PixelMerge is a clone of the simple yet addictive Flood-it game. Fill the whole board with the same color within the maximum number of allowed steps in order to win. The topleft pixel is your starting point, change to another color to merge and form a group with surrounding pixels sharing the same color. Successive color changes will change the group's color.

PixelMerge
PixelMerge.png
General
Author(s)evilynux
TypePuzzle game
Version1.0.1
LicenceGPL
Language(s)English and French
Links
Download
Website
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote.svg SensorBar.svg Wiimote4.svg WiimoteHorizontal.svg Loads files from SDHC cards in the Front SD slot USB mass storage device

Features

  • Three difficulty levels (see Table below)
  • Translation support (only english and french for now)
  • Graphical settings configuration (autosave, language selection, records reset and screen adjustment)
  • Autosave of settings and best records for each difficulties (requires SD or USB device)
Difficulty Grid Size Allowed Steps
Easy 14x14 25
Normal 21x21 35
Hard 28x28 50

Installation

Extract the archive's content directly to the root of your SD or USB device.

Controls

In Menu

  Action
  Pointer
  Select
  Exit PixelMerge

In Game

Note: You can play either by pointing and clicking on the color buttons or by helding the wiimote horizontally and using the keybindings.

  Action
  Pointer
  Select/Change color
  Quit to menu
  Action
  Change color to pink
  Change color to dark blue
  Change color to yellow
  Change color to red
  Change color to light blue
  Change color to green
  Quit to menu

Screenshot

 
   

Video

Thanks alot to Cid2Mizard (from NintendoMax) for the video!

ChangeLog

Version 1.0.1 - May 12th 2010

  • Reintroduced NintendoMax Wii Dev Compo Splashscreen; I had forgotten about it! :-/

Version 1.0.0 - May 11th 2010

  • Support for translation
  • More graphically configurable settings
  • Fixed bug in FreeTypeGX that prevented UTF-8 from working
  • Removed more unused libwiigui classes
  • Cleaned a lot of code (e.g. factored out board view in its own class)
  • Gone public with the code and created googlecode page (see homebrew box).

Version 0.9.0 - May 1st 2010