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| type = game engine
| type = game engine
| author = Izhido
| author = Izhido
−
| download = http://qrevpak.googlecode.com/files/QRevPAK.R4.zip
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| source = https://github.com/izhido/qrevpak
−
| source = http://code.google.com/p/qrevpak/source/checkout
| peripherals = {{wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}} {{WiFi}} {{Internet}} {{GCNController}} {{ClassicController}} {{USBKeyboard}} {{USBMouse}}
| peripherals = {{wiimote1}} {{Nunchuck}} {{SensorBar}} {{FrontSD}} {{FrontSDHC}} {{WiFi}} {{Internet}} {{GCNController}} {{ClassicController}} {{USBKeyboard}} {{USBMouse}}
| hbb = yes
| hbb = yes
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----
----
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'''Q1Rev, as a standalone application, has been deprecated. It is now part of [[QRevPAK|Quake Rev PAK]].'''
'''Q1Rev, as a standalone application, has been deprecated. It is now part of [[QRevPAK|Quake Rev PAK]].'''
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+
'''IMPORTANT NOTICE''' : The Quake Rev PAK source code repository has been moved to GitHub, due to Google Code project hosting being closed. Links for releases are ''no longer available'' until a future date; for now, you can get the source code from [https://github.com/izhido/qrevpak https://github.com/izhido/qrevpak] to build your own release.
+
----
----
−
The source code comes straight from winquake, one of the projects that can be obtained at ftp://ftp.idsoftware.com/idstuff/source/q1source.zip .
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The source code comes straight from winquake, one of the projects that can be obtained at https://github.com/id-Software/Quake .
(It was originally stated to come from Q1DS, but now all remaining traces of it are gone.)
(It was originally stated to come from Q1DS, but now all remaining traces of it are gone.)
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* Starting from this release, all game data folders are required to be inside a "Q1" folder at the engines' folder level. This allows us to keep game data separate for the Q1*** and Q2*** engines, thus being able to play the "rogue" Mission Packs for all engines besides this one.
* Starting from this release, all game data folders are required to be inside a "Q1" folder at the engines' folder level. This allows us to keep game data separate for the Q1*** and Q2*** engines, thus being able to play the "rogue" Mission Packs for all engines besides this one.
−
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The project is being hosted at http://code.google.com/p/qrevpak .
Any comments about the engine are welcome to heribertod@gmail.com.
Any comments about the engine are welcome to heribertod@gmail.com.