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Difference between revisions of "WiiSX/Compatibility"

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| With the HLE BIOS, either the input is not processed correctly, or the physics engine does not behave correctly.  Upon entering a race, pressing almost any button causes the bike to spin wildly out of control and crash into anything nearby.<br/>Music does not work with either BIOS, but the game is at least playable with a proper PSX BIOS.<br/>Disc image was ripped from an original copy of the game.)
 
| With the HLE BIOS, either the input is not processed correctly, or the physics engine does not behave correctly.  Upon entering a race, pressing almost any button causes the bike to spin wildly out of control and crash into anything nearby.<br/>Music does not work with either BIOS, but the game is at least playable with a proper PSX BIOS.<br/>Disc image was ripped from an original copy of the game.)
 
| [[User:Cdhowie|Cdhowie]] 01:37, 11 August 2010 (UTC)
 
| [[User:Cdhowie|Cdhowie]] 01:37, 11 August 2010 (UTC)
 +
|-
 +
| Jonah Lomu Rugby
 +
| PAL
 +
| .bin + .cue
 +
| N/A
 +
| Beta 2.1
 +
| 30-49
 +
| N/A
 +
| 4.1E
 +
| {{yes|Playable}}
 +
| variable frame rate but plays well enough
 +
| Emsef
 
|}
 
|}
  

Revision as of 02:57, 23 August 2010

Guide to Compatibilty Table

This Guide explains what the table terminology means, and also should be used as a point of reference when adding games and info to maintain consistency with terms.

  • PSX Title refers to the name of the PSone game.
  • PSX Region refers to the orignal game region
    • PAL for Europe and Australia
    • NTSC for the Americas
    • JAP for Asia
  • Image Extension refers to the type of file. This will primarily be either .bin or .img (until WiiSX is compatible with other file formats).
  • Image size should state the size of the Image in megabytes (mb).
  • WiiSX Rev refers to the version of WiiSX used for testing.
  • Dynarec FPS (Ingame) states what the usual occuring Frames Per Second is during gamepaly with this setting.
  • Interpreter FPS (Ingame) states what the usual occuring Frames Per Second is during gameplay with this setting.
  • Status states whether the game was Playable or Unplayable.
    • Playable can be considered allowing the game to run and play at a suitable speed, with hardly any graphical issues but allowing for various audio issues, unless the audio is integral to the game (e.g. Music 2000).
    • Unplayable can be considered where games do not play at a suitable speed, where visuals are broken or difficult to make out, or when games are prone to crashing.
  • Comments used to provide advice on settings and awareness of issues.

Compatibility Table

Example

{{ABCNavi}}
{|class="wikitable sortable" style="margin-left:auto; margin-right:auto; width:100%; text-align:center; font-size:90%;
!PSX Title
!PSX Region
!Image Extension
!Image Size/Bytes
!WiiSX Rev
!Dynarec FPS (Ingame)
!Interpreter FPS (Ingame)
!Status
|-
|Title
|Region
|Extension
|Image Size
|WiiSX Rev
|Dynarec FPS
|Interpreter FPS
|Playable/Unplayable
|-
|Comments:
|colspan="8"|Insert comment here.
|}

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments
A-Train NTSC .bin 93,566 beta1 72 38 4.0E Playable Game runs slightly fast. Standard controller type only. Dynarec or Interpreter.
Ace Combat 3: Electrosphere NTSC .bin 644,977,200 beta1 80 40 3.4U Playable Interpreter sound and video alittle glitchy. Almost perfect in Dynarec. Works great!
Ace Combat 3: Electrosphere PAL .bin + .cue 621,869 beta1 65 27 4.0E Playable Very good, but aircraft models strangely rendered. Menu music slightly choppy. Standard controller type only & prefer Dynarec.
Alien Trilogy NTSC .bin 531.367.936 beta 2.1 59 42 4.1U Playable Only Standard type control. Dynarec is better to play.
All-Star Slammin' D-Ball NTSC .img 209,517 beta1 70 37 4.0E Playable Music is stuck. Standard controller type only & Dynarec only.
Allied General NTSC .img 550,001 beta1 79 53 4.0E Playable Audio is fuzzy. Standard controller type only. Dynarec or Interpreter.
Alundra PAL .img 606,013,968 beta1 60 30 3.4U Playable Interpreter alittle bit slow. Dynarec perfect! Game works great, just don't save or it will freeze!
Armored Core: Project Phantasma NTSC .img 443,431 beta1 59 35 4.0E Playable Almost perfect. Music is slightly fuzzy. Any controller type only & prefer Dynarec.

