Talk:FCE Ultra GX

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Feature Requests

PowerPad Support

Is it possible to use the Active Life Outdoor Challenge mat or similar dance mat to support Power Pad games?--Dffd 12:56, 22 June 2009 (UTC)

hq3x support

Is it possible to add hq3x into FCE Ultra GX, since it is already implemented in FCEU? --Jeffsterz 15:51, 15 January 2009 (UTC)

I'd love to see that too. NES games don't take up that much memory, the Wii should be able to handle it and it'd probably look great. Mekuso

GameGenie support

Will there ever be GameGenie support?

Eventually, I hope. --Tantric 08:11, 14 January 2009 (UTC)

Help

Two player support

I see that there is supposed to be support for 1-4 players; however, how does one go about enabling it while in game? I've tried syncing the Wiimotes with the Wii via the red buttons to no avail (while in a loaded ROM). Should I be doing the syncing from the HomeBrew Channel instead? Any advice is greatly appreciated, thanks. --Jeffsterz 15:51, 15 January 2009 (UTC)

I figured this out and found that you do have to manually sync the Wiimotes via the red sync button on the Wii and on the Wiimote (near the batteries) while in the HomeBrew Channel. --Jeffsterz 16:14, 16 January 2009 (UTC)

Black screen on startup

Right, so when I start FCE Ultra GX, I get a black screen. Nothing else. The wiimotes aren't syncing or anything. Any idea what's going on? --Hideous 15:51, 8 September 2008 (UTC)

can you comment more informations like directory structure, support (dvd, SD, usb, smb)... -Yod4z 18:02 GMT+1
As far as I know, I have the proper directory structure set up on the SD card (fceugx/roms and /saves). I've tried both PAL50 and PAL60, and I've even formatted my card once. Nothing works, so far. --Hideous 18:38, 8 September 2008 (UTC)
Check that 1, the SD card is not write protected and 2, GC mem card slot B is empty. --albinoV
This can be caused by installing and changing custom IOSs (cIOS, DVDx, etc). Try using AnyTitle Deleter to delete the IOSs you installed, and/or reinstall the IOSs. --Tantric 06:46, 26 November 2008 (UTC)
I had the same problem. Deleting dvdx worked. It was a bit difficult because AnyTitle Deleter doesn't run on my menu version, but the Bootmii installer also has an uninstall option, and that worked great. Roobix 03:26, 10 June 2009 (UTC)
I made a change to IOS36 so I could install Preloader, and I was back to the black screen again. Uninstalling DVDx did not help this second time, but the problem was fixed by deleting and re-downloading the files via the Homebrew Browser. Roobix 19:23, 13 June 2009 (UTC)

Can't find SD card

For some reason sometimes the emulator will say that it can't find the sd card then it will freeze and I have to hold the power button to turn it off. Or it can't load my save. Another thing is if I can load a save the screen will be distorted In certain games. I.E tmnt or castlevania 3. Anyway still great emulator.

Anyone got Mario Adventure to work?

Does anyone know if Mario Adventure works? It doesn't seem to work for me on both the FCE Ultra GX and just plain FCE Ultra. --Mjbauer95 21:35, 1 March 2009 (UTC)

I got it to work but it needs to be a fresh patch. (Not the one that is already patched. Luigi vs Mario should work flawlessly, too) Removed your link, no ROM links on WiiBrew. That would have been a ban.--retrotails 20:47, 13 April 2009 (UTC)

GCN Controller problem

When I use the GCN controller the A and B buttons launch me to the save/load/config screen, the Wiimote works flawless, I having the same problem with the Snes9x 4.0.1, Y, X, L and R buttons (GNC controller) launch me to the options screen during gameplay --TunaLover 13:53, 15 April 2009 (UTC)

Dip Switch Support

Is there any Dip Switch Support planned for games like the Nintendo World Championship 1990 Rom? --SmaMan 12:38, 25 April 2009 (UTC)

Network Loading Issues

3.03: Network loading not working at all. Can see list of games but when loaded only a grey screen appears. Can still return to the menu.

3.02: Network loading will work. Must wait for update message to appear before loading a game. Otherwise the game loads but code dumps instantly. (This issue appears to be present in all 3.0.x versions).

-- H3ll0 09:34, 28 May 2009 (UTC)