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:''This article is about Wii software packaging. For the WAD data files used by Doom, see [[WiiDoom]].''
:''This article is about Wii software packaging. For the WAD data files used by Doom, see [[WiiDoom]].''
The '''WAD''' file-format is a package that contains title information for the Wii, such as System Menus, IOS versions, and channels.
The '''WAD''' file-format is a package that contains title information for the Wii, such as System Menus, IOS versions, and channels.
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== System Menu ==
== System Menu ==
WAD files are often installed in the Wii System Menu to appear as channels, making launching easier. If a WiiBrew app isn't installed as a channel, it can usually only be launched from the Homebrew Channel itself. WAD file creation seems to be an intricate process and tools are difficult to locate, and most are based on the .NET framework. Associated with WAD file generation are forwarders, which when loaded simply load another arbitrary application. A common technique is to use a somewhat generalized WAD that can be easily customized to then forward to another WiiBrew application stored on the SD card.
WAD files are often installed in the Wii System Menu to appear as channels, making launching easier. If a WiiBrew app isn't installed as a channel, it can usually only be launched from the Homebrew Channel itself. WAD file creation seems to be an intricate process and tools are difficult to locate, and most are based on the .NET framework. Associated with WAD file generation are forwarders, which when loaded simply load another arbitrary application. A common technique is to use a somewhat generalized WAD that can be easily customized to then forward to another WiiBrew application stored on the SD card.
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| 0x0B
| 0x04
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| Console ID.
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| Console ID (either [[Hardware/OTP|NG ID]] or null).
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|-
| 0x0C
| 0x0C