SYASokoban Wii
SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.
SYASokoban Wii | |
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General | |
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Author(s) | Shin-NiL |
Type | Puzzle game |
Links | |
Download | |
Portuguese Website | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Features
- "Unlimited" undo
- Wiimote IR controls + path finding
- Many included levels
- Can add new sets of levels
Controls
Action | |
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point | |
move | |
move to a certain point | |
choose levels | |
undo move | |
reset stage | |
show about screen | |
exit |
Video
http://br.youtube.com/watch?v=llbse09O2zg
History
2009/01/29 v0.2
- Fixed exit message box screen
- Fixed level select screen
2009/01/17 v0.1b
- Initial release;
Known Issues / Todo List
Adjust message box screenAjust level select screen- Add background music
Special Thanks
- David Joffe for the SYASokoban original code
- mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
- All Wii homebrew community
Similar game
Rokoban, a 3d Sokoban port for the Wii by Zalo.