Snes9x GX 1.43

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Snes9x GX 1.43
Type Emulation
Author Askot
dsbomb
Version r70 beta
Download Google Code download
Source Google Code
Peripherals

GameCube Controller Loads files from the Front SD slot SD Gecko GameCube Memory Card

Full Homebrew Channel Support
Downloadable via the Homebrew Browser

Notice: As of Snes9x GX version 005, this version of the Snes9x port, and most unofficial versions listed below, are obsolete. It is recommended to download the latest version of Snes9x GX instead.

Snes9x GX 1.43 is a port of Snes9x v1.43 from the PC emulator which was created by Funkyass, Gary, Jerremy, Mkendora and TeleKawaru.

The current maintainer of the Wii-port is Askot and his releases will be referred to as "official," but since the official team is unaware of this, it isn't completely. Unless indicated, all information in this article refers to the "official" releases by Askot.

Official thread @ TehSkeen

Contents

Information

  • Maintainer: Askot
  • Developers: Askot and dsbomb
  • Accessories needed: GameCube controller, SD Adapter
  • Optional accessories: GameCube Memory Card
  • Best PAL mode: Composite cable connection and 60 Hz mode
  • Button to return to loader: "TP Reload" from the main menu
  • Loaders useable: Twilight Hack, Geckoloader, Front SD ELF Loader, WiiHL
  • Installation for Zelda Chainloader: Install as usual
  • Software type: Emulation

Installation

  • Create the following directories in the root directory of the SD card in the SD Adapter:
    • /snes9x/roms - Store the ROM files here.
    • /snes9x/saves - SRAM and save state data will be stored here.
  • Start the ELF with one of the above mentioned loaders.

Controls

  • Z: Select
  • L+R+X+Y, Z+R, C-stick left or right to return to Snes9x's menu

Changelog

Version r70 beta [20080620]

+[dsbomb]

  • Fixed PAL timming issues.
  • Fixes to Nephropidae contributions.

+[Askot]

  • Added SuperScope mode.
  • Fixed save buffer size for saving states.
  • Added auto save/load option.

+[Nephropidae]

  • Added libfat support.

Version 0.1.1 [20080417]

+[Askot]

  • Added Save state in Zip mode for SD Gecko and Memory Card. Source mainly taken from SnesGX 2.0b8 [beta]
  • Fixed a sound glitch every time SDReload was used.

+[dsbomb]

  • GC: fixed DVD support, can read ROMs and ZIPs.
  • Removed certain menu options that are not usable in either Wii or GameCube mode
  • Proper Wii reboot support
  • Left/right on the dpad are usable on many menu items.
  • WiiSD write support for SRAM, Save states.

Version 0.1.0 [20080331]

+[Askot]

  • Fixed/changed SDCARD slot selection for searching roms, at start you will be prompted for this option.
  • Code cleanup.

+[dsbomb]

  • Added Wii mode support.
  • Joystick fixes due to libogc r14's changed stick values
  • Rearranged menu to make more sense, and consistent with FCEU
  • Add "Reboot" menu option
  • Removed "." directory from SD card listing, it's pointless
  • Expand DVD reading to DVD9 size (one DVDs are working again)
  • Added option to go back a menu by pressing B.

Version 0.0.9 [20080325]

  • Added SDCARD slot selection for searching roms, meaning, you can search rom files from SDCARD SLOT A or SLOT B (Beta, meaning, buggy, but works).
  • For standardization, you must create folders root:\snes9x\roms to read SNES roms files from SDCARD.
  • Added combo L+R+X+Y to call menu.

Known Issues

  • Homebrew Channel: Attempting to 'Load from SDCard' will result in error 'f_opendir(/snes9x/roms) failed with 11'. Currently, this functionality is broken, try loading from an SDGecko in the meantime, if you have one. (This error happens if you dont have the roms directory in your front SD "root:/snes9x/roms", thats the "usual" path to make it work)
  • Homebrew Channel: Selecting 'TP Reload' will result in a crash - there is currently no way to get back to the HBC unless you select 'Reboot Wii'.(Keep the Z button pressed on your gamecube pad after "TP reboot", it will be back to HBC menu. It works with other programs)
  • European (PAL) games run too fast in 60 Hz mode.
    • Fix: Set the Wii to 50 Hz mode or use a version that enforces 50 Hz mode.
  • Using an RGB cable on a PAL Wii results in a red colored screen.
    • Fix: Use deletenop's version (see below).
  • Using a composite cable on a PAL Wii set to 60 Hz results in a black & white screen. This issue may not appear depending on the TV used.
  • The screen is offset to the left
  • Wii's Widescreen setting is ignored.
    • Set your TV to 4:3, as you do when using virtual console.
  • Normal snes9x bugs still exist
    • Some sound effects are wrong (those in games by Square)

