Wii disc
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Wii Disc
Disc Format
The first 0x400 bytes are like the GameCube disc header format.
offset | size | description |
---|---|---|
0x0000000000 | 1 | Disctype R = Revoltion/Wii, G = GameCube, U = Utility disc(?) GameCube |
0x0000000001 | 2 | Gamecode |
0x0000000003 | 1 | Region, E = USA, P = PAL, J = JAP |
0x0000000004 | 2 | Maker Code |
0x0000000006 | 1 | Disc ID |
0x0000000007 | 1 | Version |
0x0000000008 | 1 | Audio Streaming |
0x0000000009 | 1 | Streaming Buffersize |
0x000000000A | 14 | zero, unused? |
0x0000000018 | 4 | magicword, 0x5D1C9EA3 |
0x0000000020 | 0x400 | Complete Gametitle |
The Wii disc format uses parititions, mostly one is used for updates (the 1st) and the 2nd for the game.
offset | size | description |
---|---|---|
0x0000040000 | 4 | Total partitions in the disc |
0x0000040003 | 4 | Partition info table offset, Address is (value << 2) |
offset | size | description |
---|---|---|
0x0000000000 | 4 | Partition offset, Address is (value << 2) |
0x0000000003 | 4 | Partitions to follow ?, partition type ? It's always 1 for the first entry |
offset | size | description |
---|---|---|
0x00000000 | ~0x1000 | certifications |
0x00008000 | ~0x5DC | encrypted block, unknown |
0x00020000 | x | Start of the encrypted partition data |
--Crediar 17:12, 4 January 2008 (MST)