Difference between revisions of "DeSmuME Wii"

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(Compatibility List)
Line 64: Line 64:
  
 
== Compatibility List ==
 
== Compatibility List ==
Someone please feel free to start one
+
 
 +
==#==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==A==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Age Of Empires - The Age of Kings
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen, couldn't get back to homebrew channel
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|}
 +
 
 +
==B==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brain Age
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |nintendo logo, then code dumps.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|}
 +
 
 +
==C==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Order of Ecclesia
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Portrait of Ruin
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Chrono Trigger
 +
| style="background:Yellow;border: 1px #111111 solid;" |Title Screen
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |intro video had distorted audio and video, crashed shortly after pressing new game.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|}
 +
 
 +
 
 +
 
 +
|}
 +
 
 +
==D==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==E==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==F==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==G==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==H==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==I==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==J==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==K==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==L==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2 Unbound
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |screen shows white for a second, then goes all black, can still press home to close emulator
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost Magic
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|}
 +
 
 +
==M==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart DS
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen but doesnt crash, home button still works
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario vs. Donkey Kong 2: March of the Minis
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |code dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman Battle Network 5 - Double Team DS
 +
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |It runs at just a up and down somewhat, title screen, and you can't click Press Start.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman Star Force series
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kick you back to homebrew channel
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman ZX
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Megaman ZX Advent
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug 7
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Hunters
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen, then Code Dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|
 +
|}
 +
 
 +
==N==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros.
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads the Nintendo logo license then fade into black screen then code dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros.
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads the Nintendo logo license then fade into black screen then code dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |N+
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen then code dump, didnt reset to homebrew channel
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|}
 +
 
 +
==O==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==P==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon Blue Rescue Team
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Green screen, loud buzzing noise. had to turn off wii
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Ranger
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |shows white, then code dumps
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Platinum
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |shows white, then code dumps, didnt reload HBC
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|
 +
|}
 +
 
 +
==Q==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==R==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==S==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scribblenauts
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen, then code dump didn't reload HBC
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads the Nintendo logo license then fade into black screen then code dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo logo is laggy, fades to black,code dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Princess Peach
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|}
 +
 
 +
==T==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==U==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==V==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==W==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware D.I.Y.
 +
| style="background:Green;border: 1px #111111 solid;" |WORKS
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |appears to work, couln't see where stylus is to navigate menu.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware Touched!
 +
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |crash when stylus is pressed.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|}
 +
 
 +
==X==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|}
 +
 
 +
==Y==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi Touch & Go
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Doesn't get past the Nintendo logo.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|-
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi's Island DS
 +
| style="background:green;border: 1px #111111 solid;" |Works
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Reported working, sky might be a different colour. Best rom to play right now because it does not require stylus usage and runs at just a little under full speed.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |3
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 +
|}
 +
 
 +
==Z==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 +
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Phantom Hourglass
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen then crash
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|-
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Spirit Tracks
 +
| style="background:salmon;border: 1px #111111 solid;" |Error
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |garbled red image on top screen, then code dump
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 +
|}

Revision as of 20:39, 31 March 2010

DeSmuME Wii
General
Author(s)Arikado, Dancinninja, scanff, baby.lueshi
TypeHandheld emulator
Versionr77
Links
Download
Discussion
Source
Peripherals
Wiimote1.svg ClassicController.svg Loads files from SDHC cards in the Front SD slot


DeSmuME Wii is a port of the Nintendo DS emulator DeSmuME to Wii homebrew.

Installation

  • Download the latest featured release off of the google code SVN downloads tab.
  • If using the Homebrew Channel, extract it into your apps folder on your SD Card
  • If using the Homebrew Channel, Make sure the path is sd:/apps/namethisfolderanything/boot.dol
  • Make folder called DSROM on the root of your SD Card and place your ROMs in there (this is optional but makes your life easier)