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PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments
Battle Arena Toshinden PAL .bin 14,870 beta1 48 28 4.0E Unplayable Crashes during fights. Standard controller type only & prefer Dynarec.
Bishi Bashi Special PAL .bin 202,824 beta1 58 N/A 4.0E Playable Main menu music is jumpy, but sound effects ok. Use Dynarec.
Bishi Bashi Special JAP .bin + .cue 279,262,368 Beta 2.1 59 N/A 4.1E Playable "JUMPY" aka short looping XA-audio. Works if you have the bios-file.
Bishi Bashi Special 2 JAP .bin + .cue 241,089,408 Beta 2.1 51-60 N/A 4.1E Playable Music (XA Audio) goes frequently into 1 second sample loop, but the game itself works fine! (even without bios file)
Bloody Roar 2 PAL .bin + .cue 552,727,151 Beta 1 Mod 3 28 20 4.2E Playable Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion.
Bugs Bunny: Lost in Time PAL .bin + .cue N/A Beta 2.1 N/A N/A 4.1E Playable some slight audio glitches that do not affect gameplay
Bushido Blade NTSC .img 582,258,768 beta 2.1 60 32 Playable Audio is barely choppy, but otherwise game plays perfectly. Use Dynarec.
Bomberman Party Edition NTSC .img 645,289 beta1 60 35 4.0E Playable Music is slightly fast. Standard controller type only & prefer Dynarec.

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PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments
Command & Conquer Red Alert PAL .bin N/A Beta2.1 N/A N/A 4.1E Playable Everything works 100% Fine & dandy (Only tried Allied disc)
Castlevania Symphony of the Night NTSC .bin 566,300kb beta2.1 50 23 4.2U Playable Works with classic controller. Plays a bit sluggish and audio if definitely slightly garbled. Not exactly Ideal but absolutely playable.
Chrono Cross NTSC .bin + .cue 719,731 Beta 2.1 58 32 4.3E Unplayable Crashes dynaric before first battle, and freezes with Interpreter.
Crash Bandicoot NTSC .bin 602,345 beta1 60~70 N/A 4.1U Playable Slurred sound but graphics are normal.
Crash Bandicoot 2: Cortex Strikes Back NTSC .bin + .cue 192,814,608 beta1 69 45 4.0U Playable Slurred Sound
Crash Bandicoot 3: Warped NTSC .bin + .cue 285,130,608 r61 55 N/A 4.1U Playable Slurred sound.
Crash Bash NTSC .bin + .cue 178,220,448 Beta 2.1 59 -- 4.1U Playable Runs nearly perfect. Pause menus do not have words, but the selector in the missing-word-menus still works.
Crash Team Racing PAL .bin + .cue 705,179,229 beta1 75 35 3.4U Unplayable Freezes on first screen! Tested both Dynarec and Interpreter!
Crash Team Racing NTSC .bin + .cue 514,189,536 Beta 2.1 59 ~40 4.1U Playable I say "Playable" lightly. The game plays..okay...But, there are a lot of missing and/or inconsistent graphics in the races and in the menus, as well as some FPS inconsistency and music issues. SFX seem correct though.
Codename - Tenka NTSC .bin + .cue 676,406kb beta2.1 50 30 4.0E Unplayable When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do.
Constructor NTSC .img 145MB beta 2.1 N/A N/A 4.1E Unplayable Straight away it asks for a memory card, However freezes after doing so.
Croc: Legend of the Gobbos NTSC .bin + .cue 698,767,440 r61 65 N/A 4.1U Playable Almost perfect.

