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{{Infobox homebrewapp
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{{Infobox homebrew
| title = SMSPlus
+
| title       = SMSPlus
| description = Sega Master System / Game Gear Emulator
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| image      = [[File:MasterSystem.gif]]
| type = Emulation/Simulation
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| type       = console emulator
| author = Eke-eke
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| author     = Eke-eke
| download =
+
| graphics by =
[http://tehskeen.com/forums/showthread.php?threadid=4209&page=1 TehSkeen Thread]
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| contributor =
| source = [https://smsplus-gx.bountysource.com/ Bounty Source]
+
| portedby    =
| peripherals = {{GCNController}} {{FrontSD}} {{SDGecko}} {{GCNMemoryCard}}
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| version    = 14 December 2008
 +
| licence    =
 +
| download   = http://code.google.com/p/smsplus-gx/downloads/list
 +
| website    =  
 +
| discussion  =  
 +
| source     = http://code.google.com/p/smsplus-gx
 +
| peripherals = {{wiimote2}} {{SensorBar}} {{Nunchuk}} {{ClassicController}}  {{GCNController}} {{DVD}} {{FrontSDHC}} {{USBMSD}} {{GCNMemoryCard}}
 +
| hbb        = yes
 
}}
 
}}
 
+
'''''SMSPlus''''' is an Sega [http://en.wikipedia.org/wiki/Master_system Master System]/[http://en.wikipedia.org/wiki/Game_gear Game Gear] Emulator. This is a port of SMS Plus created by Charles Mac Donald, now ported to the Wii with optimisations.
 
  −
A Sega Master System/Game Gear Emulator for the Wii.
  −
 
  −
[[image:MasterSystem.gif]]
      
== Information ==
 
== Information ==
* Creator: Eke-eke
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* Best PAL mode: any (autodetected)
* Accessories needed: GameCube controller, SD Card
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* Display mode : 480p, 480i, 576i, 288p and 240p
* Best PAL mode: ?
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* Loaders usable: [[Twilight Hack]], [[Front SD ELF Loader]], [[Wii Homebrew Launcher|WiiHL]], [[Homebrew Channel]]
* Button to return to loader: N/A
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* Supports Zip compressed ROM images
* Loaders useable: [[Twilight Hack]], [[Geckoloader]], [[Front SD ELF Loader]]
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* Game Genie cheat code
* Installation for Zelda Chainloader: Install as usual
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* Support the Sega Light Phaser
* Software type: Emulation
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* Support 3D Glass
* Supports Zip compressed rom images.
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* Support Sega Paddle
 +
* Can load ROM from DVD
    
== Installation ==
 
== Installation ==
* Place the smsplus_wii.elf file on your SD Card (rename to boot.elf if you want it to load it directly, or use your favourite elf loader).
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* Copy the '''apps''' directory to the root of your SD card to use SMSPlus with HBC or use the '''smsplus_wii.dol''' to load it with another loader.
* Create the directory /smsplus at the root of your SD Card.
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* Create the directory '''/smsplus/roms''' at the root of your SD Card and copy your ROM files (.zip, sms, .gg) there.
* Create the directory /smsplus/roms on your SD Card and copy your ROM files there.
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** The ROMs can be placed on DVD-/+R (4.7GB max size) but you need to install the [[DVDx]] on your Wii. More info on that at [http://hackmii.com/2008/08/libdi-and-the-dvdx-installer/ HackMii]. The DVD should use ISO 9660 file format.
* Please note that you ''cannot'' currently save your progress onto the front SD Card slot.
   
* Insert your SD Card into the Wii and run SMSPlus using your chosen method ([[Twilight Hack]]).
 
* Insert your SD Card into the Wii and run SMSPlus using your chosen method ([[Twilight Hack]]).
 
* Select Load New Game from the Main Menu to load a ROM.
 
* Select Load New Game from the Main Menu to load a ROM.
 
* Select Play Game from the Main Menu to begin playing the game.
 
* Select Play Game from the Main Menu to begin playing the game.
 +
 +
== Official Support Forum ==
 +
You can obtain support, downloads and release information @ [http://www.tehskeen.com/forums/showthread.php?t=4209 TehSkeen]
    
