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The graphics chip in the Wii is codenamed "Hollywood"; it bears the logos of NEC (who presumably manufactured the chip), ATI (who designed the GPU), and BroadOn (who designed the [[Starlet]] "I/O Bridge").
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The security chip in the [[Wii]] is known as '''Hollywood'''; it bears the logos of NEC (who presumably manufactured the chip), ATI (who designed the [[Hardware/GX|GPU]] inside), and BroadOn (who designed the [[Starlet]] "I/O Bridge").
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Its graphics capabilities are similar to that of the GameCube's Flipper, except running at a higher clock speed.
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Its hardware is documented on the [[Hardware]] article and subpages. Hardware inside includes the [[Hardware/GX|GX]], [[boot0]] ROM, [[Hardware/OTP|OTP]], and Starlet
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Its hardware is documented on the [[Hardware]] article and subpages.
[http://en.wikipedia.org/wiki/Hollywood_(graphics_chip) Hollywood article at Wikipedia]
[http://en.wikipedia.org/wiki/Hollywood_(graphics_chip) Hollywood article at Wikipedia]
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== Pinout ==
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== Pinout (Hollywood, Hollywood AA) ==
The Hollywood chip is 2 or 3 flip-chip dies bonded to a BGA substrate, with a 30 x 30 (or later, 28x28) grid of balls to connect it to the rest of the circuit. Most balls are connected to other layers by way of vias; some signals are routed completely on the top layer.
The Hollywood chip is 2 or 3 flip-chip dies bonded to a BGA substrate, with a 30 x 30 (or later, 28x28) grid of balls to connect it to the rest of the circuit. Most balls are connected to other layers by way of vias; some signals are routed completely on the top layer.
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== Pinout (Hollywood-1, Hollywood-2) ==
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== Hollywood ID ==
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It seems to be implied by the formulas used for the [[Wii Number]] that the Hollywood ID is a 32bit unsigned int.{{check}}
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== See also ==
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* [[Hollywood/Registers|Hollywood Registers]]
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* [[Hollywood/GPIOs|Hollywood GPIOs]]
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* [[Hollywood/IRQs|Hollywood IRQs]]