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PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments
Dave Mirra Freestyle BMX NTSC .img 322,106,400 2.1b 45-60 4.1U Playable Works fine. Best played with frame limiting and dithering turned off.
Dead Ball Zone PAL .bin + .cue 373,269,456 1b mod3 40 4.1E Playable Sound is a bit crackly but plays well.
Descent NTSC .img 543,620,112 2.1b 59 38 4.1U Playable Runs Perfectly on Dynarec. Interpreter runs slow but is playable. Standard controller type only.
Die Hard Trilogy .bin + .cue 2.1b 4.1E Playable Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general.
Digimon Rumble Arena NTSC .bin + .cue r61 55 4.0U Playable Sound is off by a lot. Videos are messed up.
Digimon World 1 PAL .bin 165,085kb 1b 69-88 44.5 4.2E Playable Sound is a lil' sped up, due to the FPS. Otherwise perfect.
Dino Crisis NTSC .bin 765,085kb 2.1b 61 50 4.1U Playable Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly.

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PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
Ehrgeiz - God Bless the Ring NTSC .bin + .cue 681,271kb 1b 80 40 Unplayable Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec.
Evil Dead: Hail to the King CD1 NTSC .bin 405.147.648 2.1b Unplayable The screen appears with pixels colored and green & black palettes after the initial loading.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Final Fantasy VII [Disc 1 of 3] NTSC .bin + .cue 747,435,024 beta1 78 40 4.2U Unplayable Under dynarec, the emulator hard-crashes ("ISI exception") during the first battle scene. Under interpreter, the game functions correctly, but at half speed and with severe audio glitches. TwelveBaud
Final Fantasy VIII - Disk 1/2/3/4 PAL .bin 745,000 (approx) beta1 0 0 4.2E Unplayable Doesn't load. After choosing the rom, it goes to a black screen, saying "Do Front Clear Buffer" Majin
Final Fantasy Tactics NTSC .img .iso 528, 629 beta 2.1 ~50-90 ~40-50 4.2U Playable Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_< dahighii Safirion

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PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Gex 2: Enter the Gecko NTSC .img + .ccd 260,758 r61 58 N/A 4.1U Playable Fuzzy sound. Wackoweasel
Gex 3: Deep Cover Gecko NTSC .img + .ccd 391,413 r61 52 N/A 4.1U Playable Fuzzy sound. Wackoweasel
Ghost in the Shell NTSC .bin + .cue 655,689,749 beta1 75 35 3.4U Unplayable Playable but with major graphical issues and freezing. Wiicrew
Goemon: Shin Sedai Shuumei! JAP .bin + .cue 585 r61 N/A N/A 4.0U Unplayable Doesn't load. N/A
Gran Turismo USA .bin+.cue N/A beta2 59.9 N/A 4.0U Playable some audio stuttering, but seems to play great N/A
Gran Turismo PAL .img 693,668,304 Beta 2.1 59 -- 4.1U Playable SFX & BGM sometimes don't work right, but the gameplay itself is fine. Encountered one glitch where washing my car gave me an ending result of about -47,000,000 credits, so beware of that. Works great otherwise. Meowing Cows
Gran Turismo 2 USA .bin+.cue N/A beta2 48 N/A 4.0U Playable Plays about 10-15% slow with dynarec, noticeably slow, but still mostly playable N/A
Gran Turismo 2 USA .bin+.cue N/A beta2.1 59 38 4.1U Unplayable Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. TheTome
Grand Theft Auto PAL .bin 9,358 beta1 65 27 4.0E Playable Controls difficult though. Standard controller type only & prefer Dynarec. Nuanimal
Grand Theft Auto NTSC .img 715,671,264 beta1 90 45 3.4U Playable Perfect with Dynarec, Abit slow with interpreter! Great Game! Wiicrew
Grand Theft Auto 2 NTSC .bin + .cue 545,795,799 beta1 80 40 3.4U Playable Near perfect in Dynarec, a little slow in interpreter. Freezes on a red screen sometimes during long play. Wiicrew

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Title Region Extension Image Size WiiSX Rev Dynarec FPS Interpreter FPS System Menu Version Playable/Unplayable Comments Tester WiiBrew Name

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Title Region Extension Image Size WiiSX Rev Dynarec FPS Interpreter FPS System Menu Version Playable/Unplayable Comments Tester WiiBrew Name

