Missile Command

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Missile Command Protect the homeland!
[[version 0.5a|Download]]
Wiimote1.svg Nunchuck alternative.svg Loads files from the Front SD slot

Hey, it's missile command time! This uses the excellent libwiisprite for graphics and Sndlib for sound. The background music is Kenny Beltrey - Hydrate, available for free from the Kahvi Collective. The sound effects were made by me spitting on my microphone.

I'm also using DragonMinded's FreeType With Libwiisprite for FreeType text display. The font I'm using is Ben Nathan's Elements, which is available for free from Urban Fonts.

I try to get some work done on this every day, so releases are pretty quick. Check back often!


Destroy missiles before they reach the earth and blow up your family!


Wiimote Aim crosshairs
B or Z Fire anti-missile missile
Hold Left/Up/Right
(D-pad or Nunchuck stick)
Fire from left/center/right silo
Plus Restart game
Hold 2 and press Plus 100 missile mode (caution: this may crash the game)
Home Exit to loader


Current Version


  • Fixed a crash bug related to split missiles not being cleaned up properly.
  • Added text, using DragonMinded's FreeType With Libwiisprite. The font I'm using is Ben Nathan's Elements, which is available for free from Urban Fonts. DragonMinded, consider yourself attributed!
  • Changed background music to Kenny Beltrey - Hydrate, another Kahvi track, because I was getting tired of listening to the old one over and over.
  • Sped up enemy missile speed by a factor of two.
  • Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc.
  • Moved the file hosting to WarpedFlash's dropbox. Thanks WarpedFlash!


0.4a - Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects)

0.3a - Added split missiles, missiles now have trajectory lines

0.2a - Added silo health and ammo, marginally better sprites

0.1a - Initial release