User:Navarr/PoKéQuesT/src/main.c
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// Libraries #include <wiiuse/wpad.h> #include <ogc/lwp_watchdog.h> #include <wiisprite.h> #include <mp3player.h> // Graphics #include "aurora_png.h" #include "banner_png.h" // Music #include "syst002_mp3.h" using namespace wsp; // Variables GameWindow gwd; Sprite logo; Image logoImage; Sprite backdrop; Image bgImage; // Return to Loader void gotoLoader() { gwd.SetBackground((GXColor){0,0,0,255}); // Set Background Black gwd.Flush(); // Flush the Output if (MP3Player_IsPlaying()) { MP3Player_Stop(); } exit(0); // Exit without Errors } // Main Function int main(int argc, char **argv) { gwd.InitVideo(); LayerManager manager(3); // Set the Background Black gwd.SetBackground((GXColor){0,0,0,255}); // Load the PoKéQuesT Logo if(logoImage.LoadImage(banner_png) != IMG_LOAD_ERROR_NONE) exit(0); logo.SetImage(&logoImage); // Position it logo.SetPosition(88,0); manager.Append(&logo); // Load the Background if(bgImage.LoadImage(aurora_png) != IMG_LOAD_ERROR_NONE) exit(0); backdrop.SetImage(&bgImage); // Position it backdrop.SetPosition(10,10); manager.Append(&backdrop); // Get Wiimote Working WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR); // Music! MP3Player_Init(); MP3Player_PlayBuffer(syst002_mp3,syst002_mp3_size,NULL); // Start Thread for Home Button // lwp_t homeButtonThread; // LWP_CreateThread(&homeButtonThread,homeButton,NULL,NULL,0,80); while(true) { if (!MP3Player_IsPlaying()) { MP3Player_PlayBuffer(syst002_mp3,syst002_mp3_size,NULL); } WPAD_ScanPads(); if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) { gotoLoader(); } manager.Draw(0,0); gwd.Flush(); } manager.Draw(0,0); gwd.Flush(); return 0; }