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Jersey Devil PAL .bin + .cue N/A Beta 2.1 N/A N/A 4.1E Playable no issues Emsef
JetMoto NTSC .bin + .cue 418 Mb Beta 2.1 N/A N/A 4.2U Unplayable (HLE) /
Playable (PSX BIOS)
With the HLE BIOS, either the input is not processed correctly, or the physics engine does not behave correctly. Upon entering a race, pressing almost any button causes the bike to spin wildly out of control and crash into anything nearby.
Music does not work with either BIOS, but the game is at least playable with a proper PSX BIOS.
Disc image was ripped from an original copy of the game.)
Cdhowie 01:37, 11 August 2010 (UTC)
Jonah Lomu Rugby PAL .bin + .cue N/A Beta 2.1 30-49 N/A 4.1E Playable variable frame rate but plays well enough Emsef

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Kotobuki Grand Prix PAL .bin + .cue N/A beta2.1 N/A N/A 4.1E Playable No issues. Emsef
Kurushi PAL .bin + .cue 22,281 beta1 47 28 4.0E Playable Perfect. Standard controller only & prefer Dynarec. Nuanimal
Klonoa: Door to Phantomile NTSC .img 736.197.168 beta 2.1 40-58 N/A 4.1E Playable Movie sequences are perfect. Ingame it's slightly slow from time to time. Pending between 40 and 58 FPS. Xenowar

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
LSD: Dream Emulator JAP (Eng Translation) .bin 648,088,896 beta1 90 45 3.4U Playable Interpreter sound and video a little glitchy. Dynarec almost perfect with over 100 FPS. Wiicrew
LSD: Dream Emulator JAP .bin 648.088.896 r61 60 N/A 4.1U Playable Perfect. N/A
LSD: Dream Emulator JAP .bin 648.088.896 beta2 60 N/A 4.0 Playable Works great. N/A
LSD: Dream Emulator JAP .bin N/A beta2.1 60 N/A 4.1E Playable No issues. Emsef

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Martian Gothic NTSC .bin 660.752.064 beta 2.1 41 59 4.1U Playable The dialogue and cutscene in-game is going too far too fast, It's very hard to understand what is going on in the cutscenes. Playable on GameCube Controller (Classic Controller don't work, because of a bug of the Classic controller incomplatible in some games). Viga Skywalker
Medal of Honor NTSC .bin + .cue tbc beta1 60 34 3.2U Playable Plays great, sound reasonable. Standard controller with Dynarec preferred. Launched from USB drive. Loop
MediEvil NTSC BIN/CUE 548,556kB Beta 2.1 N/A N/A 4.3u Unplayable Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that. mpc827
MediEvil NTSC .bin + .cue 561.744.755 Beta 2.1 38-60 N/A 4.1E Playable Movies with normal speed (59 FPS) except for the story telling intro. Ingame it runs with 38 to 5X Fps. Booted with Bios (crashes without it after the intro)Video Xenowar
Megaman 8 NTSC .img 418,287,616 - 61 35 - Playable Seems to look, sound and play great in Dynarec, ranging between 50fps-70fps, though not fully tested (small SD card), especially in interpreter. Will check it out again some time in the future. TommoPuppy
Megaman X5 NTSC .bin + .cue 582,954,960 - 60 N/A - Playable Audio failed in Dynarec, ranged from 50fps-80fps. Quit early in opening stage due to audio fail. neothe0ne
Micro Machines V3 PAL .bin + .cue 674,461,872 r61 43 N/A 4.1U Playable N/A N/A
Metal Gear Solid PAL .iso 690,577,776, 718,324,320 beta2 49.5 1-2 4.0U Playable The game itself seems fine, but cutscenes have a weird delay - effects and framerate is fine, but objects will move for a second, then stall for a second continously. EG, in the opening cutscene, the water effects move fluidly, but the sub will move forward, then stop, then move forward and stop for a second at a time. Characters, elevators, anything that moves has this stop/go motion, but Snake's breath, weather effects, flashing lights all proceed normally. Audio breaks up in cutscenes as well. Playable if you skip all the cutscenes. N/A
Micro Maniacs PAL .bin + .cue 546,085,008 r61 N/A N/A 4.1U N/A N/A N/A

