Wiimote/Extension Controllers/TaTaCon
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This is an old revision of this page, as edited by Hallowizer (talk | contribs) at 21:56, 18 March 2021. It may differ significantly from the current revision. |
This Drum is identified by the 6 bytes: 0000 A420 0111 at register address 0x(4)a400fa.
Data Format
The Drum reports its information as a single byte of data, readable at 0x(4)a40005. The data is packed into the byte as follows (after decryption):
Bit | ||||||||
Byte | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | CL | RL | CR | RR | 1 | 1 | 1 |
CL/R is the center of the drum (left/right side). RL/R is the rim of the drum (left/right side). These bits are inverted i.e. a hit clears the bit.
Note: The actual game performs a 6 byte read starting from address 0x00, but the first 5 bytes were not seen changing.