A Gameboy/Gameboy Color Emulator for Wii

RIN Wii
Lines GameboyColor.png
General
Author(s)Mirakichi, Askot, Hell Hibou
TypeHandheld emulator
Links
Download
Website
Source
Peripherals
GameCube Controller Wiimote1.svg ClassicController.svg Loads files from the Front SD slot

Information

  • Button to return to loader: N/A
  • You may put the roms anywhere on the SD card
  • When you load the emulator browse through the SD card to find your rom and push "A"

Controls

In Menu

      Action
?   /     /   or  Up/Down Items selection Up/Down line per line
?   /     /   or  Left/Right Items selection Up/Down section per section
?     or   Previous menu
?     or   Select a menu item or change option

Game Controls

      Action
?     or   Gameboy Dpad
?     or   A
?     or   B
?     START
?     SELECT
?     or   Change scale
?     Emulator Menu

Changelog

16-12-2008 (Hell Hibou)

  • Add SDHC support
  • Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility

02-12-2008 (Hell Hibou)

04-08-2008 (Hell Hibou)

20-06-2008 (Askot)

  • Updated to devkitpro r15.
  • libfat support.
  • Added support for GC.
  • LFN support for selecting/saving files.
  • Fixed save/load SRAM in SD.
  • Added save/load state in SD.
  • Added PSO/SD/TP reload option.
  • Added reset console option.
  • Added more custom palettes from Goomba Color.

03-2008 (Mirakichi)

  • Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
  • Screen size option. x2/x3 menu sizes.
  • Background boarder option.
  • Roms can be zipped now.

Known Issues

  • No way to reload SD/go back to sdlauncher
  • No option to reload elf loader
  • Is slow on startup, takes up to 10 minutes to load directory browser.
  • No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.

Media