Difference between revisions of "SMSPlus"
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{{Infobox homebrew | {{Infobox homebrew | ||
| title = SMSPlus | | title = SMSPlus | ||
− | | image = [[ | + | | image = [[File:MasterSystem.gif]] |
| type = console emulator | | type = console emulator | ||
| author = Eke-eke | | author = Eke-eke | ||
Line 17: | Line 17: | ||
* Best PAL mode: any (autodetected) | * Best PAL mode: any (autodetected) | ||
* Display mode : 480p, 480i, 576i, 288p and 240p | * Display mode : 480p, 480i, 576i, 288p and 240p | ||
− | * Loaders useable: [[Twilight Hack]], [[Front SD ELF Loader]], [[ | + | * Loaders useable: [[Twilight Hack]], [[Front SD ELF Loader]], [[Homebrew apps/Wii Homebrew Launcher|WiiHL]], [[Homebrew Channel]] |
* Supports Zip compressed rom images | * Supports Zip compressed rom images | ||
* Game Genie cheat code | * Game Genie cheat code | ||
Line 87: | Line 87: | ||
| {{GCDPadLeft}} '''/''' {{GCDPadRight}} or {{GCControlStick}} || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} or {{NunchuckControlStick}} || {{ClassicDPadLeft}} '''/''' {{ClassicDPadRight}} or {{ClassicLControlStick}} || Display the selected entry's full filename | | {{GCDPadLeft}} '''/''' {{GCDPadRight}} or {{GCControlStick}} || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} or {{NunchuckControlStick}} || {{ClassicDPadLeft}} '''/''' {{ClassicDPadRight}} or {{ClassicLControlStick}} || Display the selected entry's full filename | ||
|- | |- | ||
− | | {{GCDPadUp}} '''/''' {{GCDPadDown}} || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} or {{NunchuckControlStick}} || {{ClassicDPadUp}} '''/''' {{ClassicDPadDown}} or {{ClassicLControlStick}} || Select | + | | {{GCDPadUp}} '''/''' {{GCDPadDown}} || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} or {{NunchuckControlStick}} || {{ClassicDPadUp}} '''/''' {{ClassicDPadDown}} or {{ClassicLControlStick}} || Select previous/next file |
|- | |- | ||
|} | |} | ||
== ChangeLog == | == ChangeLog == | ||
− | ===14/12/2008=== | + | === 14/12/2008 === |
[NGC/Wii] | [NGC/Wii] | ||
* added Blargg's NTSC Filter support (NTSC video artifacts emulation) | * added Blargg's NTSC Filter support (NTSC video artifacts emulation) | ||
Line 111: | Line 111: | ||
* *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support | * *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support | ||
− | ===26/08/2008=== | + | === 26/08/2008 === |
[NGC/Wii] | [NGC/Wii] | ||
* added ROM History for faster ROM access (Marty Disibio) | * added ROM History for faster ROM access (Marty Disibio) | ||
* added DVD support in Wii mode (no modchip required) | * added DVD support in Wii mode (no modchip required) | ||
− | ===15/07/2008=== | + | === 15/07/2008 === |
[SMS, GG] | [SMS, GG] | ||
* added an option to disable original Sprite Limit emulation (reduce sprite flickering) | * added an option to disable original Sprite Limit emulation (reduce sprite flickering) | ||
Line 134: | Line 134: | ||
* fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms) | * fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms) | ||
− | ===01/06/2008=== | + | === 01/06/2008 === |
[SMS, GG] | [SMS, GG] | ||
* fixed port $3E emulation: fix Gain Ground, Ninja Gaiden,... | * fixed port $3E emulation: fix Gain Ground, Ninja Gaiden,... | ||
− | * added Paddle emulation: fix inputs in all games requiring paddle (Alex Kidd BMX Trial, Megumi Rescue,...), best handled using D-Pad or | + | * added Paddle emulation: fix inputs in all games requiring paddle (Alex Kidd BMX Trial, Megumi Rescue,...), best handled using D-Pad or Analog Sticks. |
* added LightPhaser emulation: fix inputs in all games requiring the lightgun (Wanted, Rambo III, Operation Wolf,...), best handled through Wiimote IR pointing, can also be used through D-Pad or Analog Sticks. | * added LightPhaser emulation: fix inputs in all games requiring the lightgun (Wanted, Rambo III, Operation Wolf,...), best handled through Wiimote IR pointing, can also be used through D-Pad or Analog Sticks. | ||
Line 157: | Line 157: | ||
* added customizable key mapping (for each configurations: gamepad, wiimote only, wiimote+nunchuk or classic) | * added customizable key mapping (for each configurations: gamepad, wiimote only, wiimote+nunchuk or classic) | ||
− | === 2008.04.19 | + | === 2008.04.19 === |
[SMS, GG] | [SMS, GG] | ||
* fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode | * fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode | ||
* added port $3E emulation and full SMS BIOS support (see user notes) | * added port $3E emulation and full SMS BIOS support (see user notes) | ||
* implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode | * implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode | ||
− | * updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over" | + | * updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over" screen & Robocop 3 "pause" bug |
* corrected PAL CPU clock value | * corrected PAL CPU clock value | ||
* modified FM Unit detection: fix FM music in many japanese games | * modified FM Unit detection: fix FM music in many japanese games | ||
Line 173: | Line 173: | ||
[NGC/Wii] | [NGC/Wii] | ||
− | * added support for original video mode (240p/288p): this makes games looking exactly like on | + | * added support for original video mode (240p/288p): this makes games looking exactly like on original hardware (including scanlines) |
* added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes | * added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes | ||
* added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio | * added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio |
Revision as of 18:17, 10 August 2009
SMSPlus | |
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General | |
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Author(s) | Eke-eke |
Type | Console emulator |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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This is an Sega Master System/Game Gear Emulator. This is a port of SMS Plus created by Charles Mac Donald, now ported to the Wii with optimisations.
