Difference between revisions of "Accio Hacks"

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  | website  = http://geckocodes.org/
 
  | website  = http://geckocodes.org/
 
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  | peripherals= {{Wiimote1}} {{ClassicController}} {{GCNController}} {{Internet}} {{FrontSD}} {{FrontSDHC}}
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Downloads codes from the [http://geckocodes.org/ WiiRD Code Database] to the SD Card then allows you to select the codes you want to use. Finally, it creates a gct file that [[Gecko OS]] or Gecko OS Mod can apply to the game.
 
Downloads codes from the [http://geckocodes.org/ WiiRD Code Database] to the SD Card then allows you to select the codes you want to use. Finally, it creates a gct file that [[Gecko OS]] or Gecko OS Mod can apply to the game.

Revision as of 14:28, 18 July 2010

Accio Hacks
AccioHacks.png
General
Author(s)James0x57
TypeUtility
Version0.9.1
LicenceFreeware
Links
Download
Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg ClassicController.svg GameCube Controller Internet Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot

Downloads codes from the WiiRD Code Database to the SD Card then allows you to select the codes you want to use. Finally, it creates a gct file that Gecko OS or Gecko OS Mod can apply to the game.

Installation

  • Copy the 'AccioHacks' folder to the 'apps' folder in the SD Card's root directory.

     If you use another folder, the self-update still sends the new files to "SD:\apps\AccioHacks\"!

Features

  • Download codes from the WiiRD Code Database.
  • Edit codes saved on the SD Card.
  • Turn On the codes and create gct file.
  • Self-Update if an update is available.
  • Shiny, easy to use user interface.
  • Automatically detects removal of SD Card.

Usage

  • Wiimote + Button on any connected Wii Remote will display its controls.
  • Classic + Button on any connected Classic Controller will display its controls.
  • Gamecube X Button on any connected GameCube Controller will display its controls.
  • As is, no warranty; If it causes a dead cat or two, I'm not responsible; Use at your own risk; And other things I'm supposed to say. ;P

Adding codes from outside the app

  • SD:\codes\X\L\GAMEID.txt
  • X = Channel Letter ID. (Seen in Accio Hacks and on GeckoCodes in brackets, Wii = R)
  • L = The first letter of the title of the game. or '#' if it starts with a number.
  • The file format, including the file name, is exactly the same as when you download the txt from GeckoCodes.org.

Screens

AccioHacksScreen.jpg
Video!

Changelog

July 14, 2010 - v0.9.1

  • Fixed VC Arcade 404 bug.

July 13, 2010 - v0.9

  • Initial Release

Known Bugs

If the total number of characters returned in an online list of available games (per system per letter) is > 8000, none will be returned.
This is very unlikely to happen but it's actually a PHP + Apache bug.
In the event of this very unlikely situation, this affects all versions of Accio Hacks.

If a listing of available games (per system per letter) is > 150, Accio Hacks will probably code dump.
This applies both to SD lists of games and to Online lists and affects all versions of Accio Hacks.
Currently, the largest possible list is 107 games: "[R] Wii - S - (*) Any/All Regions"

There is a 900 code limit per game, the rest are abandoned when the txt file and gct are saved. This does NOT cause crashing.
Games Affected: Monster Hunter 3 (US with 33,215 codes and PAL with 2,919).
Fire Emblem Radiant Dawn (US) is close with 892 codes.
The average number of codes per game is only 59. There are no plans to significantly increase this limit. (enough requests could change that, however)

Cannot Download VC Arcade games, reports (404).
Only Effects v0.9 (not v0.9.1).