Talk:Wiimote/Extension Controllers
< Talk:Wiimote
Jump to navigation
Jump to search
This is an old revision of this page, as edited by Para (talk | contribs) at 21:18, 29 May 2008. It may differ significantly from the current revision. |
Wireless Nunchuks
I am using a Wireless - Nunchuk Controller by some Third Party company, and I was trying many, many times to get the wireless nunchuk running on any Lib out there. But anytime I plug it into my WiiMote my Application slows down and I don't get any response form the Nunchuk. I got no Idea, my Wii accept the Wireless - Nunchuk without any Problem.
Is there really such a big difference between the Wireless and the original Nunchuk ?
- In terms of operation, there should be no difference. If there were a difference then games that require the nunchuk would not work unless they were hardcoded with explicit support for the new expansion type. My first thought would be to check to see if it's slow in any Wii games. If it's not then that's strange; if it is then the nunchuk must be doing something internally with the wiimote that it probably shouldn't be doing. This response was probably no help to you, but the bottom line is if it's slow the root cause is most likely in the way the receiver device is interacting with the wiimote internally. -- Para 12:18, 29 May 2008 (PDT)
Tilt Sensor
Does the guitar have a separate tilt sensor, or do they use the Wii Remote accelerometer? inio 13:57, 2 March 2008 (PST)
- It does not have an accelerometer. The guitar is very similar in operation to the classic controller with a couple major differences: (1) obviously it's in a guitar-like housing, (2) it does not have any calibration data (at least it would appear not to) which is necessary to accurately use with whammy bar and joystick, and (3) it has two bytes changed for its unique device identifier. -- Para 07:17, 13 March 2008 (PDT)