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14 bytes removed ,  21:55, 9 September 2021
→‎Bricking: clarified stuff from talk page
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== Bricking ==
 
== Bricking ==
If a console before [[3.2]] attempts to play an import game using Freeloader, it may end up receiving a [[brick/Semibrick|semibrick]] or [[brick/System Menu brick|System Menu brick]]. Unlike all previous methods of playing import games, this does not require modifications to the console, which means Nintendo is still required to cover these repairs under warranty.
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If a console before [[3.2]] attempts to updating from an import game using Freeloader, it may end up receiving a [[brick/Semibrick|semibrick]] or [[brick/System Menu brick|System Menu brick]]. Unlike all previous methods of playing import games, this does not require modifications to the console, which means Nintendo is still required to cover these repairs under warranty.
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This problem would have worsened if NTSC discs were pressed, because NTSC [[System Menu]] versions are lower than the corresponding PAL versions, meaning even consoles on the latest update would receive the bricks.
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This problem is worse for NTSC discs, because NTSC [[System Menu]] versions are lower than the corresponding PAL versions, meaning even consoles on the latest update would receive the bricks.
    
On 21st March 2008, Nintendo may have intended to prevent NTSC discs from being pressed, by pushing the [[3.2rev03]] update. This update added [[IOS37]], which had a fixed signing bug, but was not used by any software. On 16th June 2008, Nintendo released [[System Menu 3.3]], which blocks the Freeloader when launched through the [[System Menu]] by coming with a fixed [[IOS30]].
 
On 21st March 2008, Nintendo may have intended to prevent NTSC discs from being pressed, by pushing the [[3.2rev03]] update. This update added [[IOS37]], which had a fixed signing bug, but was not used by any software. On 16th June 2008, Nintendo released [[System Menu 3.3]], which blocks the Freeloader when launched through the [[System Menu]] by coming with a fixed [[IOS30]].
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