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
NASCAR Rumble NTSC BIN/CUE 255,078kB Beta 2.1 N/A N/A 4.3U Unplayable Movies slow, menus slow, freezes once gameplay starts. mpc827
Need For Speed III Hot Pursuit NTSC .bin + .cue 528,818,976 Beta 2.1 59 -- 4.1U Playable Game plays excellently, almost flawless. Menus are slowed up a teeny bit, but the actual races are nearly perfect. Meowing Cows
NHL Faceoff NTSC .img 107,999,136 Beta 2.1 59 -- 4.1U Playable Works great. Seems to be close to flawless. Meowing Cows

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Oddworld - Abe's Exoddus [Disc 1 of 2] NTSC .img 611,978,640 beta1 90 45 3.4U Unplayable Playable, but with graphical problems and controller incompatibility! Wiicrew
Oddworld - Abe's Exoddus [Disk 2 of 2] NTSC .bin + .cue 483,947,638 beta1 90 45 3.4U Unplayable Unplayable Wiicrew
Off World Interceptor Extreme NTSC .bin + .cue 607,241,820 beta1 95 45 3.4U Playable Interpreter abit slow. Dynarec Perfect! Great Game! Wiicrew
Olympic Soccer NTSC .bin + .cue 515,857,980 beta1 85 45 3.4U Playable Only playable in Interpreter runs abit slow, but playable. Code Dump in Dynarec! Wiicrew
One NTSC .img 128,920,176 beta1 85 45 3.4U Playable Freezes on first screen! Wiicrew
Ogre Battle - The March of the Black Queen NTSC .img 527,348,976 beta1 60 40 3.4U Playable Very playable in interpreter. Freezes in Dynarec! Wiicrew
Overblood NTSC .img 700,472,640 beta1 75 35 3.4U Unplayable Freezes in the begining of the first stage. Tested both Dynarec and Interpreter! Wiicrew

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Panzer Front PAL .bin + .cue 345,720,480 beta1 mod3 & beta2.1 49 N/A 4.1E Playable Menu screen cropped slightly. Plays very well. Emsef
PaRappa the Rapper Pal .bin 678,000kb beta2.1 62-41 n/a 4.2U Playable Sound is a bit comprimised but seems almost completely working. Shnazzyone

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Title Region Extension Image Size WiiSX Rev Dynarec FPS Interpreter FPS System Menu Version Playable/Unplayable Comments Tester WiiBrew Name

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
The Raiden Project (Raiden I & II) JAP .bin 56,648 beta1 N/A N/A 4.0E Unplayable Doesn't load. Nuanimal
Rakugaki Showtime JAP .bin N/A beta2.1 N/A N/A 4.1E Playable Standard controller only Emsef
Rayman NTSC .bin + .cue 602,629 r61 81 N/A 4.1U Unplayable Freezes at UbiSoft logo. Wackoweasel
Resident Evil: Director's Cut NTSC .iso 707.028.992 Beta 2.1 N/A N/A 4.1U Unplayable Doesn't load. (Black Screen on Dynarec and Interpreter) Viga Skywalker
Resident Evil: Director's Cut PT-BR PAL (Portuguese Translate Hack) .bin 720.245.904 Beta 2.1 N/A N/A 4.1U Unplayable Doesn't load. (Black Screen on Dynarec and Interpreter) Viga Skywalker
Resident Evil 2 {CD 1 (Leon CD) tested only} PAL .img 664,214,208 Beta 2.1 59+ -- 4.1U Playable Appears to run perfectly. Plays best with frame limit on, but dithering off in Dynarec. Meowing Cows
Resident Evil 3 Nemesis PAL .bin 712,491,360 Beta 1 Mod 3 N/A N/A 4.2E Unplayable Freezes at the first screen which says something like "Contains violence and Gore" Maiamobile
Rollcage NTSC .bin + .cue tbc beta1 N/A N/A 3.2U Unplayable Plays demo video slow with weird colors, then hangs when checking for memory card. Launched from USB drive. Loop
Rollcage - Stage II NTSC .bin + .cue tbc beta1 75 N/A 3.2U Playable Plays great - slowdown only really noticeable on levels with 'rain'. No music. Launched from USB drive. Loop
RPG Maker NTSC .bin 68,057 beta1 N/A N/A 4.0E Unplayable Doesn't load. Nuanimal