Controls

Menu

Wiimote DPAD or GC DPAD - Navigate

Wiimote A or Gamecube A - Select the ROM you wish to play

In Emulation

CLASSIC_BUTTON_A or Gamecube A = A

CLASSIC_BUTTON_B or Gamecube B = B

CLASSIC_BUTTON_MINUS or Gamecube DPAD RIGHT = select

CLASSIC_BUTTON_PLUS or Gamecube Start = start

CLASSIC_BUTTON_RIGHT or Gamecube Analog Stick = Right

CLASSIC_BUTTON_LEFT or Gamecube Analog Stick = Left

CLASSIC_BUTTON_UP or Gamecube Analog Stick = Up

CLASSIC_BUTTON_DOWN or Gamecube Analog Stick = Down

CLASSIC_BUTTON_R or Gamecube R = R

CLASSIC_BUTTON_L or Gamecube L = L

CLASSIC_BUTTON_X or Gamecube X = X

CLASSIC_BUTTON_Y or Gamecube Y = Y

WIIMOTE_DPAD or Gamecube C-Stick = Move position of stylus

WIIMOTE_BUTTON_A or Gamecube Z = Touch stylus to screen

WIIMOTE_HOME or Gamecube L+R+Z = Return to loader

Media

Up to date video: http://www.youtube.com/watch?v=uXGjGSC_cHU

Old video: http://www.youtube.com/watch?v=Wg4HxfuotWE

Compatibility List

#

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

A

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
Age Of Empires - The Age of Kings Error USA Black Screen, couldn't get back to homebrew channel 1 r73

B

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
Bomberman Error USA Code Dump 1 r68
Brain Age Error USA nintendo logo, then code dumps. 1 r73

C

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
Castlevania: Order of Ecclesia Error USA Code Dump 1 r68
Castlevania: Portrait of Ruin Error USA Code Dump 1 r68
Chrono Trigger Title Screen USA intro video had distorted audio and video, crashed shortly after pressing new game. 1 r73


|}

D

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

E

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

F

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

G

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

H

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

I

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

J

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

K

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

L

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
Line Rider 2 Unbound Error USA screen shows white for a second, then goes all black, can still press home to close emulator 1 r73
Lost Magic Error USA Code Dump right away 1 r68

M

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
Mario Kart DS Error USA white screen but doesnt crash, home button still works 1 r73
Mario vs. Donkey Kong 2: March of the Minis Error USA code dump 1 r68
Megaman Battle Network 5 - Double Team DS Title Screen USA It runs at just a up and down somewhat, title screen, and you can't click Press Start. 1 r68
Megaman Star Force series Error USA Kick you back to homebrew channel 1 r68
Megaman ZX Error USA Code Dump right away. 1 r68
Megaman ZX Advent Error USA Code Dump right away. 1 r68
Metal Slug 7 Error USA Code Dump right away 1 r68
Metroid Prime Hunters Error USA white screen, then Code Dump 1 r73

N

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
New Super Mario Bros. Error USA Loads the Nintendo logo license then fade into black screen then code dump 3 r68
New Super Mario Bros. Error EU Loads the Nintendo logo license then fade into black screen then code dump 3 r73
N+ Error USA white screen then code dump, didnt reset to homebrew channel 1 r73

O

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

P

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
Pokemon Mystery Dungeon Blue Rescue Team Error USA Green screen, loud buzzing noise. had to turn off wii 1 r73
Pokemon Ranger Error USA shows white, then code dumps 1 r73
Pokemon Platinum Error USA shows white, then code dumps, didnt reload HBC 1 r73

Q

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

R

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision

S

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Name (Version if Applicable) Result Region Notes Confirmed Revision
Scribblenauts Error USA White screen, then code dump didn't reload HBC 1 r73
Super Mario 64 DS Error USA Loads the Nintendo logo license then fade into black screen then code dump 1 r68
Super Mario 64 DS Error EU Nintendo logo is laggy, fades to black,code dump 1 r73
Super Princess Peach Error USA White screen 1 r68

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Warioware D.I.Y. WORKS USA appears to work, couln't see where stylus is to navigate menu. 1 r68
Warioware Touched! Title Screen USA crash when stylus is pressed. 1 r73

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Yoshi Touch & Go Error USA Doesn't get past the Nintendo logo. 1 r68
Yoshi's Island DS Works USA/EUR Reported working, sky might be a different colour. Best rom to play right now because it does not require stylus usage and runs at just a little under full speed. 3 r68

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Zelda Phantom Hourglass Error EU White screen then crash 1 r73
Zelda Spirit Tracks Error EU garbled red image on top screen, then code dump 1 r73