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Difference between revisions of "Hardware/RTC-SRAM-ROM"

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= Font data =
 
= Font data =
The only data contained in ROM on the Wii is two fontsets (one Latin, on Japanese). They are compressed using a proprietary format (Yay0), and generally only used in GameCube mode.
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The only data contained in ROM on the Wii is two fontsets (one Latin, one Japanese). They are compressed using a proprietary format (Yay0), and generally only used in GameCube mode.
  
 
= RTC =
 
= RTC =

Revision as of 14:08, 16 September 2015

Much as with the GameCube, the MX "RTC-SRAM-ROM" chip sits on the EXI bus at address 0-1. http://hitmen.c02.at/files/yagcd/yagcd/chap10.html#sec10.3

Dieshot courtesy of Flylogic

Font data

The only data contained in ROM on the Wii is two fontsets (one Latin, one Japanese). They are compressed using a proprietary format (Yay0), and generally only used in GameCube mode.

RTC

Real-Time Clock (RTC) is 32-bit value, counting time intervals in seconds. To get the real time (seconds since January 1st, 2000 12am) add the counter bias saved in SRAM (or is it stored in NAND? [check])

SRAM

The SRAM stores some miscellaneous settings that are only used in GameCube compatibility mode.