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) System Menu Status Comments Tested by
Sheep Raider NTSC .bin 606,283 beta1 70 N/A 4.1U Playable Sound is a little blurry and too fast but playable. BrunoBros2
Silent Hill NTSC .iso 616.494.480 beta 2.1 59 34 4.1U Playable The limit fps in-game is better on Interpreter, because the fps in-game is very fast on Dynarec. The CG have better fps and visual on Dynarec than Interpreter, because the color is opaque and the fps is choking a little. Viga Skywalker
Silent Bomber NTSC .bin 334,889 beta1 68 31 4.0E Playable Music and voice is distorted. SFX ok. Standard controller type only. Dynarec only. Nuanimal
Skullmonkeys NTSC .img + .ccd 642,335 r61 72 42 4.1U Playable Perfect, but videos are messed up. Also, turn music off in options, because it can cause sound problems ingame. Wackoweasel
Snobow Kids Plus NTSC .bin + .cue 286,028 beta1 72 36 4.1E Playable Colours are bad in FMVs, otherwise looks good. XA music is busted (gets stuck repeating the first few seconds), sequenced plays fine. Too slow in interpreter, too fast in dynarec; more playable in the latter. Vague Rant
Space Jam NTSC .img 84,465,832 Beta 2.1 59 -- 4.1U Playable Works good, with the exceptions that theres no BGM during the basketball games, little commentary, and the graphics quality is sometimes lacking in the mini-games. Meowing Cows
Spyro the Dragon USA .bin + .cue 604 MB r61 Unknown Unknown 4.1U Undetermined Will not load, have to use Reset to return to WiiSX menu. Both Dynarec and Interpreter tested. Another user said that there was minor sound glitches. Kirak, Unknown
Star Gladiator - Episode 1: Final Crusade PAL .img 47341 beta1 N/A N/A 4.0E Unplayable Doesn't load. Nuanimal
Star Trek: Invasion PAL .bin 33,957 beta1 N/A N/A 4.0E Unplayable Freezes after developer logos. Nuanimal

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
Tail Concerto NTSC .bin + .cue 613,464 KB 2.1b 60 45-50 Playable Almost Perfect. Audio is a little staticy at times. Tested on SD with GCN controller.
Tales of Destiny NTSC .bin + .ccd ~500 r61 57 40 Playable FPS jumps around a lot. Sounds fruity, and videos are messed up.
Tales Of Phantasia JAP (Eng Translatian) .bin 656,950 1b 70 35 Playable Audio almost perfect. Standard controller type only & prefer Dynarec.
Theme Hospital PAL .bin 2.1b Unplayable After showing the opening video, The makers logo pops up (Bullfrog) & to which then freezes.
Tekken NTSC .img 2.1b 59 42 Playable Plays great in Dynarec maintaining fps in-game. Sounds work fine. Slightly smoother with frameskip enabled, but barely necessary. In interpreter mode, the screen is black almost all of the time, but is visible with frameskip enabled.
Tekken 2 NTSC .bin 2.1b 21 23 Unplayable Game works fine, but far too slow. Character models are glitched beyond recognition in dynarec. Interpreter has no graphics issues.
Tekken 3 NTSC .bin + .cue 671,802 1b 40 25 Playable Somewhat slow in dynarec, audio is very slow as well. Very playable despite that. Didn't test in interpreter.
Tenchu: Stealth Assassins NTSC .bin + .cue tbc 1b 70 40 Playable No music but SFX ok. Plays great in Dynarec mode. Plays a lot slower when launched from USB drive.
Tenchu 2: Birth of the Stealth Assassins NTSC .bin + .cue tbc 1b Unplayable Intro video plays slow & in weird colors (red & green). Hangs after you select start game (in both Dynarec & Interpreter). Standard controller only. Launched from USB drive.
The Emperor's New Groove NTSC BIN/CUE 600,678.4kB 2.1b Unplayable Black screen, though you can hear the opening movie.
The legend of Dragoon - Disk 1-4 PAL iso 2,199,807kb 2.1b 45.49 45.49 Playable This Game works properly
The Lion King : Simba's Mighty Adventure NTSC img 697,058kb 1b 89 47 Unplayable At the loading screen right after the intro, it starts loading but never finishes.
The Next Tetris NTSC .bin 33682 1b 41 26 Playable Music is slightly distorted. SFX is okay. Standard or Analog controller type. Prefer Dynarec.
The Next Tetris PAL .bin 34,489,728 1b 40 25 Playable Music is slightly distorted at start up, but really dosn't effect the game. Prefer Dynarec.
Tomba! NTSC .bin 273,969,000 1b Playable Works perfectly, but music causes sound glitches. Whole game tested.
Tomba! 2: The Evil Swine Return NTSC .bin 428,211,000 1b Playable Fuzzy, distorted voices and glitchy BGM. Turn them off. Hangs up during major action sequences, but if you just wait a couple of seconds, they resume. PLAYABLE. Whole game tested.
Tombi! PAL .img 469,000,000 1b mod3 42 25 Playable Works great! Standard controller type only & prefer Dynarec.
Tony Hawk's Pro Skater 2 NTSC .bin 748,034,784 1b 80 40 Unplayable Doesn't load. Distorted sound and black screen.
Twisted Metal 2 NTSC .img 733,831,056 2.1b 59 40-45 Playable Plays a lot like Twisted Metal 4 does. Although there is no in-battle background music, the SFX work properly, making the game very enjoyable. Dynarec plays at nearly perfect pace; Interpreter is slower, but still playable. With the Frame Limit setting turned off, the game's FPS in Dynarec can usually be anywhere between 75-95, making it almost too fast to be played well, but still playable.
Twisted Metal 4 NTSC .img 747,364,464 2.1b 59 30-40 Playable Works great, very enjoyable. There is SFX, but there appears to be no music when in battles, although there is in menus. Otherwise operates perfectly. Dynarec plays much better, almost perfectly. Interpreter does work, but at a much slower graphical pace. With the Frame Limit off, the game's FPS in Dynarec can usually be anywhere between 55-75, still keeping a playable pace.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
Umihara Kawase JAP .bin/.cue 115,810,128 1b mod3 60 Playable No problems at all.
UmJammer Lammy JAP .bin + .cue 712,036 r61 82 42 Unplayable Crashes upon loading first stage.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
Vandal Hearts PAL .bin 2.1b Unplayable Used GameCube & Wii controllers, Constantly flickers up & down the menu (Not tested with Wii classic controller) You can get past that only to then have the game drop back to the main menu again.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
Wild Arms NTSC .bin + .cue 6,222,231 1b 85 34 Unplayable Both Dynarec and Interpreter start the game, but both only play the opening videos. Neither make it to the Main Menu.
Wipeout 3 PAL .img + .cue 645,221,808 2.1b Unplayable Code Dump at start up in Dynarec. Black screen with music in interpreter.
Wipeout XL PAL .img 680,800kb 2.1b 67-43 52-26 Playable Works wonderfully with classic controller after tweaking(no frame skip, no throttling). Graphics all run smooth... yet for some reason none of the music plays at all. Does randomly crash sometimes on load screens.
Worms Armageddon NTSC .img 548,248,844 1b 60 40 Playable Dynarec works best. Interpreter is a little slow.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
X-Com: UFO Defense NTSC .bin 640,151 1b Unplayable Crashes after intro.
X-Men VS Street Fighter NTSC .bin 383,229 1b 48 28 Playable No menu music. In-game music is stuck. SFX ok. Standard controller type only & prefer Dynarec.
Xenogears NTSC .bin + .cue 686MB 2.1b Playable Works with PSX BIOS. Did not test with HLE.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
Title Region Extension Image Size WiiSX Rev Dynarec FPS Interpreter FPS Playable/Unplayable Comments

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size / bytes WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status Comments
Title Region Extension Image Size WiiSX Rev Dynarec FPS Interpreter FPS Playable/Unplayable Comments