In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Double Dash Wii"

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| contributor =  
 
| contributor =  
 
| portedby    = BlackWhiteEagle (Port)
 
| portedby    = BlackWhiteEagle (Port)
| version    = 1.22
+
| version    = 1.23
| download    = Media:doubledash122.zip
+
| download    = Media:doubledash123.zip
 
| source      =  
 
| source      =  
 
| website    =  
 
| website    =  
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}}
 
}}
  
'''DoubleDash''' - A Boulder Dash Clone
+
'''DoubleDash''' is a Boulder Dash Clone
WITH A MAPEDITOR/CONVERTER(PC)!!!
+
...WITH A MAPEDITOR/CONVERTER(PC)!!!
 +
 
 +
 
 +
 
 +
'''As some people thought, I am not Michael B.! I am Matze alias BlackWhiteEagle.'''
 +
'''I have rewritten and ported many things in the first version about two years ago to the WII, and fixed some things. But now I have rewritten and enhanced that game extremly. So do not ask him, ask me here instead! Since I released the first versi WII modded version, I have never got any response of him.'''
 +
 
  
 
 
Line 48: Line 54:
 
F11 restart level
 
F11 restart level
  
This release includes the WII bood.dol meta.xml icon.png for the wii and the doubledash.exe for win32 systems and the needed SDL/DLL librarys (should also work with linux systems;wine/untested)
+
 
 +
This release includes the following files:
 +
 
 +
WII
 +
boot.dol
 +
meta.xml
 +
icon.png
 +
 
 +
and  
 +
 
 +
PC
 +
doubledash.exe
 +
SDL.DLL
 +
SDL_image.dll
 +
SDL_mixer.dll
 +
(Those DLL-Files come originally from www.libsdl.org)
 +
 
 +
The data is used by both versions!
  
 
== Changelog ==
 
== Changelog ==
 +
1.23
 +
*  ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM
 +
*  ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits
 +
*  removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode
 +
*  made some new maps for vs/coop/speedrace
 +
*  (made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!)
 +
 
1.22
 
1.22
(WII)levelrestart with first wiimote (A+B+1+2)
+
(WII)levelrestart with first wiimote (A+B+1+2)
gamemode: speedrun fix, if level was chosen manually ingame with PLUS-MINUS, the  
+
gamemode: speedrun fix, if level was chosen manually ingame with PLUSMINUS, the EXIT was closed
 
+
added menu arrows
EXIT was closed
 
added menu arrows
 
 
added menu version number
 
added menu version number
  
 
1.21
 
1.21
fixed coop-mode: collecting a diamond will be added to each player
+
fixed coopmode: collecting a diamond will be added to each player
 +
 
  
 
== Video ==
 
== Video ==
 
+
'''Thanks for the Video!!! Please can you make a video with 4 people playing at the same time (coop, vs, speedrun and race)? That would be really great and much fun to watch for everyone!!!'''THANKS
 
<youtube align=left>TsPfyFzBQ08</youtube>
 
<youtube align=left>TsPfyFzBQ08</youtube>

Latest revision as of 16:16, 13 October 2011

DoubleDash
Doubledash120screenshot.jpg
General
Author(s)BlackWhiteEagle
Ported byBlackWhiteEagle (Port)
TypeArcade game
Version1.23
Links
Download
Downloadable via the Homebrew Browser
Peripherals
WiimoteHorizontal.svg Wiimote.svg

DoubleDash is a Boulder Dash Clone ...WITH A MAPEDITOR/CONVERTER(PC)!!!


As some people thought, I am not Michael B.! I am Matze alias BlackWhiteEagle. I have rewritten and ported many things in the first version about two years ago to the WII, and fixed some things. But now I have rewritten and enhanced that game extremly. So do not ask him, ask me here instead! Since I released the first versi WII modded version, I have never got any response of him.


Up to 4 Players can play this game. Gamemodes are SINGLEPLAYER/VS,COOP,SPEEDRUN and RACE

Rewritten, extremly enhanced and ported to the WII by BlackWhiteEagle (Matz3)

Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.

How to play?

WII Hold the WIImote horizontally or reconfigure it under options in the main menu (LEFT,RIGHT,UP,DOWN,1&2 ONLY) Press and hold Button 2 and move into any direction. Release Button 2, to walk again.

A = Select (only Player one!) Plus = Restart level (only Player one!) Minus = Abort game and return to the Gamemenu (only Player one!) Home = Go back to the HBC (only Player one!)

Player 1 only PLUS/MINUS - select level (ingame) to restart a level press (-) and then (+) on the first WIImote (next release, will be using a key-combination like B+A+1+2 HOME - PAUSE/BACK TO MENU/EXIT A+B+1+2 restart level

PC F9 previous level F10 next level F11 restart level


This release includes the following files:

WII boot.dol meta.xml icon.png

and

PC doubledash.exe SDL.DLL SDL_image.dll SDL_mixer.dll (Those DLL-Files come originally from www.libsdl.org)

The data is used by both versions!

Changelog

1.23

  • ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM
  • ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits
  • removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode
  • made some new maps for vs/coop/speedrace
  • (made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB!)

1.22

  • (WII)levelrestart with first wiimote (A+B+1+2)
  • gamemode: speedrun fix, if level was chosen manually ingame with PLUS* MINUS, the EXIT was closed
  • added menu arrows

added menu version number

1.21

  • fixed coop* mode: collecting a diamond will be added to each player


Video

Thanks for the Video!!! Please can you make a video with 4 people playing at the same time (coop, vs, speedrun and race)? That would be really great and much fun to watch for everyone!!!THANKS