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| hbb = yes
| hbb = yes
}}
}}
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Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Wii and Gamecube through the libOGC library. The emulator is planned to use dynamic recompilation of the N64 machine code to PowerPC machine code and full hardware accelerated graphics to achieve full-speed emulation. Currently the emulator is in beta stage and can run many N64 ROMs at near full speed.
Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Wii and Gamecube through the libOGC library. The emulator is planned to use dynamic recompilation of the N64 machine code to PowerPC machine code and full hardware accelerated graphics to achieve full-speed emulation. Currently the emulator is in beta stage and can run many N64 ROMs at near full speed.
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== Further Information ==
== Further Information ==
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The emulator can be controlled with any combination of GC controllers, Classic Controllers, and Wiimotes with Nunchuks (sorry, Wiimotes must have nunchuks). See the included readme for details on the controls. You can load ROMs and saves from a FAT formatted SD or USB (details on the folders required are in the readme).
The emulator can be controlled with any combination of GC controllers, Classic Controllers, and Wiimotes with Nunchuks (sorry, Wiimotes must have nunchuks). See the included readme for details on the controls. You can load ROMs and saves from a FAT formatted SD or USB (details on the folders required are in the readme).
== Developers ==
== Developers ==
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We don't want to discourage other people forking and working on the emulator; however, any unofficial builds must not be called "Wii64" or "Cube64" nor use the Wii64 or Cube64 logo in order to avoid confusion. For now, we're just releasing a snapshot of the source used to build Beta 1, but we're planning on updating the public repository with each commit we've made to our private repository so that everyone can see the progression of the code. This process will begin soon.
We don't want to discourage other people forking and working on the emulator; however, any unofficial builds must not be called "Wii64" or "Cube64" nor use the Wii64 or Cube64 logo in order to avoid confusion. For now, we're just releasing a snapshot of the source used to build Beta 1, but we're planning on updating the public repository with each commit we've made to our private repository so that everyone can see the progression of the code. This process will begin soon.
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* Compiled using [[DevkitPro]] r18 and [[Libogc]]
* Compiled using [[DevkitPro]] r18 and [[Libogc]]
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* Visit us on www.emulatemii.com and http://code.google.com/p/mupen64gc
+
* Visit us on [www.emulatemii.com EmulateMii] and http://code.google.com/p/mupen64gc