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All Mortal Kombat games use the same controls as Mortal Kombat Armaggedon
All Mortal Kombat games use the same controls as Mortal Kombat Armaggedon
for the Wii, except that special moves gestures are not implemented yet.
for the Wii, except that special moves gestures are not implemented yet.
−
Note that the Gameboy games all only have 1 punch and 1 kick, rather than
−
the 4 attacks on other consoles.
{| class="wikitable" style="left;text-align:center;"
{| class="wikitable" style="left;text-align:center;"
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| {{NunchuckControlStick}} || walk, crouch, jump
| {{NunchuckControlStick}} || walk, crouch, jump
|-
|-
−
| {{WiimoteDPadLeft}} or {{WiimoteDPadUp}} || punch
+
| {{WiimoteDPadLeft}} || 1, Low Punch
|-
|-
−
| {{WiimoteDPadDown}} or {{WiimoteDPadRight}} || kick
+
| {{WiimoteDPadUp}} || 2, High Punch
|-
|-
−
| {{NunchuckZButton}} || block
+
| {{WiimoteDPadDown}} || 3, Low Kick
+
|-
+
| {{WiimoteDPadRight}} || 4, High Kick
+
|-
+
| {{NunchuckZButton}} || block, start
|-
|-
| {{WiimoteAButton}} || throw
| {{WiimoteAButton}} || throw
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| {{NunchuckCButton}} || change fighting style, run
| {{NunchuckCButton}} || change fighting style, run
|-
|-
−
| {{WiimoteMinusButton}} || pause
+
| {{NunchuckCButton}} / {{WiimoteMinusButton}} || change character or costume, select
+
|-
+
| {{WiimotePlusButton}} || pause, start
+
|-
+
| {{WiimoteAButton}}+{{WiimoteBButton}} || Turbo
+
|}
+
+
The standard moves match the arcade rather than the gameboy games, except in MK2.
+
+
{| class="wikitable" style="left;text-align:center;"
+
|-
+
! Buttons || Action || Action in Mortal Kombat 2
+
|-
+
| Down + HP || Uppercut || Uppercut
|-
|-
−
| {{WiimotePlusButton}} || start
+
| Down + LP || Crouching punch || Uppercut
+
|-
+
| Back + HK || Roundhouse kick || Sweep kick
+
|-
+
| Back + LK || Sweep kick || Sweep kick
+
|-
+
| Forward + HK || Normal high kick || Roundhouse kick
|}
|}
+
+
The special moves match the gameboy games, see a gameboy movelist for the specific game.
=== Lego Star Wars ===
=== Lego Star Wars ===