Shiny Red Tank

Shiny Red Tank is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games. It is in very early stages of development and still has quite a few bugs, but you should be able to get a pretty good idea of the game mechanics.

Shiny Red Tank
SRTLogo.png
General
Author(s)MetaFight
TypePlatform game
Version0.1.2a
Links
Download
Downloadable via the Homebrew Browser

The game map is currently limited to a test area. Since I'm horribly slow at making my own graphics, the current graphics are very limited. Also, I haven't gotten around to implementing sound yet.

So, in short, this project still has a long way to go.

I hope you enjoy it!

-- MetaFight

Controls

  Player 1 Player 2
  Move / Look up Move / Look up
  Fire Fire
  Jump / Hover Jump / Hover
  - Join in
  Unstuck Unstuck
  Exit game -

Feedback / Bugs / Helping out

Feedback would be greatly appreciated. You can find me in #wiidev and #wiidevot on EFNet, you can email me at the address listed in the game, or you can use the discussion page.

If you have found a bug, please don't hesitate to report it on the Bugs page.

If you'd like to contribute to the project, please refer to the contribution page.<br /> If you'd like to contribute to the project but you're not sure in what capacity, please consider the option posted on my User page.

Changelog

19 March 2009, v0.1.2a

  • Improved 2nd Player tracking.
  • Hopefully fixed animation bugs.


17 March 2009, v0.1.1a

  • Minor physics tweaks
  • Implemented 2nd player.


9 March 2009, v0.1.0a

  • Initial, buggy, release.

Thanks