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229 bytes added ,  17:14, 2 September 2009
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{{Infobox homebrewapp
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{{Wrongtitle|SDL_draw}}
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{{Infobox development tools
 
| title = SDL_draw
 
| title = SDL_draw
| description = Library
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| type = ported library
| type = Port
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| display = Any
   
| author = [[User:GCSX|GCSX]]
 
| author = [[User:GCSX|GCSX]]
 
| version = 1.2.1
 
| version = 1.2.1
| download = [http://pagesperso-orange.fr/gcsx/libSDL_draw.zip Here]
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| download = http://pagesperso-orange.fr/gcsx/libSDL_draw.zip
 
}}
 
}}
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'''SDL_draw''' is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces. It's the primitive drawing library that SDL (Simple DirectMedia Layer) for Wii needed!! :-)
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'''SDL_draw''' is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces. It's the primitive drawing library that SDL (Simple DirectMedia Layer) needed!! :-)
    
My release is a simple compilation for Wii of the source code from Mario Palomo, José de la Huerga and Pepe González. You can find it [http://sdl-draw.sourceforge.net/ here]
 
My release is a simple compilation for Wii of the source code from Mario Palomo, José de la Huerga and Pepe González. You can find it [http://sdl-draw.sourceforge.net/ here]
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You need to have [[SDL-Port]] installed in your development environment in order to use '''SDL_draw''' in your homebrew.
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== Installation ==
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Place SDL_draw.h in $DEVKITPRO\libogc\include\SDL and place libSDL_draw.a in $DEVKITPRO\libogc\lib\wii
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