Talk:WiiDoom
This is an old revision of this page, as edited by Danny37415 (talk | contribs) at 23:25, 10 September 2008. It may differ significantly from the current revision. |
PRBoom?
FAIL! Should have use ZDoom. Way more features. Way more mods for it. Has the most active community for it. Support for Doom, Hexen, Heretic, and Strife. Fartboy 16:13, 23 August 2008 (UTC)
- Well, Doomsday is obviously superior to both PrBoom and ZDoom (screenshots), but PrBoom is a nice solid classc style Doom engine, and honestly I am just thankful someone took the time to port it. If you really want ZDoom, then try starting your own port. --Flark 18:55, 23 August 2008 (UTC)
- I'm just glad someone finally ported the doom engine for the Wii. Been waiting for this a long time. Thank You! OOHH...AAHH...Doomsday!!! that would be nice. - Jiiprah 23 August 2008
- This forum topic might be helpful in understanding why ZDoom is a poor choice. --Flark 20:34, 23 August 2008 (UTC)
- Dang, I was hoping for a ZDoom port too, mainly because of the Strife support. If the info in that thread is true, then I guess PrBoom makes a good alternative, being close to Vanilla Doom. I'll go test it, thank you for the first Wii-native Doom port! Steve32
- Graphical superiority does not equal overall superiority. If you know how many features ZDoom actually has, it would make your head spin. Not to mention the plethora of mods made for it. Fartboy 22:30, 23 August 2008 (UTC)
- That's nice, kid. Why don't you port it yourself? Or take your praise of ZDoom to somewhere more appropriate. Thanks. --Flark 02:49, 24 August 2008 (UTC)
Can any mod work with it?
- Not sure what you mean by this. --Flark 02:49, 24 August 2008 (UTC)
- I suspect (s)he's aiming at running PWADS, making partial/total Doom conversions possible. I've been trying to merge my custom PWADs with the freedoom wad file for starters, but this apparently destroys the 'IWAD tag', whatever that is. I'm hoping this port will be developed some more, so as to accept custom PWADs too, perhaps even through means of an ini file/startup menu. Steve32 17:38, 25 August 2008 (UTC)
@Flark: Ouch! Does me being here bother you that much that you needed to get involved in the convo? LOL! I'll post all I want "kid". ;) Fartboy 00:17, 28 August 2008 (UTC)
Requests?
Gamecoube controllers?--Danny37415 21:52, 23 August 2008 (UTC)
- Aiming like ine Quake for Wii. Fartboy 22:30, 23 August 2008 (UTC)
- Hey, Great job by the way, but I am having trouble with wads that werent ID commercial.. particularly because I cant find out where in the name of hell your prboom wants me to put the prboom.cfg (Which would allow me of course to type in under wad1 'chex.wad' and then everything would be happy flowers and bunny rabbits.) Compounding this problem is the fact that this prboom doesn't appear to write or mantain any .cfg file... although it always looks for prboom/prboom.cfg before loading the wad. Having that small addition, or telling me where and any special format the .cfg file needs to be to be recognized (I wrote it like I've always written for prboom on my pc that might be the problem) would really make my day. Indy83 22:04 03 September 2008 (UTC)
- I don't know if PrBoom supports crosshairs or not, but it would be great if you put one in. Thanks for all the hard work! --Danny37415 21:25, 10 September 2008 (UTC)