the NES days
      - Dog walks a little funny
+
* many other features from duckhunt.
      - No sound
+
'''Known Issues'''
      - No actual levels, just counting
+
* Ducks start at a random location with random size  
 
+
* Dog walks a little funny
  '''Planned Features'''
+
* No sound
      - K0D special
+
* No round counting
      - source code
+
'''Planned features'''
 
+
* K0D special
  === v1.7 ===
+
* source code
  '''Features added'''
 
    - Working Title Screen
 
    - Ability to choose one duck or two
 
    - Wiimote and GC pad Support
 
    - Different kinds of ducks
 
    - Dog intro
 
    - Dog laughing/ catching of the duck
 
    - Simulation of the light gun from back in the NES days
 
    - many other features from duckhunt.
 
 
 
  '''Known Issues'''
 
    - Ducks start at a random location with random size  
 
    - Dog walks a little funny
 
    - No sound
 
    - No round counting
 
 
 
  '''Planned features'''
 
    - K0D special
 
    - source code
 

Revision as of 20:04, 24 September 2008

Template:Infobox homebrewapp

Duck Hunt is a clone of the classic NES/Famicom game Duck Hunt where you shoot ducks.

All are welcome to try my first Wii project, good ol' Duck Hunt

I have tried my best to replicate as much as the original that I can. This is my first wii experience, so I hope you all like it, I can be found hanging around #dsdev and #wiidev on the Blitz IRC network. Many thanks to Wintermute and the others there for helping me understand what is going on with the Wii.

The earlier versions of this game were not meant to really be posted to the general public, but whoever did that, thanks, now I have some motivation to fix this game.

I am now up to version 1.8.

With this version, I fixed up some bugs from v1.7 and added some things that are listed below.

For 1.9, I am going to add sound and hopefully fix up the source code for better handling of the controller, and get the levels working

If you notice any bugs, please feel free to let me know, I would like as many bugs squashed for original version by the time I release v2.0

Everything but clayshooting that is.

Change log

v1.81

Features added

  • Intro sound
  • Fixed 4 shots per round
  • Fixed Various little bugs

Known Issues

  • Dog walks a little funny
  • Not enough sound
  • No actual levels, just counting

Planned Features

  • K0D special
  • source code

v1.8

Features added

  • Round counting
  • Ducks start at a random location underneath grass with fixed size
  • Only 3 bullets per round
  • Perfect screen is working

Known Issues

  • Dog walks a little funny
  • No sound
  • No actual levels, just counting

Planned Features

  • K0D special
  • source code

v1.7

Features added

  • Working Title Screen
  • Ability to choose one duck or two
  • Wiimote and GC pad Support
  • Different kinds of ducks
  • Dog intro
  • Dog laughing/ catching of the duck
  • Simulation of the light gun from back in the NES days
  • many other features from duckhunt.

Known Issues

  • Ducks start at a random location with random size
  • Dog walks a little funny
  • No sound
  • No round counting

Planned features

  • K0D special
  • source code