Third party releases

Yoysothoth Unofficial Version

Yoysothoth Unofficial Version
Type Emulation
Author Yoysothoth
Download free.fr
Source Git repository
Peripherals

Wiimote Wii Classic Controller GameCube Controller Loads files from the Front SD slot

Unofficial Version with wiiMotes and classic controller support. Version based on the svn r71 version of the official snes9xgx143 and heavyly inspired by Robert of FriendCodes version. Using LoPsT mapping for the wiimote.

Features:

  • Support for Wiimote and Classic pad controller through libwiiuse wpad events.
  • Supports 2 WiiMotes
  • Based on the r71 svn version
    • Support SD Front to load roms and savegames.
    • Support for long file name.
    • Support for compressed files in ZIP.
    • etc...

What do not work:

  • Nunchuck is not supported
  • I have broken the main menu animation. Mario will move only after a new menu selection.
  • The "Configure pads" menu only works if you are using the first gamecube pad
  • The pad mappings will only work for the first gamecube pad
  • The gamecube build of the homebrew is broken
  • Only tested with the homebrew channel



LoPsT's Unofficial Version

LoPsT's Unofficial Version
Type Emulation
Author LoPsT
Download MegaUpload WikiUpload
Source Google Code
Peripherals

Wiimote Nunchuck Wii Classic Controller GameCube Controller Loads files from the Front SD slot SD Gecko GameCube Memory Card

Unofficial Version by LoPsT v.3.1. with 2 WiiMotes (Fast Syncing), Nunchuk, Classic Controller, longer filename, save SRAM, and video mode detection

Features:

  • Support for 2 Wiimote (fast connection).
  • Support Classic Controller.
  • Support Nunchuk (run the diagonals).
  • Support SD Front (to load roms and savegames).
  • Support savegame direct gcram (now whether to leave the emulator saves).
  • Support for long file name.
  • Support for compressed files in ZIP.
  • Support exit to the menu of Homebrew Channel.
  • Support for consoles with RGB cable PAL60 (finally!).
  • Support for Gamecube Controllers.
  • Automatically detects the video mode of the TV (PAL60, 480p, ...)



Falco Version with Classic pad (+ Analog), Nunchuk and 2 Wiimotes Support

Falco's Unofficial Version
Type Emulation
Author Falco
Download RapidShare Easy-Share
Source Included
Peripherals

Wiimote Nunchuck Wii Classic Controller Loads files from the Front SD slot SD Gecko GameCube Memory Card

Features

  • Added Analog-Support in Classic-Gamemode and Nunchuk-Gamemode (diagonals don´t work)
  • The source code is available.
  • Based on LoPsT's Version

Channel Installer

http://www.sendspace.com/file/9b3adw



Robert of FriendCodes Version 0.1.1 with Wiimote Support

Robert of FriendCodes Unofficial Version
Type Emulation
Author Robert of FriendCodes
Download Download
Source Included
Peripherals

Wiimote Loads files from the Front SD slot SD Gecko GameCube Memory Card

Controls

  • D-Pad: SNES D-Pad
  • 1: Y
  • 2: B
  • Minus: L
  • Plus: R
  • Home: Start
  • A: Select
  • B: A
  • Home + B: Return to Snes9x's menu




vicious1988 Version with Front SD Support by

vicious1988 of FriendCodes Unofficial Version
Type Emulation
Author vicious1988
Peripherals

GameCube Controller Loads files from the Front SD slot SD Gecko GameCube Memory Card


vicious1988 has released a modified version 0.0.9 with front SD support. Roms must be placed in the /Roms directory on the SD card and must not have names longer than 50 characters. You can view more roms on the menu by pressing left/right on the control pad.



Version 0.0.9 with forced PAL 50 Mode

Version 0.0.9 with forced PAL 50 Mode
Type Emulation
Author deletenop
Download Version 0.0.9 with forced PAL 50 Mode by deletenop
Source Included
Peripherals

GameCube Controller SD Gecko GameCube Memory Card

deletenop recompiled version 0.0.9 with forced PAL 50 mode. This fixes the red screen problem when using an RGB cable on a PAL Wii. Apparently it also fixes the speed problem with PAL roms.



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