Talk:TinyLoad
This is an old revision of this page, as edited by Hunterm (talk | contribs) at 21:01, 24 December 2009. It may differ significantly from the current revision. |
Zomg, marcan is back on the Wii scene! D: --SquidMan 04:16, 22 December 2009 (UTC)
Zomg, He left??? Zetetic 14:11, 22 December 2009 (UTC)
Sam & Max and FarCry
These 2 games require having 0x80000000 at 0x80003184 in memory, or else they will reboot the wii at a certain point. On Sam & Max it's when selecting an episode and the game reloads its IOS which reloads the main.dol. I'm not sure if it needs to be in memory before the apploader is executed, but that definatively works. The magic word(wii disc, from the disc id) surely needs to be in memory before the apploader or else some games will fail(Red Steel should be one these). --WiiPower 12:57, 22 December 2009 (UTC)
Super Smash Bros. Brawl
I have tried launching SSBB (USA) on USA Wii so I could test out this app. When the progress bar get to about 1/8 of the way through, it shows that there is an error! I have heard that SSBB is a dual-layer DVD, would that be the problem?--Hunterm 02:16, 24 December 2009 (UTC)
- SSBB USA works fine for me. Check your disc. marcan 15:30, 24 December 2009 (UTC)
- I tried booting it again through TinyLoad, it showed an error. When I launched it through the Disc Channel, it worked fine. hmm...--HUN73R /\/\. 19:00, 24 December 2009 (UTC)