== Controls ==
 
== Controls ==
* Z: Return to SMSPlus' menu
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For the Light Phaser Use {{WiimoteAButton}} of the Wiimote to shoot and {{WiimoteAim}} or {{WiimoteDPad}}/{{ClassicDPad}} or {{NunchuckControlStick‎}}/{{ClassicLControlStick‎}} to aim.
* A: Button 1
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* B: Button 2
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=== In Game ===
* L+R (In Game): Restart Game
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{| class="wikitable" style="left;text-align:center;"
* Start: Pause
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|-
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! {{GCNController}} || {{WiimoteHorizontal}} || {{Wiimote}}+{{Nunchuk}} || {{ClassicController}} || Action
 +
|-
 +
| {{GCControlStick}} or {{GCDPad}}  || {{WiimoteDPad}} || {{WiimoteDPad}} or {{NunchuckControlStick‎}} || {{ClassicDPad}} or {{ClassicLControlStick‎}} || SMS Pad
 +
|-
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| {{GCBButton}} || {{Wiimote1Button}} || {{WiimoteAButton}} || {{ClassicBButton}} || Button 1 (Start)
 +
|-
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| {{GCAButton}} || {{Wiimote2Button}} || {{WiimoteBButton}} || {{ClassicAButton}} || Button 2
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|-
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| {{GCStartButton}} || {{WiimotePlusButton}} || {{WiimotePlusButton}} || {{ClassicPlusButton}} || Pause
 +
|-
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| {{GCZButton}} || {{WiimoteHomeButton}} || {{WiimoteHomeButton}} || {{ClassicHomeButton}} || Emulator Menu
 +
|-
 +
| {{GCLTrigger}}+{{GCRTrigger}} || {{WiimoteMinusButton}}+{{WiimotePlusButton}} || {{WiimotePlusButton}}+{{WiimoteMinusButton}} || {{ClassicPlusButton}}+{{ClassicMinusButton}} || Reset the SMS
 +
|-
 +
|}
 +
 
 +
=== In Menu ===
 +
{| class="wikitable" style="left;text-align:center;"
 +
|-
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! {{GCNController}} || {{Wiimote}} || {{Wiimote}}+{{Nunchuk}} || {{ClassicController}} || Action
 +
|-
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| {{GCControlStick}} or {{GCDPad}}  || {{WiimoteDPad}} || {{WiimoteDPad}} or {{NunchuckControlStick‎}} || {{WiimoteDPad}} or {{NunchuckControlStick‎}} || Items selection
 +
|-
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| {{GCBButton}} || {{WiimoteBButton}} || {{WiimoteBButton}} || {{ClassicBButton}} || Previous menu
 +
|-
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| {{GCAButton}} || {{WiimoteAButton}} || {{WiimoteAButton}} || {{ClassicAButton}} || Confirm selection
 +
|-
 +
|}
 +
 
 +
=== In File explorer ===
 +
{| class="wikitable" style="left;text-align:center;"
 +
|-
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! {{GCNController}} || {{Wiimote}} || {{Wiimote}}+{{Nunchuk}} || {{ClassicController}} || Action
 +
|-
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| {{GCAButton}}  || {{WiimoteAButton}} || {{WiimoteAButton}} || {{ClassicAButton}} || Load selected file
 +
|-
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| {{GCBButton}}  || {{WiimoteBButton}} || {{WiimoteBButton}} || {{ClassicBButton}} || Go up one directory
 +
|-
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| {{GCZButton}}  || {{WiimoteHomeButton}} || {{WiimoteHomeButton}} || {{ClassicHomeButton}} || Quit file selection menu
 +
|-
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| {{GCLTrigger}} '''/''' {{GCRTrigger}} || {{WiimoteMinusButton}} '''/''' {{WiimotePlusButton}} || {{WiimoteMinusButton}} '''/''' {{WiimotePlusButton}} || {{ClassicLTrigger}} '''/''' {{ClassicRTrigger}} || Down/Up one full page
 +
|-
 +
| {{GCDPadLeft}} '''/''' {{GCDPadRight}} or {{GCControlStick}} || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} or {{NunchuckControlStick‎}} || {{ClassicDPadLeft}} '''/''' {{ClassicDPadRight}} or {{ClassicLControlStick‎}} || Display the selected entry's full filename
 +
|-
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| {{GCDPadUp}} '''/''' {{GCDPadDown}} || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} or {{NunchuckControlStick‎}} || {{ClassicDPadUp}} '''/''' {{ClassicDPadDown}} or {{ClassicLControlStick‎}} || Select previous/next file
 +
|-
 +
|}
    
== ChangeLog ==
 
== ChangeLog ==
=== 2008.04.19  ===
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=== 14/12/2008 ===
[SMS, GG]  
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[NGC/Wii]
- fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode
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* added Blargg's NTSC Filter support (NTSC video artifacts emulation)
- added port $3E emulation and full SMS BIOS support (see user notes)  
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* added an option to enable/disable bilinear filtering
- implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode  
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* removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over"  screen & Robocop 3 "pause" bug  
+
* patched libfat for faster SD card accesses (thanks to svpe)
- corrected PAL CPU clock value
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* SaveState filenames are now based on the ROM filename (for FAT devices only)
- modified FM Unit detection: fix FM music in many japanese games  
+
* various bugfixes, menu tweaks and code cleanup
- added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders are generally completely hidden under TV edges)  
+
 
- corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode
+
[NGC only]
- improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf
+
* added 480p support in menu
- added Korean Mapper emulation: fix Sangokushi III & Dodgeball King
+
 
