WiiPhysics
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WiiPhysics is a physics playground for the wii, much like crayon physics or PocketPhysics. It uses Box2D and libwiisprite.
Project Info
The svn repository can be found here: wiiphysics.googlecode.com.
Releases
2008.06.30 - v1.2
- Changelog:
- +Removed need for /data directory, compacting wiiphysics into single boot.elf file
- +Added Undo Button
- +Pulleys, Ropes and Gears (Pin) work great now
- +Improved Icons and layout
- +Line Drawing works perfect now
- +Many Bug fixes, clean up
2008.06.29 - v1.1
- Changelog:
- +Added Line (Dynamic rectangle) Drawing
- +Clear Screen Button
- +Pulley/joint bug fixes to stop crashing!
- +fixed layout a bit
2008.06.28 - v1.0-Initial Release
Bug Reporting
Any feature requests/ issues you'd like fixed should be reported here: http://code.google.com/p/wiiphysics/issues/list
Physics Tools Overview
Tools Overview:
- Select - Use this tool to select objects, Hold A to drag them around, Hold A and press B to put them to sleep/wake them up
- Draw Circle - Draw Circle
- Draw Box - Draw Box
- Clear Screen (BOMB) - Remove Everything
- Undo - Undo
Joints
- Rope Joint - Connect two objects by a rope
- Click on two Objects to connect them
- Rotate Joint - Create a rotation joint using 2 objects
- Click on two objects to set up a rotation relationship
- Pulley Joint = Click on three objects to set up a pulley system
- 2nd object is the pulley anchor
Object Control
- Mobile Objects - Keep this selected to allow these objects to move
- Frozen Objects - Keep this selected to freeze objects you create
Sim Control
- Run - Run the simulation
- Stop - Freeze/pause the simulation (Good for building)
Controls
Button | Action |
---|---|
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Select, (Hold A and drag to move objects) |
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Shrink Object |
24px | Enlarge Object |
24px | Clear Screen |
24px | Quit |