Deadly Cobra Wii
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Deadly Cobra is an SDL-based game similar in gameplay to the classic Nibbles or snake game.
Deadly Cobra Wii | |
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General | |
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Author(s) | User:Oibaf |
Type | Arcade game |
License | GPL |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Basically the point of the game is to eat as many pebbles (in our case "Men") as possible without eating yourself or hitting a wall.
Features include both single and multiplayer modes, cool 2-D graphics and energizing music for each level.
Player 1 uses WPAD 1 or arrows keys, Player 2 uses WAPD 2 or WASD keys.
The original game for PCs was written by Jeaf Rousseau and Tom Lacaillade and ported to Wii by Oibaf.
The original project is hosted on http://deadlycobra.sourceforge.net/
Menu controls
Action | |||
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Arrows | Move up/down/left/right in the menu | ||
Enter | Select current entry | ||
Esc | Ends the game |
In-game controls
Action | ||||
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Arrows /WASD | Cobra direction player 1/player 2 | |||
p/r key | Pause/resume the game | |||
m key | Mute/unmute the sound | |||
y key | Yes | |||
n key | No | |||
Enter | Enter | |||
Esc | Enter menu | |||
F12 | Save a screen snapshot |
Rules
- Points
- Fat Men = 4
- Random Confused Men = 3
- Skinny Men = 2
- Sentry Targets = 1
- Adventure Mode 1P
- 50 points needed to advance to the next level.
- 3 lives per game, +1 for every 3 levels completed (max 9 lives).
- Difficulty is increased by +1 for every 3 levels completed (max difficulty 9).
- Difficulty levels affect speed, obstacles, quantity of men and length of snake.
- Beating Adventure Mode is possible.
- Longest Snake Mode 1P
- Only sentries appear.
- 1 life per game.
- Difficulty levels only affect speed.
- H2H Delayed Respawn 2P
- 2 player simultaneous mode.
- When a player dies, he will not respawn until the next level or when the other snake dies.
- 3 lives per game.
- Difficulty levels affect speed, obstacles, quantity of men and length of snake.
- H2H Instant Respawn 2P
- 2 player simultaneous mode.
- When a player dies, he will respawn immediatly.
- 3 lives per game.
- Difficulty levels affect speed, obstacles, quantity of men and length of snake.
Development
To build Deadly Cobra Wii, install devkitPro and SDL-Port and then run “make” in the source directory.
Reporting issues
Please report issues and feature requests in the Deadly Cobra Wii issue tracker on Github.
Media
v1.0
Changelog
v1.0
- Initial release
License
Deadly Cobra Wii is GPLv2.
Authors
- concept/code: outbak (Tom Lacaillade), DrZaiusX11 (Jeaf Rousseau)
- code submission: Mr Noonan
- artwork: DrZaiusX11
- music: Cem Kaan
- Wii porting: Oibaf