Information
- Best PAL mode: any (autodetected)
- Display mode : 480p, 480i, 576i, 288p and 240p
- Loaders useable: Twilight Hack, Front SD ELF Loader, WiiHL, Homebrew Channel
- Supports Zip compressed rom images
- Game Genie cheat code
- Support the Sega Light Phaser
- Support 3D Glass
- Support Sega Paddle
- Can load ROM from DVD
Installation
- Copy the apps directory to the root of your SD card to use SMSPlus with HBC or use the smsplus_wii.dol to load it with another loader.
- Create the directory /smsplus/roms at the root of your SD Card and copy your ROM files (.zip, sms, .gg) there.
- Insert your SD Card into the Wii and run SMSPlus using your chosen method (Twilight Hack).
- Select Load New Game from the Main Menu to load a ROM.
- Select Play Game from the Main Menu to begin playing the game.
Official Support Forum
You can obtain support, downloads and release information @ TehSkeen
Controls
For the Light Phaser Use of the Wiimote to shoot and
or
/
or
/
to aim.
In Game
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Action |
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SMS Pad |
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Button 1 (Start) |
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Button 2 |
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Pause |
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Emulator Menu |
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Reset the SMS |
In Menu
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Action |
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Items selection |
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Previous menu |
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Confirm selection |
In File explorer
ChangeLog
14/12/2008
[NGC/Wii]
- added Blargg's NTSC Filter support (NTSC video artifacts emulation)
- added an option to enable/disable bilinear filtering
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- SaveState filenames are now based on the ROM filename (for FAT devices only)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
26/08/2008
[NGC/Wii]
- added ROM History for faster ROM access (Marty Disibio)
- added DVD support in Wii mode (no modchip required)
15/07/2008
[SMS, GG]
- added an option to disable original Sprite Limit emulation (reduce sprite flickering)
- added an option to display the hidden parts of the original Game Gear LCD screen
- added Laser Ghost in "Light Phaser" game database
- fixed a bug which prevented "normal" games displaying correctly after loading a 3D game
[NGC/Wii]
- added automatic alphabetical filesorting (Marty Disibio)
- fixed Wii/Gamecube RESET button handler (softreset)
- added support for horizontal wiimote handling in Menu (activated when wiimote is not pointed towards the screen)
- added custom input ports setting (PHASER,PADDLE, GAMEPAD or NONE), this is still automatically set for games which need specific peripherals
- keys mapping are now saved in config file
- when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
- "Soft-Reset" key is now fixed to avoid accidental resets: Buttons + & - on wiimote/classic controller, Triggers L & R on gamecube pad
- fixed "stretch" mode being canceled after loading a new game
- fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)
01/06/2008
[SMS, GG]
- fixed port $3E emulation: fix Gain Ground, Ninja Gaiden,...
- added Paddle emulation: fix inputs in all games requiring paddle (Alex Kidd BMX Trial, Megumi Rescue,...), best handled using D-Pad or Analog Sticks.
- added LightPhaser emulation: fix inputs in all games requiring the lightgun (Wanted, Rambo III, Operation Wolf,...), best handled through Wiimote IR pointing, can also be used through D-Pad or Analog Sticks.
[NGC/Wii]
- added full horizontal scaling (up to 720 pixels) when using "stretch" aspect mode (use Xscale to increase width)
- added progressive mode support (480p) in menu also
- added automatic FreezeState support (OFF by default, check "system options")
- added automatic config file support
- /smsplus/saves is now automatically created if it does not exist
- assigned Reset Button to SMS Soft-Reset
[Wii only]
- added automatic TV mode detection (from SYSCONF), no more PAL60 version needed
- added option to return to Wii System Menu
- fixed "TP reload" option: now compatible with HB channel
- removed SD-Gekko support (Wii slot becomes default slot)
- added Wii SD slot support for SRAM & FreezeState files
- added Wiimote, Nunchuk & Classic controllers support through libwiiuse (see User Manual for default keys)
- added customizable key mapping (for each configurations: gamepad, wiimote only, wiimote+nunchuk or classic)
2008.04.19
[SMS, GG]
- fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode
- added port $3E emulation and full SMS BIOS support (see user notes)
- implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode
- updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over" screen & Robocop 3 "pause" bug
- corrected PAL CPU clock value
- modified FM Unit detection: fix FM music in many japanese games
- added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders are generally completely hidden under TV edges)
- corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode
- improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf
- added Korean Mapper emulation: fix Sangokushi III & Dodgeball King
- adjusted SMS color palette values (compared side by side with a real PAL SMS 2)
- fixed Hcounter table (thanks to FluBBa)
[NGC/Wii]
- added support for original video mode (240p/288p): this makes games looking exactly like on original hardware (including scanlines)
- added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes
- added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio
- added "Border" option to enable/disable borders color emulation
- added "Palette" option to let you choose the Brightness level: RVB (darkest), Normal , Bright
- added Wii mode support (including front SD rom loading with LFN, TP reload, ...)
- added EURGB60 & PAL 50hz TV modes support
- added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !)