In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "WiiSX/Compatibility"

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|colspan="5" align="left"|No menu music. In-game music is stuck. SFX ok. Standard controller type only & prefer Dynarec.
 
|colspan="5" align="left"|No menu music. In-game music is stuck. SFX ok. Standard controller type only & prefer Dynarec.
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|-
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|rowspan="2"|[http://en.wikipedia.org/wiki/Xena:_Warrior_Princess_(video_game) Xena: Warrior Princess]
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|.img + .ccd
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|rowspan="2" {{no|Unplayable}}
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|colspan="5" align="left"| Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls. 
 
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|rowspan="2"|[http://en.wikipedia.org/wiki/Xenogears Xenogears]
 
|rowspan="2"|[http://en.wikipedia.org/wiki/Xenogears Xenogears]

Revision as of 16:00, 28 November 2011

Guide to Compatibilty Table

This Guide explains what the table terminology means, and also should be used as a point of reference when adding games and info to maintain consistency with terms.

  • PSX Title refers to the name of the PSone game.
  • PSX Region refers to the orignal game region
    • PAL for Europe and Australia
    • NTSC for the Americas
    • JAP for Asia
  • Image Extension refers to the type of file. This will primarily be either .bin or .img (until WiiSX is compatible with other file formats).
  • Image size should state the size of the Image in megabytes (MB).
  • WiiSX Rev refers to the version of WiiSX used for testing.
  • Dynarec FPS (Ingame) states what the usual occuring Frames Per Second is during gamepaly with this setting.
  • Interpreter FPS (Ingame) states what the usual occuring Frames Per Second is during gameplay with this setting.
  • Status states whether the game was Playable or Unplayable.
    • Playable can be considered allowing the game to run and play at a suitable speed, with hardly any graphical issues but allowing for various audio issues, unless the audio is integral to the game (e.g. Music 2000).
    • Unplayable can be considered where games do not play at a suitable speed, where visuals are broken or difficult to make out, or when games are prone to crashing.
  • Comments used to provide advice on settings and awareness of issues.

Compatibility Table

Example

|-
|Title
|Region
|Extension
|Image Size (MB)
|WiiSX Rev
|Dynarec FPS
|Interpreter FPS
|{{yes|Playable}} or {{no|Unplayable}}
|-
|Comments
|colspan="7"|Comments go here!
|}

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Title Region Extension Image Size (MB) WiiSX Rev Dynarec FPS Interpreter FPS Playable
Unplayable
Comments:

#

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
007 The World Is Not Enough NTSC .img 692 2.1b - - Unplayable
Comments: In both Dynarec and Interpreter it freezes at ~1/3 during loading screen.

A

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
A-Train NTSC .bin 91.37 1b 72 38 Playable
Comments: Game runs slightly fast. Standard controller type only. Dynarec or Interpreter.
Ace Combat 2 NTSC .bin 553 2.1b - 28 Playable
Comments: Lots of lag on interpreter, still playable. Dynarec = better framerate but crashed after intro video.
Ace Combat 3: Electrosphere NTSC .bin 615.10 1b 80 40 Playable
Comments:
PAL .bin + .cue 607.29 1b 65 27 Playable
Comments: Interpreter sound and video alittle glitchy. Almost perfect in Dynarec. Works great!
Alien Trilogy NTSC .bin 506.75 2.1b 59 42 Playable
Comments: Only Standard type control. Dynarec is better to play.
All-Star Slammin' D-Ball NTSC .img 204.61 1b 70 37 Playable
Comments: Music is stuck. Standard controller type only & Dynarec only.
Allied General NTSC .img 537.11 1b 79 53 Playable
Comments: Audio is fuzzy. Standard controller type only. Dynarec or Interpreter.
Alundra PAL .img 577.94 1b 60 30 Playable
Comments: Interpreter alittle bit slow. Dynarec perfect!Game works great, just don't save or it will freeze!
NTSC .bin 572 2.1b 60 25-45 Playable
Comments: Interpreter alittle bit slow. Dynarec perfect! Game works great. No problems with savegames.
Ape Escape NTSC .bin 432 2.1b - - Unplayable
Comments: Crashes after dual shock controller warning screen
Arc the Lad NTSC .img 598 2.1b 60 25-45 Playable
Comments: Interpreter alittle bit slow. Dynarec perfect!Game works great, Save don't works (Exception DSI ocurred)!
Armored Core NTSC .img 500 2.1b 45 30 Playable
Comments: Very slight crackling audio, almost unnoticeable, lagging audio during load. Very good overall. Dynarec Preferred.
Armored Core: Project Phantasma NTSC .img 433.04 1b 59 35 Playable
Comments: Almost perfect. Music is slightly fuzzy. Any controller type only & prefer Dynarec.

B

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Battle Arena Toshinden PAL .bin 14.52 1b 48 28 Unplayable
Comments: Crashes during fights. Standard controller type only & prefer Dynarec.
Bishi Bashi Special PAL .bin 198.07 1b 58 - Playable
Comments: Main menu music is jumpy, but sound effects ok. Use Dynarec.
JAP .bin + .cue 266.33 2.1b 59 - Playable
Comments: "JUMPY" aka short looping XA-audio. Works if you have the bios-file.
Bishi Bashi Special 2 JAP .bin + .cue 229.92 2.1b 51-60 - Playable
Comments: Music (XA Audio) goes frequently into 1 second sample loop, but the game itself works fine!(even without bios file)
Bloody Roar 2 PAL .bin + .cue 527.12 1b m3 28 20 Playable
Comments: Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion.
Bomberman Party Edition NTSC .img 634.07 1b 60 35 Playable
Comments: Music is slightly fast. Standard controller type only & prefer Dynarec.
Breath of Fire III NTSC .bin + .ccd 457 2.1b 60 25~40 Playable
Comments: Plays well, speed is good with Dynarec+BIOS.
Breath of Fire IV NTSC .bin + .ccd 656.42 2.1b 50~60 25~40 Playable
Comments: Plays well, speed is good with Dynarec+BIOS (HLE causes missing sprites and other graphical glitches). Some music samples during cutscenes play too loudly at random. There are some points that hitch slightly, but overall it's quite good. (tested from opening to first battle)
Brigandine NTSC .bin + .cue 516.05 2.1b ~60 ~30 Playable
Comments: Plays great on Dynarec, however there are times where the game won't move forward in battle (if there's dialogue between characters before the battle, for example). It will continue forward on Interpreter, but the game is much less enjoyable at that framerate. Recommendation: make a save state if game won't progress, load under interpreter, it will continue, then save again and load under dynarec and play the battle.
Bugs Bunny: Lost in Time PAL .bin + .cue - 2.1b - - Playable
Comments: some slight audio glitches that do not affect gameplay
Bushido Blade NTSC .img 555.29 2.1b 60 32 Playable
Comments: Audio is barely choppy, but otherwise game plays perfectly. Use Dynarec.

C

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Castlevania Symphony of the Night NTSC .bin 553.03 2.1b 50 23 Playable
Comments: Works with classic controller. Plays a bit sluggish and audio if definitely slightly garbled. Not exactly Ideal but absolutely playable.
Capcom vs SNK - Millenium Fight 2000 Pro NTSC .bin + .cue 616.06 2.1b N/A N/A Playable
Comments: Works with wiimote & nunchunk. Absolutely playable.
Chrono Cross NTSC .bin(2) + .cue (2) 702.86 2.1b 40-58 32 Playable
Comments: Runs almost perfect with Dynarec+BIOS.
Codename - Tenka NTSC .bin + .cue 660.55 2.1b 50 30 Unplayable
Comments: When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do.
Command & Conquer Red Alert PAL .bin - 2.1b - - Playable
Comments: Perfectly playable, sound is rather slow (and a bit garbled) but the game functions 100% otherwise
Constructor NTSC .img 145 2.1b - - Unplayable
Comments: Straight away it asks for a memory card, However freezes after doing so.
Crash Bandicoot NTSC .bin 588.23 1b 60~70 - Playable
Comments: Slurred sound but graphics are normal.
Crash Bandicoot 2: Cortex Strikes Back NTSC .bin + .cue 183.88 1b 69 45 Playable
Comments: Slurred Sound
Crash Bandicoot 3: Warped NTSC .bin + .cue 271.92 r61 55 - Playable
Comments: Slurred sound.
Crash Bash NTSC .bin + .cue 169.96 2.1b 59 - Playable
Comments: Runs nearly perfect. Pause menus do not have words, but the selector in the missing-word-menus still works.
Crash Team Racing PAL .bin + .cue 672.51 1b 75 35 Unplayable
Comments: Freezes on first screen!Tested both Dynarec and Interpreter!
NTSC .bin + .cue 490.38 2.1b 59 ~40 Playable
Comments: I say "Playable" lightly. The game plays..okay...But, there are a lot of missing and/or inconsistent graphics in the races and in the menus, as well as some FPS inconsistency and music issues. SFX seem correct though.
NTSC .bin + .cue 490.38 2.1b 59 ~40 Unplayable
Comments: Not sure about the report above this one but game fails to load properly, it will display "Sony Computer Entertainment America Presents" then crash by playing random music and sounds from the game. Let it continue and it will eventually stop completely and you will have to exit.
Croc: Legend of the Gobbos NTSC .bin + .cue 666.40 r61 65 - Playable
Comments: Almost perfect.

D

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Dance Dance Revolution JAP .img 429 2.1b 30-59 28-40 Unplayable
Comments: Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used.
Dave Mirra Freestyle BMX NTSC .img 316.72 2.1b 45-60 - Playable
Comments: Works fine. Best played with frame limiting and dithering turned off.
Dead Ball Zone PAL .bin + .cue 355.98 1b m3 40 - Playable
Comments: Sound is a bit crackly but plays well.
Defcon 5 NTSC .img 530.03 2.1b - - Unplayable
Comments: Cinemas and menus are fine, but wall and door textures appear black, rendering the game unplayable.
Descent NTSC .img 518.44 2.1b 59 38 Playable
Comments: No Problems. Standard controller type only.
Descent II PAL .img 541 2.1b 55-60 35 Playable
Comments: No Problems. Standard controller type only.
Die Hard Trilogy - .bin + .cue - 2.1b - - Playable
Comments: Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general.
Digimon Rumble Arena NTSC .bin + .cue - r61 55 - Playable
Comments: Sound is off by a lot. Videos are messed up.
Digimon World 1 PAL .bin 161.22 1b 69-88 44.5 Playable
Comments: Sound is a lil' sped up, due to the FPS. Otherwise perfect.
Digimon World 3 NTSC .img 617 2.1b 70-80 38-44 Playable
Comments: Sound slowed by FPS limiting. Gameplay perfect. Occasional split-second graphical glitches and screen tearing. Very playable.
Dino Crisis NTSC .bin 747.15 2.1b 61 50 Playable
Comments: Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly.
Dino Crisis 2 NTSC .bin 487.06 2.1b 61 50 Playable
Comments: Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios. Otherwise no problems.
Driver NTSC .img 712.42 2.1b 55-60 35 Playable
Comments: No Problems.
PAL .img 712.8 2.1b 50 0.2 Playable
Comments: Almost perfect, but crashes under Dynarec when you select "Play again" or "Try again" from the menu, which you can work around. Unplayable interpreted.
NTSC .img 712.42 2.1b 50-60 30-40 Playable
Comments: Works, but crashes under Dynarec and Interpreted when you select "Play again" or "Try again" from the menu, which you can work around. Interpreted works fine as well but a bit slower then Dynarec.
Dragon Warrior VII PAL .img 712.8 2.1b 50 0.2 Unplayable
Comments: Would be just fine if the text and menu boxes worked properly. With some luck, I made it past the invisible naming screen and found it to play just fine. You can't see any text boxes, though; it also crashes when you talk to people. It's basically unplayable.

E

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Ehrgeiz - God Bless the Ring NTSC .bin + .cue 665.30 1b 80 40 Unplayable
Comments: Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec.
Elemental Gearbolt NTSC .bin + .cue 508 MB (533.000.832 bytes) 2.1b ~37 ~37 Playable
Comments: Lightgun of course not supported, Sound skipping
Evil Dead: Hail to the King CD1 NTSC .bin 386.38 2.1b - - Unplayable
Comments: The screen appears with pixels colored and green & black palettes after the initial loading.

F

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Final Fantasy VI NTSC .img 325.10 2.1b 60 50 Playable
Comments: No Problems. Standard Controller only.
Final Fantasy VII [Disc 1] NTSC .bin + .cue 712.81 1b 78 40 Unplayable
Comments:
PAL - - 2.1b - - Playable
Comments: Under dynarec, the emulator hard-crashes ("ISI exception") during the first battle scene. With Interpreter the game works perfectly, except the music is slow. Definitely playable. Switching back to Dynarec crashes at the first battle.
Final Fantasy VIII [Disc 1/2/3/4] PAL .bin 727.54 (approx) 1b - - Unplayable
Comments: Doesn't load. After choosing the rom, it goes to a black screen, saying "Do Front Clear Buffer"
Final Fantasy VIII [Disc 1/2/3/4] PAL .img 698+661+688+689=2736 2.1b - - Playable
Comments: Loads fine. The battles will only work with an actual BIOS, though, not without one, although they do sometimes fail to load. Lot's of state-saving adviced. ;)"
Final Fantasy IX NTSC .img 723.35 2.1b - - Unplayable
Comments: The game crashes after the Squaresoft logo.
Final Fantasy Tactics NTSC .img .iso 516.24 2.1b ~50-90 ~40-50 Playable
Comments: Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_<
Front Mission 3 NTSC .bin + .cue 588.26 2.1b 50~60 ~20-40 Unplayable (HLE) /
Playable (PSX BIOS)
Comments: Requires BIOS file and Interpreter mode; HLE hangs indefinitely without getting to the title screen. Dynarec is fast but upon attacking in battle, the framebuffer messes up and scrambles all textures and text, making the game unplayable. Running with Interpreter+BIOS results in accurate, playable, but half-speed gameplay. There are small hitches when portraits are loaded for dialogue with both Interpreter and Dynarec.
Future Cop LAPD NTSC .bin 295.25 2.1b - - Unplayable
Comments: Intro movies skip horribly, freezes after selecting anything in the main menu.

G

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Gex 2: Enter the Gecko NTSC .img + .ccd 254.65 r61 58 - Playable
Comments: Fuzzy sound.
Gex 3: Deep Cover Gecko NTSC .img + .ccd 382.24 r61 52 - Playable
Comments: Fuzzy sound.
Ghost in the Shell NTSC .bin + .cue 625.31 1b 75 35 Unplayable
Comments: Playable but with major graphical issues and freezing.
Goemon: Shin Sedai Shuumei! Link 2 JAP .bin + .cue 585 r61 - - Unplayable
Comments: Doesn't load.
Grandia NTSC .img (2) 661, 646 2.1b 25-45 60 Unplayable
Comments: The game crashes after the intro. (Exception DSI ocurred on Dynarec)
Gran Turismo PAL .img 661.53 2.1b 59 - Playable
Comments: SFX & BGM sometimes don't work right, but the gameplay itself is fine. Encountered one glitch where washing my car gave me an ending result of about -47,000,000 credits, so beware of that. Works great otherwise.
Gran Turismo 2 NTSC .bin+.cue - 2.1b 59 38 Unplayable
Comments: Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race.
Grand Theft Auto PAL .bin 9.14 1b 65 27 Playable
Comments: Controls difficult though. Standard controller type only & prefer Dynarec.
NTSC .img 682.52 1b 90 45 Playable
Comments: Perfect with Dynarec, Abit slow with interpreter!Great Game!
Grand Theft Auto 2 NTSC .bin + .cue 520.51 1b 80 40 Playable
Comments: Near perfect in Dynarec, a little slow in interpreter. Freezes on a red screen sometimes during long play.
G-Police: Weapons Of Justice NTSC .iso 668.9 2.1b 38-59 30-39 Playable
Comments: Dynarec faster than interpreter, and slight sound crackling is worse in Interpreter. Otherwise seems perfect.

H

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Hogs of War NTSC .bin 413.5 2.1b N/A N/A Playable
Comments: Occasional slowdown and the odd random crash but mostly playable. Pig voices don't work but they're not necessary.

I

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
The Italian Job NTSC .bin 684 2.1b - - Unplayable
Comments: Menu loads, everything works until you select a level to play, then it freezes on the loading screen. Only hitting reset on front panel allows you back into the emulator.

J

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Jersey Devil PAL .bin + .cue - 2.1b - - Playable
Comments: no issues
Jet Moto NTSC .bin + .cue 418 2.1b - - Unplayable (HLE) /
Playable (PSX BIOS)
Comments: (With the HLE BIOS, either the input is not processed correctly, or the physics engine does not behave correctly. Upon entering a race, pressing almost any button causes the bike to spin wildly out of control and crash into anything nearby).
Works with the word BIOS.
Music does work with BIOS,the game plays well with PSX BIOS.
Need SCPH1001.BIOS.BIN and SCPH1002.BIOS.BIN.
Jonah Lomu Rugby PAL .bin + .cue 277.10 2.1b 30-49 - Playable
Comments: variable frame rate, runs a little slow and commentary stops after first/kick-off phrase. but plays well enough

K

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Klonoa: Door to Phantomile NTSC .img 702.09 2.1b 40-58 - Playable
Comments: Movie sequences are perfect. Ingame it's slightly slow from time to time. Pending between 40 and 58 FPS.
Kotobuki Grand Prix PAL .bin + .cue - 2.1b - - Playable
Comments: No issues.
Kurushi PAL .bin + .cue 21.76 1b 47 28 Playable
Comments: Perfect. Standard controller only & prefer Dynarec.

L

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
LSD: Dream Emulator JAP (Eng Translation) .bin 618.07 1b 90 45 Playable
Comments: Interpreter sound and video a little glitchy. Dynarec almost perfect with over 100 FPS.
JAP .bin 618.07 r61 60 - Playable
Comments: Perfect.

M

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Macross Vf-X-2 JAP .bin 503.457 2.1b 58 54 Playable
Comments: Plays perfectly. the only issue is the sound. it wil slightly get loud every now and then.
Marvel vs Capcom NTSC .bin + .cue 428.05 2.1b N/A N/A Playable
Comments: Plays perfectly.
Martian Gothic NTSC .bin 630.14 2.1b 41 59 Playable
Comments: The dialogue and cutscene in-game is going too far too fast, It's very hard to understand what is going on in the cutscenes. Playable on GameCube Controller (Classic Controller don't work, because of a bug of the Classic controller incomplatible in some games).
Mechwarrior 2 NTSC .bin 407 2.1b - - Unplayable
Comments: Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video.
Medal of Honor NTSC .bin + .cue - 1b 60 34 Playable
Comments: Plays great, sound reasonable. Standard controller with Dynarec preferred. Launched from USB drive.
MediEvil NTSC .bin + .cue 535.70 2.1b - - Unplayable
Comments: Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that.
MediEvil NTSC .bin + .cue 535.72 2.1b 38-60 - Playable
Comments: Movies with normal speed (59 FPS) except for the story telling intro. Ingame it runs with 38 to 5X Fps. Booted with Bios (crashes without it after the intro)Video
Megaman 8 NTSC .img 398.91 - 61 35 Playable
Comments: Seems to look, sound and play great in Dynarec, ranging between 50fps-70fps, though not fully tested (small SD card), especially in interpreter. Will check it out again some time in the future.
Megaman X5 NTSC .bin + .cue 555.95 - 60 - Playable
Comments: Audio failed in Dynarec, ranged from 50fps-80fps. Quit early in opening stage due to audio fail.
Metal Gear Solid PAL .iso 658.59, 685.05 2b 49.5 1-2 Playable
Comments: The game itself seems fine, but cutscenes have a weird delay - effects and framerate is fine, but objects will move for a second, then stall for a second continously. EG, in the opening cutscene, the water effects move fluidly, but the sub will move forward, then stop, then move forward and stop for a second at a time. Characters, elevators, anything that moves has this stop/go motion, but Snake's breath, weather effects, flashing lights all proceed normally. Audio breaks up in cutscenes as well. Playable if you skip all the cutscenes.
Micro Machines V3 PAL .bin + .cue 643.22 r61 43 - Playable
Comments:
Micro Maniacs PAL .bin + .cue 520.79 r61 - - Not tested
Comments:

N

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
NASCAR Rumble NTSC .bin + .cue 249.10 2.1b - - Unplayable
Comments: Movies slow, menus slow, freezes once gameplay starts.
Need For Speed III Hot Pursuit NTSC .bin + .cue 504.32 2.1b 59 - Playable
Comments: Game plays excellently, almost flawless. Menus are slowed up a teeny bit, but the actual races are nearly perfect.
Need For Speed: High Stakes NTSC .bin 783.32 2.1b 30 - Unplayable
Comments: Everything loads fine, but the races skip very heavily.
NHL Faceoff NTSC .img 103.00 2.1b 59 - Playable
Comments: Works great. Seems to be close to flawless.
NHL Rock the Rink NTSC .bin - 2.1b 35 20 Unplayable
Comments: Menus work fine, in game skips heavily.
Nuclear Strike NTSC .img 614.48 2.1b 58 34 Playable
Comments: Movies skip horribly. Light skips ingame, but fully playable.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Oddworld - Abe's Exoddus [Disc 1 of 2] NTSC .img 583.63 2.1b 90 45 Unplayable
Comments: Playable, but with graphical problems incompatibility!
Oddworld - Abe's Exoddus [Disc 2 of 2] NTSC .bin + .cue 461.53 1b 90 45 Unplayable
Comments: Unplayable
Oddworld - Abe's Oddysee PAL .bin + .cue 685.54 2.1b 49 37 Playable
Comments: Playable, but with graphical problems.Doesn't work without BIOS.
Off World Interceptor Extreme NTSC .bin + .cue 579.11 1b 95 45 Playable
Comments: Interpreter abit slow. Dynarec Perfect!Great Game!
Ogre Battle - The March of the Black Queen NTSC .img 502.92 1b 60 40 Playable
Comments: Very playable in interpreter. Freezes in Dynarec!
Olympic Soccer NTSC .bin + .cue 491.96 1b 85 45 Playable
Comments: Only playable in Interpreter runs abit slow, but playable. Code Dump in Dynarec!
One NTSC .img 122.95 1b 85 45 Playable
Comments: Freezes on first screen!
Overblood NTSC .img 668.02 1b 75 35 Unplayable
Comments: Freezes in the begining of the first stage. Tested both Dynarec and Interpreter!

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Pac-Man World 20th Anniversary NTSC .bin 635 2.1b 62-45 - Playable
Comments: Plays very well, almost flawless. Turn off Rumble, there is a lot of rumbling ingame.
Panzer Front PAL .bin + .cue 329.70 2.1b 49 - Playable
Comments: Menu screen cropped slightly. Plays very well.
PaRappa the Rapper PAL .bin 662.11 2.1b 62-41 - Playable
Comments: Sound is a bit comprimised but seems almost completely working.
Policenauts JAP(English Patched) .iso (Disc1)731.376 (Disc2)599.437 2.1b - - Playable
Comments: Loading through BIOS required. Frequent graphical glitches, but audio and framerate were fine. Still playable.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Quake II NTSC .img 339.77 2.1b 55-59 30-35 Playable
Comments: Textures sometimes distort in Dynarec. Minor slowdown during combat. Otherwise no problems.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
The Raiden Project (Raiden I & II) JAP .bin 55.32 1b - - Unplayable
Comments: Doesn't load.
Rakugaki Showtime JAP .bin - 2.1b - - Playable
Comments: Standard controller only
Rampage World Tour NTSC .bin 311.8 2.1b 60 - Playable
Comments: Perfect under Dynarec, Standard controller only
Rayman NTSC .bin 574.71 2.1b - - Unplayable
Comments: Freezes at UbiSoft logo.
Resident Evil PAL .img 674.28 2.1b - - Unplayable
Comments: Doesn't load. (Black Screen on Dynarec and Interpreter)
Resident Evil: Director's Cut NTSC .iso 674.28 2.1b - - Unplayable
Comments: Doesn't load. (Black Screen on Dynarec and Interpreter)
Resident Evil: Director's Cut PT-BR PAL (Portuguese Translate Hack) .bin 686.88 2.1b - - Unplayable
Comments: Doesn't load. (Black Screen on Dynarec and Interpreter)
Resident Evil 2 {Leon and Claire} PAL .img 633.44 2.1b 59+ - Playable
Comments: Leon - Appears to run perfectly. Plays best with frame limit on, but dithering off in Dynarec. Claire - Can't hear characters voices, and freeses when you return to the wiisx menu.Runs at near perfect speeds.
Resident Evil 3: Nemesis PAL .bin 679.48 1b m3 - - Unplayable
Comments: Freezes at the first screen which says something like "Contains violence and Gore"
R4: Ridge Racer Type 4 NTSC .img 592.63 2.1b 55-60 30 Playable
Comments: No Problems. Runs better with dithering off.
Rollcage NTSC .bin + .cue 648.65 2.1b - - Unplayable
Comments: Intro videos play well. It then checks memory cards, at wich case it code dumps (dynamic), or freezes (interpreter).
Rollcage - Stage II NTSC .bin 618.31 2.1b 60 36 Playable
Comments: No Problems.
RPG Maker NTSC .bin 66.46 1b - - Unplayable
Comments: Doesn't load.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Sheep Raider NTSC .bin 592.07 1b 70 - Playable
Comments: Sound is a little blurry and too fast but playable.
Silent Hill NTSC .iso 587.93 2.1b 59 34 Playable
Comments: The limit fps in-game is better on Interpreter, because the fps in-game is very fast on Dynarec. The CG have better fps and visual on Dynarec than Interpreter, because the color is opaque and the fps is choking a little.
Silent Bomber NTSC .bin 327.04 1b 68 31 Playable
Comments: Music and voice is distorted. SFX ok. Standard controller type only. Dynarec only.
Skullmonkeys NTSC .img + .ccd 627.28 r61 72 42 Playable
Comments: Perfect, but videos are messed up. Also, turn music off in options, because it can cause sound problems ingame.
PAL .img + .ccd 627.28 2.1b 60 42 Playable
Comments: Perfect.
Snowboard Kids Plus NTSC .bin + .cue 279.32 1b 72 36 Playable
Comments: Colours are bad in FMVs, otherwise looks good. XA music is busted (gets stuck repeating the first few seconds), sequenced plays fine. Too slow in interpreter, too fast in dynarec; more playable in the latter.
Space Hulk: Vengeance of the Blood Angels PAL .bin 495.5 2.1b - - Unplayable
Comments: Stack dumps with dynarec using BIOS, black screen in all other modes.
Space Jam NTSC .img 80.55 2.1b 59 - Playable
Comments: Works good, with the exceptions that theres no BGM during the basketball games, little commentary, and the graphics quality is sometimes lacking in the mini-games.
Spyro the Dragon NTSC .bin + .cue 604 r61 - - Unplayable
Comments: Will not load, have to use Reset to return to WiiSX menu. Both Dynarec and Interpreter tested. Another user said that there was minor sound glitches.
Star Gladiator - Episode 1: Final Crusade PAL .img 46.23 1b - - Unplayable
Comments: Doesn't load.
Star Ocean: The Second Story NTSC .img(2) 530, 689 2.1b 50-60 25-45 Playable
Comments: Works good. Sometimes the sound or the graphics have litle errors.
Star Trek: Invasion PAL .bin 33.16 1b - - Unplayable
Comments: Freezes after developer logos.
Star Wars - Rebel Assault 2 NTSC .bin 715.95 2.1b - - Unplayable
Comments: Everything works right up until you enter the first mission. At that point the screen goes black. The game keeps playing in the background, and you can shoot, but you can't see anything.
Strider NTSC .bin 70.7 2.1b 60 0.3 Playable
Comments: Perfect under dynarec, unplayable interpreted.
Strider 2 NTSC .bin 437.8 2.1b - - Unplayable
Comments: Exception about 2 seconds after title music starts.
Suikoden II NTSC .bin 600 2.1b 60 25-50 Playable
Comments: Works perfect.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Tail Concerto NTSC .bin + .cue 599.09 2.1b 60 45-50 Playable
Comments: Almost Perfect. Audio is a little staticy at times. Tested on SD with GCN controller.
Tales of Destiny NTSC .bin + .ccd ~500 r61 57 40 Playable
Comments: FPS jumps around a lot. Sounds fruity, and videos are messed up.
Tales Of Phantasia JAP (Eng Translatian) .bin + .cue 641.55 2.1b 70 35 Playable
Comments: Audio almost perfect. Glitch with voice tracks running together. Must turn event voices off or the game will eventually hang during voiced dialog. Standard controller type only & prefer Dynarec.
Tekken NTSC .img - 2.1b 59 42 Playable
Comments: Plays great in Dynarec maintaining fps in-game. Sounds work fine. Slightly smoother with frameskip enabled, but barely necessary. In interpreter mode, the screen is black almost all of the time, but is visible with frameskip enabled.
Tekken 2 NTSC .bin - 2.1b 21 23 Unplayable
Comments: Game works fine, but far too slow. Character models are glitched beyond recognition in dynarec. Interpreter has no graphics issues.
Tekken 3 NTSC .bin + .cue 656.06 1b 40 25 Playable
Comments: Somewhat slow in dynarec, audio is very slow as well. Very playable despite that. Didn't test in interpreter.
Tenchu: Stealth Assassins NTSC .bin + .cue - 1b 70 40 Playable
Comments: No music but SFX ok. Plays great in Dynarec mode. Plays a lot slower when launched from USB drive.
Tenchu 2: Birth of the Stealth Assassins NTSC .bin + .cue tbc 1b - - Unplayable
Comments: Intro video plays slow & in weird colors (red & green). Hangs after you select start game (in both Dynarec & Interpreter). Standard controller only. Launched from USB drive.
The Emperor's New Groove NTSC .bin + .cue 586.60 2.1b - - Unplayable
Comments: Black screen, though you can hear the opening movie.
The Legend of Dragoon [Disc 1/2/3/4] PAL .iso 2,148.25 2.1b 45.49 45.49 Playable
Comments: This Game works properly
NTSC .bin(4) 462(1) 2.1b 55-60 55-60 Playable
Comments: This Game works properly. Only test disc1
The Lion King : Simba's Mighty Adventure NTSC .img 680.72 1b 89 47 Unplayable
Comments: At the loading screen right after the intro, it starts loading but never finishes.
The Next Tetris NTSC .bin 32.89 1b 41 26 Playable
Comments: Music is slightly distorted. SFX is okay. Standard or Analog controller type. Prefer Dynarec.
The Next Tetris PAL .bin 32.89 1b 40 25 Playable
Comments: Music is slightly distorted at start up, but really dosn't effect the game. Prefer Dynarec.
Theme Hospital PAL .bin - 2.1b - - Unplayable
Comments: After showing the opening video, The makers logo pops up (Bullfrog) & to which then freezes.
Thrasher - Skate & Destroy NTSC .img 350.30 2.1b 60 33 Playable
Comments: No Problems. Turn dithering off for full speed.
Time Commando NTSC .bin 514.96 2.1b 50-55 30 Playable
Comments: Problems with graphics in Dynarec/Graphics ok in Interpreter but very slow. No other problems found yet
Tomba!Tomba! NTSC .bin 261.28 1b - - Playable
Comments: Works perfectly, but music causes sound glitches. Whole game tested.
Tomba!2: The Evil Swine Return NTSC .bin 408.37 1b - - Playable
Comments: Fuzzy, distorted voices and glitchy BGM. Turn them off. Hangs up during major action sequences, but if you just wait a couple of seconds, they resume. PLAYABLE. Whole game tested.
Tomba!Tombi! PAL .img 447.27 1b m3 42 25 Playable
Comments: Works great!Standard controller type only & prefer Dynarec.
Tony Hawk's Pro Skater 2 NTSC .bin 713.38 1b 80 40 Unplayable
Comments: Doesn't load. Distorted sound and black screen.
Twisted Metal 2 NTSC .img 699.84 1b 59 40-45 Playable
Comments: Plays a lot like Twisted Metal 4 does. Although there is no in-battle background music, the SFX work properly, making the game very enjoyable. Dynarec plays at nearly perfect pace; Interpreter is slower, but still playable. With the Frame Limit setting turned off, the game's FPS in Dynarec can usually be anywhere between 75-95, making it almost too fast to be played well, but still playable.
Twisted Metal 4 NTSC .img 712.74 1b 59 30-40 Playable
Comments: Works great, very enjoyable. There is SFX, but there appears to be no music when in battles, although there is in menus. Otherwise operates perfectly. Dynarec plays much better, almost perfectly. Interpreter does work, but at a much slower graphical pace. With the Frame Limit off, the game's FPS in Dynarec can usually be anywhere between 55-75, still keeping a playable pace.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Umihara Kawase JAP .bin + .cue 110.45 1b m3 60 - Playable
Comments: No problems at all.
UmJammer Lammy JAP .bin + .cue 695.35 r61 82 42 Unplayable
Comments: Crashes upon loading first stage.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Vagrant Story NTSC .img - 2.1b 59 35-40 Playable
Comments: Very smooth with Dynarec, but crashes upon exiting the Wine Guild Hall (the first room with a floating platform, savepoint and item box). Switching to Interpreter allows you to get past this point - there's another save point before the first boss, which is a good point to switch back to Dynarec.
Vandal Hearts PAL .bin - 2.1b - - Unplayable
Comments: Used GameCube & Wii controllers, Constantly flickers up & down the menu (Not tested with Wii classic controller) You can get past that only to then have the game drop back to the main menu again.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Wild Arms NTSC .bin + .cue 607 2.1b 60 25-45 Playable
Comments: Works goord. With BIOS on SD (No HLE)
Wipeout NTSC .bin 480.79 2.1b 35-60 25 Playable
Comments: No Problems. Standard Controller Only.
Wipeout 3 PAL .img + .cue 615.33 2.1b - - Unplayable
Comments: Code Dump at start up in Dynarec. Black screen with music in interpreter.
Wipeout XL PAL .img 664.84 2.1b 67-43 52-26 Playable
Comments: Works wonderfully with classic controller after tweaking(no frame skip, no throttling). Graphics all run smooth... yet for some reason none of the music plays at all. Does randomly crash sometimes on load screens.
Worms Armageddon NTSC .img 522.85 1b 60 40 Playable
Comments: Dynarec works best. Interpreter is a little slow.
Worms World Party NTSC .bin 515.1 2.1b 56-60 36 Playable
Comments: No Problems.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
X-Com: Enemy Unknown PAL .bin 625.6 2.1b 70-80 30-40 Playable
Comments: PAL version of UFO Defense. Perfect under Dynarec, works perfectly with FL and FS off, if not a little too fast. FL causes graphic issue and then crash. Slower under interpreter but still totally playable. Standard controller only.
X-Com: Terror From the Deep PAL .bin 111.22 2.1b 60 40 Playable
Comments: No Problems. Standard Controller Only
X-Com: UFO Defense NTSC .bin 625.15 2.1b 60 35 Playable
Comments: NTSC version of Enemy Unknown. Works well with interpreter. Freezes often and without warning using dynarec. Audio sometimes doesn't play. Standard controller only.
X-Men VS Street Fighter NTSC .bin 374.25 1b 48 28 Playable
Comments: No menu music. In-game music is stuck. SFX ok. Standard controller type only & prefer Dynarec.
Xena: Warrior Princess NTSC .img + .ccd 308 2.1b 60 30-45 Unplayable
Comments: Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls.
Xenogears NTSC .bin(2) + .cue(2) 686, 656 2.1b 60 25-45 Playable
Comments: Works with PSX BIOS. Did not test with HLE.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Yu-Gi-Oh Forbidden Memories NTSC .bin + .cue 493.9 2.1b 50-60 25-35 Playable
Comments: Very Playable, although while playing a card or such the FPS slows down and the music will slug with that, otherwise perfectly fine. CANNOT LOAD GAMES WITH HLE - YOU MUST USE PSX BIOS

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
Title Region Extension Image Size (MB) WiiSX Rev Dynarec FPS Interpreter FPS Playable/Unplayable
Comments: