In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "News Channel"

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(interesting website root)
Line 22: Line 22:
 
$0000 - $003F: padding (00)
 
$0000 - $003F: padding (00)
 
$0040 - $013F: rsa encrypted sha-1 signature of rest of the file
 
$0040 - $013F: rsa encrypted sha-1 signature of rest of the file
$0140 - $....: compressed data
+
$0140 - $0143: header
 +
$0144 - .....: compressed data
 
</pre>
 
</pre>
  
Data compression method is still unknown. If you calculate entropy of the data, you will notice that it is definitely not encrypted. Probably it uses a modified version of propieritary Nintendo compression method described here: http://everything2.com/index.pl?node_id=1469892
+
The compression is very simple:
 +
# Read one byte
 +
# For each bit of the byte, msb-to-lsb,
 +
#* if 0, copy one byte to the output
 +
#* if 1, read 16 bits msb first in v, copy n bytes at offset m from the end of the output, n=3+(v>>12), m=v & fff
 +
 
 +
Quick and very dirty C code:
 +
  i = 0x144;
 +
  j = 0;
 +
  while(i < size) {
 +
    int k;
 +
    int v = data[i++];
 +
    for(k=0; k<8; k++)
 +
      if(!(v & (1 << (7-k)))) {
 +
        result_data[j++] = data[i++];
 +
      } else {
 +
        int vv = (data[i] << 8) | data[i+1];
 +
        int nb = 3+(vv >> 12);
 +
        int off = (vv & 0xfff);
 +
        int l;
 +
        i+=2;
 +
        for(l=0; l<nb; l++) {
 +
          result_data[j] = result_data[j-off-1];
 +
          j++;
 +
        }
 +
      }
 +
  }
  
 
[[Category:Software]][[Category:Wii channel]]
 
[[Category:Software]][[Category:Wii channel]]

Revision as of 18:44, 17 March 2008

The News and Forecast channels download data packages from Nintendo servers via plain http connection.

Some examples:

http://weather.wapp.wii.com/1/076/short.bin http://weather.wapp.wii.com/1/076/forecast.bin http://news.wapp.wii.com/1/076/news.bin.08

Nowadays, it seems the news file has moved:

http://news.wapp.wii.com/v2/1/076/news.bin.00

...

http://news.wapp.wii.com/v2/1/076/news.bin.23

http://news.wapp.wii.com/ displays a Red Hat Enterprise Linux Test Page

File structure:

$0000 - $003F: padding (00)
$0040 - $013F: rsa encrypted sha-1 signature of rest of the file
$0140 - $0143: header
$0144 - .....: compressed data

The compression is very simple:

  1. Read one byte
  2. For each bit of the byte, msb-to-lsb,
    • if 0, copy one byte to the output
    • if 1, read 16 bits msb first in v, copy n bytes at offset m from the end of the output, n=3+(v>>12), m=v & fff

Quick and very dirty C code:

 i = 0x144;
 j = 0;
 while(i < size) {
   int k;
   int v = data[i++];
   for(k=0; k<8; k++)
     if(!(v & (1 << (7-k)))) {
       result_data[j++] = data[i++];
     } else {
       int vv = (data[i] << 8) | data[i+1];
       int nb = 3+(vv >> 12);
       int off = (vv & 0xfff);
       int l;
       i+=2;
       for(l=0; l<nb; l++) {
         result_data[j] = result_data[j-off-1];
         j++;
       }
     }
 }