C-DogsSDL
This is an old revision of this page, as edited by Insin (talk | contribs) at 05:11, 9 June 2009. It may differ significantly from the current revision. |
A port of C-Dogs SDL to the Wii using SDL Wii.
C-Dogs SDL | |
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General | |
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Author(s) | Lucas Martin-King |
Ported by | insin |
Type | Shooting game |
Version | 0.4.1-1 |
Links | |
Download | |
Source | |
Peripherals | |
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Credits
Copyright (C) 1995 Ronny Wester
Copyright (C) 2003 Jeremy Chin
Copyright (C) 2003-2007 Lucas Martin-King
Thanks
Thanks to all of the above, to WinterMute and Tantric for help with puzzling unistd.h issues on #wiidev and to all the DevkitPro and SDL Wii contributors for the excellent tools.
Controls
Action | ||
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Move | ||
Shoot / Select menu item | ||
Switch weapon | ||
+ + | + | Slide |
Map | ||
Pause | ||
Quit to main menu |
In the player setup/weapon loadout menus, / confirms and / cancels. Yes, I know it feels wrong!
Obligatory Low Quality Video (OLQV™)
This video shows me (badly) playing the first level of one of the campaigns.