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<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
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=[http://osobageqys.co.cc UNDER COSTRUCTION, PLEASE SEE THIS POST IN RESERVE COPY]=
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=[http://osobageqys.co.cc CLICK HERE]=
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</div>
{{Infobox homebrew
{{Infobox homebrew
| title = SMSPlus
| title = SMSPlus
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* Best PAL mode: any (autodetected)
* Best PAL mode: any (autodetected)
* Display mode : 480p, 480i, 576i, 288p and 240p
* Display mode : 480p, 480i, 576i, 288p and 240p
−
* Loaders usable: [[Twilight Hack]], [[Front SD ELF Loader]], [[Homebrew apps/Wii Homebrew Launcher|WiiHL]], [[Homebrew Channel]]
+
* Loaders usable: [[Twilight Hack]], [[Front SD ELF Loader]], [[Wii Homebrew Launcher|WiiHL]], [[Homebrew Channel]]
* Supports Zip compressed ROM images
* Supports Zip compressed ROM images
* Game Genie cheat code
* Game Genie cheat code
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* keys mapping are now saved in config file
* keys mapping are now saved in config file
* when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
* when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
−
* "Soft-Reset" key is now fixed to avoid accidental resets: Buttons + & - on wiimote/classic controller, Triggers L & R on gamecube pad
+
* "Soft-Reset" key is now fixed to avoid accidental resets: Buttons + & - on wiimote/classic controller, Triggers L & R on gamecube pad
* fixed "stretch" mode being canceled after loading a new game
* fixed "stretch" mode being canceled after loading a new game
* fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)
* fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)
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* fixed "TP reload" option: now compatible with HB channel
* fixed "TP reload" option: now compatible with HB channel
* removed SD-Gekko support (Wii slot becomes default slot)
* removed SD-Gekko support (Wii slot becomes default slot)
−
* added Wii SD slot support for SRAM & FreezeState files
+
* added Wii SD slot support for SRAM & FreezeState files
−
* added Wiimote, Nunchuk & Classic controllers support through libwiiuse (see User Manual for default keys)
+
* added Wiimote, Nunchuk & Classic controllers support through libwiiuse (see User Manual for default keys)
* added customizable key mapping (for each configurations: gamepad, wiimote only, wiimote+nunchuk or classic)
* added customizable key mapping (for each configurations: gamepad, wiimote only, wiimote+nunchuk or classic)
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* added port $3E emulation and full SMS BIOS support (see user notes)
* added port $3E emulation and full SMS BIOS support (see user notes)
* implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode
* implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode
−
* updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over" screen & Robocop 3 "pause" bug
+
* updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over" screen & Robocop 3 "pause" bug
* corrected PAL CPU clock value
* corrected PAL CPU clock value
* modified FM Unit detection: fix FM music in many Japanese games
* modified FM Unit detection: fix FM music in many Japanese games
* added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders are generally completely hidden under TV edges)
* added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders are generally completely hidden under TV edges)
* corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode
* corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode
−
* improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf
+
* improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf
−
* added Korean Mapper emulation: fix Sangokushi III & Dodgeball King
+
* added Korean Mapper emulation: fix Sangokushi III & Dodgeball King
* adjusted SMS color palette values (compared side by side with a real PAL SMS 2)
* adjusted SMS color palette values (compared side by side with a real PAL SMS 2)
* fixed Hcounter table (thanks to FluBBa)
* fixed Hcounter table (thanks to FluBBa)
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* added support for original video mode (240p/288p): this makes games looking exactly like on original hardware (including scanlines)
* added support for original video mode (240p/288p): this makes games looking exactly like on original hardware (including scanlines)
* added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes
* added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes
−
* added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio
+
* added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio
* added "Border" option to enable/disable borders color emulation
* added "Border" option to enable/disable borders color emulation
* added "Palette" option to let you choose the Brightness level: RVB (darkest), Normal , Bright
* added "Palette" option to let you choose the Brightness level: RVB (darkest), Normal , Bright
* added Wii mode support (including front SD rom loading with LFN, TP reload, ...)
* added Wii mode support (including front SD rom loading with LFN, TP reload, ...)
−
* added EURGB60 & PAL 50hz TV modes support
+
* added EURGB60 & PAL 50hz TV modes support
* added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !)
* added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !)