In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Open Sram Language Modifier"

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| title      = Open Sram Language Modifier
 
| title      = Open Sram Language Modifier
 
| image      = [[File:Oslm.png]]
 
| image      = [[File:Oslm.png]]
| type        = System tool
+
| type        = system tool
 
| author      = [[User:Suloku|suloku]]
 
| author      = [[User:Suloku|suloku]]
 
| maintainer  =  
 
| maintainer  =  
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| discussion  =  
 
| discussion  =  
 
| source      = Included
 
| source      = Included
| peripherals = {{Wii}} {{Wiimote1}} {{Gamecube}} {{Pad1}}
+
| peripherals = {{Wii}} {{Wiimote1}} {{GCNController}}
 
}}
 
}}
  
This is a clone of [http://www.tehskeen.com/forums/showthread.php?t=2510 | emu_kidid's sram language modifier 1.1]. It has the same features except the SRAM HEX viewer.
+
This is a clone of [http://www.tehskeen.com/forums/showthread.php?t=2510 emu_kidid's sram language modifier 1.1]. It has the same features except the SRAM HEX viewer.
  
 
I made this in the hope of it working on the wii, using yagd and libogc functions.
 
I made this in the hope of it working on the wii, using yagd and libogc functions.

Revision as of 16:40, 27 July 2009

Open Sram Language Modifier
Oslm.png
General
Author(s)suloku
TypeSystem tool
Versionv2
Links
Download
Source
Peripherals
WiiDrawing.svg Wiimote1.svg GameCube Controller

This is a clone of emu_kidid's sram language modifier 1.1. It has the same features except the SRAM HEX viewer.

I made this in the hope of it working on the wii, using yagd and libogc functions.

http://hitmen.c02.at/files/yagcd/yagcd/chap10.html#sec10.5

The "open" is just to differ it from emu_kidid's, as he lost the source and I couldn't find a better name, sorry for that.


suloku 2009

Changelog

Version 2

  • Forgot to initialize the gamecube pad, leading to a code dump on GC mode and in wii mode when a GC pad was connected.
  • Added homebrew channel package.

Version 1

  • Initial release.