In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Neverball"

From WiiBrew
Jump to navigation Jump to search
(Create page)
 
 
Line 45: Line 45:
 
== Bugs and differences from PC version ==
 
== Bugs and differences from PC version ==
 
* SLOW! Runs at 30 FPS rather than 60 FPS.
 
* SLOW! Runs at 30 FPS rather than 60 FPS.
* Does not support resolutions above 640x480 (Wii hardware limitation), though it supports anamorphic 16:9 widescreen.
+
* Does not support resolutions above 640x480, though it supports anamorphic 16:9 widescreen.
 
* Many graphical effects (reflections, shadows, goal and coin sparkles, antialiasing) are not present.
 
* Many graphical effects (reflections, shadows, goal and coin sparkles, antialiasing) are not present.
 
* There are a few issues with Z-fighting, though nothing major.
 
* There are a few issues with Z-fighting, though nothing major.

Latest revision as of 03:34, 22 October 2017

Neverball
General
Author(s)camthesaxman
TypeArcade game
Version1.1
LicenceGPLv2
Links
Download
Source
Peripherals
Wiimote1.svg GameCube Controller

This is an unofficial port Neverball. Neverball is a 3D arcade game in which you tilt the floor to roll a ball through an obstacle course.

Description

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.

Controls

Wii Remote Vertical Tilt GameCube Control Stick Tilt Floor
Wii Remote Aim GameCube Control Stick Navigate Menu
Wiimote A Button Gamecube A Button Menu Confirm
Wiimote B Button Gamecube B Button Menu Back
Wiimote + Button GameCube START Button Pause
Wiimote D-Pad Gamecube C Control Stick Change Camera Angle
Wiimote HOME Button Exit to Loader

Screenshots

Neverball Title Screen

Neverball Screenshot

Neverball Screenshot

Bugs and differences from PC version

  • SLOW! Runs at 30 FPS rather than 60 FPS.
  • Does not support resolutions above 640x480, though it supports anamorphic 16:9 widescreen.
  • Many graphical effects (reflections, shadows, goal and coin sparkles, antialiasing) are not present.
  • There are a few issues with Z-fighting, though nothing major.
  • Occasional audio crackling and stuttering

Changelog

Release 1

October 21st, 2017

  • Initial release