Difference between revisions of "Talk:C-DogsSDL"
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(←Created page with 'Dude, this game + 12 pack = success. My brother and I have killed a few hours on it already! But (there's always a "but") you really need to change the "Switch Weapon" butto...') |
WiibrewBot (talk | contribs) m (Robot: Cosmetic changes) |
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− | Dude, this game + 12 pack = success. | + | Dude, this game + 12 pack = success. My brother and I have killed a few hours on it already! But (there's always a "but") you really need to change the "Switch Weapon" button. It's very difficult to change your weapon on the fly when it's mapped to the same button as the run/slide. My suggestion is to map it to the B trigger and just drop the map off of the trigger because it's already mapped to the + button, I believe. That would rock. Also, make the control change over to Keyboard be reversible from the Wiimote, because if you select keyboard you must restart and lose all your progress. Keep up the good work!--[[User:DrunkPunk|DrunkPunk]] 22:35, 19 June 2009 (UTC) |
Latest revision as of 04:22, 12 August 2009
Dude, this game + 12 pack = success. My brother and I have killed a few hours on it already! But (there's always a "but") you really need to change the "Switch Weapon" button. It's very difficult to change your weapon on the fly when it's mapped to the same button as the run/slide. My suggestion is to map it to the B trigger and just drop the map off of the trigger because it's already mapped to the + button, I believe. That would rock. Also, make the control change over to Keyboard be reversible from the Wiimote, because if you select keyboard you must restart and lose all your progress. Keep up the good work!--DrunkPunk 22:35, 19 June 2009 (UTC)