Difference between revisions of "User:Elisherer"
Jump to navigation
Jump to search
(Somebody please port this NDS emulator DeSmuME, I don't have the time!) |
|||
Line 13: | Line 13: | ||
{{userboxbreak|toptext=Development}} | {{userboxbreak|toptext=Development}} | ||
{{Userbox developer}} | {{Userbox developer}} | ||
+ | {{Userbox dev|Win}} | ||
{{Userbox code|C}} | {{Userbox code|C}} | ||
+ | {{Userbox beta}} | ||
{{userboxbreak|toptext=Peripherals}} | {{userboxbreak|toptext=Peripherals}} | ||
{{Userbox wiimote|3}} | {{Userbox wiimote|3}} |
Revision as of 19:56, 21 June 2009
![]() |
Somebody please port this NDS emulator DeSmuME |
| ||||||||||
Wii
| ||||||||||
| ||||||||||
Development
| ||||||||||
| ||||||||||
Peripherals
| ||||||||||
Fast Forwarder | |
General | |
---|---|
Author(s) | Elisherer |
Type | Utility |
Version | 0.3 (LoadMii) |
Links | |
Download |
Eli sherer
the maker of
I'm working on:
- [MiiStudio] an extension for libmii to generate images of a mii.
GRRLib Homemade Windows-like Cursor
For Entering my profile, you get a present...
void draw_cursor(int x,int y,int a)
{ double sina=sin(DegToRad(a)),cosa=cos(DegToRad(a));
Vector vcursor[8]={{0,0},{0,34},{8,26},{16,42},{21,39},{13,23},{23,23},{0,0}};
u32 fcolor[8]= {GRRLIB_WHITE,GRRLIB_WHITE,GRRLIB_WHITE,GRRLIB_WHITE,GRRLIB_WHITE,
GRRLIB_WHITE,GRRLIB_WHITE,GRRLIB_WHITE},
lcolor[8]= GRRLIB_BLACK,GRRLIB_BLACK,GRRLIB_BLACK,GRRLIB_BLACK,GRRLIB_BLACK,
GRRLIB_BLACK,GRRLIB_BLACK,GRRLIB_BLACK};
//rotation:
//x'=xcosa-ysina
//y'=xsina+ycosa
int i,oldx,oldy;
for(i=0;i<8;i++)
{ oldx=vcursor[i].x;oldy=vcursor[i].y;
vcursor[i].x=oldx*cosa-oldy*sina+x;
vcursor[i].y=oldx*sina+oldy*cosa+y;
}
//draw left leg
GRRLIB_NGoneFilled(vcursor, fcolor,8);
GRRLIB_NGone(vcursor, lcolor,8);
}
Call it like this:
draw_cursor(ir1.sx-200,ir1.sy-250,ir1.angle);
GRRLIB_Render();
Fast Forwarder
To use this program you first need to install the libfat from the lib file to your libogc directory and than change the 'PATH_DOL' and 'PATH_ELF' definition in main.c and compile. good luck! (Tell me what you think in the discussion)