- adjusted SMS color palette values (compared side by side with a real PAL SMS 2)  
+
[Wii only]
- fixed Hcounter table (thanks to FluBBa)  
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* implemented fast scrolling in menu using Wiimote D-PAD
 +
* added "Power" button support
 +
* added USB Storage support
 +
* Widescreen menu fix
 +
* *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
 +
 
 +
=== 26/08/2008 ===
 +
[NGC/Wii]
 +
* added ROM History for faster ROM access (Marty Disibio)
 +
* added DVD support in Wii mode (no modchip required)
 +
 
 +
=== 15/07/2008 ===
 +
[SMS, GG]
 +
* added an option to disable original Sprite Limit emulation (reduce sprite flickering)
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* added an option to display the hidden parts of the original Game Gear LCD screen
 +
* added Laser Ghost in "Light Phaser" game database
 +
* fixed a bug which prevented "normal" games displaying correctly after loading a 3D game
 +
 
 +
[NGC/Wii]
 +
* added automatic alphabetical filesorting (Marty Disibio)
 +
* fixed Wii/Gamecube RESET button handler (softreset)
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* added support for horizontal Wiimote handling in Menu (activated when wiimote is not pointed towards the screen)
 +
* added custom input ports setting (PHASER,PADDLE, GAMEPAD or NONE), this is still automatically set for games which need specific peripherals
 +
* keys mapping are now saved in config file
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* when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
 +
* "Soft-Reset" key is now fixed to avoid accidental resets: Buttons + & - on wiimote/classic controller, Triggers L & R on gamecube pad
 +
* fixed "stretch" mode being canceled after loading a new game
 +
* fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)
 +
 
 +
=== 01/06/2008 ===
 +
[SMS, GG]
 +
* fixed port $3E emulation: fix Gain Ground, Ninja Gaiden,...
 +
* added Paddle emulation: fix inputs in all games requiring paddle (Alex Kidd BMX Trial, Megumi Rescue,...), best handled using D-Pad or Analog Sticks.
 +
* added LightPhaser emulation: fix inputs in all games requiring the lightgun (Wanted, Rambo III, Operation Wolf,...), best handled through Wiimote IR pointing, can also be used through D-Pad or Analog Sticks.
 +
 
 +
[NGC/Wii]
 +
* added full horizontal scaling (up to 720 pixels) when using "stretch" aspect mode (use Xscale to increase width)
 +
* added progressive mode support (480p) in menu also
 +
* added automatic FreezeState support (OFF by default, check "system options")
 +
* added automatic config file support
 +
* /smsplus/saves is now automatically created if it does not exist
 +
* assigned Reset Button to SMS Soft-Reset
 +
 
 +
[Wii only]
 +
* added automatic TV mode detection (from SYSCONF), no more PAL60 version needed
 +
* added option to return to Wii System Menu
 +
* fixed "TP reload" option: now compatible with HB channel
 +
* removed SD-Gekko support (Wii slot becomes default slot)
 +
* added Wii SD slot support for SRAM & FreezeState files
 +
* added Wiimote, Nunchuk & Classic controllers support through libwiiuse (see User Manual for default keys)
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* added customizable key mapping (for each configurations: gamepad, wiimote only, wiimote+nunchuk or classic)
   −
[NGC/Wii]  
+
=== 2008.04.19 ===
- added support for original video mode (240p/288p): this makes games looking exactly like on  original hardware (including scanlines)  
+
[SMS, GG]  
- added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes
+
* fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode
- added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio
+
* added port $3E emulation and full SMS BIOS support (see user notes)  
- added "Border" option to enable/disable borders color emulation  
+
* implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode
- added "Palette" option to let you choose the Brightness level: RVB (darkest), Normal , Bright
+
* updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over" screen & Robocop 3 "pause" bug
- added Wii mode support (including front SD rom loading with LFN, TP reload, ...)
+
* corrected PAL CPU clock value
- added EURGB60 & PAL 50hz TV modes support
+
* modified FM Unit detection: fix FM music in many Japanese games
- added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !)
+
* added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders are generally completely hidden under TV edges)  
 +
* corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode  
 +
* improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf
 +
* added Korean Mapper emulation: fix Sangokushi III & Dodgeball King
 +
* adjusted SMS color palette values (compared side by side with a real PAL SMS 2)  
 +
* fixed Hcounter table (thanks to FluBBa)  
   −
== Download ==
+
[NGC/Wii]
* Download at [http://tehskeen.com/forums/showpost.php?p=15549&postcount=1 TehSkeen].
+
* added support for original video mode (240p/288p): this makes games looking exactly like on original hardware (including scanlines)
* Source code is available via [https://smsplus-gx.bountysource.com/ Bounty Source]
+
* added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes
 +
* added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio
 +
* added "Border" option to enable/disable borders color emulation
 +
* added "Palette" option to let you choose the Brightness level: RVB (darkest), Normal , Bright
 +
* added Wii mode support (including front SD rom loading with LFN, TP reload, ...)
 +
* added EURGB60 & PAL 50hz TV modes support
 +
* added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !)
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