Difference between revisions of "Simon"
|Line 57:||Line 57:|
Simon was written in C using
Simon was written in C using r15 and LibOGC with Wiiuse.
Revision as of 08:16, 18 June 2008
Run the included ELF with your favourite method to boot homebrew. Uses the Wiimote Controller.
Use the Wiimote as below & rotate 45 degrees clockwise (you'll get the hang of it).
[ + - - oo]
5 June 2008 (v0.3) - Now uses the Wiimote
3 June 2008 (v0.2) - Added graphics and sound
30 May 2008 (v0.1) - Initial Release
In the main screen, use up and down to increase / decrease the animation speed. Source code is included :)
Uschghost - Used your snake source to start off v0.2 as it was a fine example of a game that had graphics and sound
firstname.lastname@example.org - Used your Bmp2Gc application
Paul (www.neave.com) - Used images/sounds from your simon game
Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse.