In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "ScummVM"

From WiiBrew
Jump to navigation Jump to search
(1st public test version of scummvm for the wii)
 
Line 7: Line 7:
 
enjoy,
 
enjoy,
 
dhewg
 
dhewg
 +
 +
[http://youtube.com/watch?v=3U5mYzi9nKA Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii]
  
 
  ScummVM-Wii README
 
  ScummVM-Wii README

Revision as of 01:15, 2 April 2008

this is a public version for testing

report problems here

download

enjoy, dhewg

Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii

ScummVM-Wii README
------------------ 

this is an early test version
svn revision 31355
all but the HE and AGI engine is compiled in

REQUIREMENTS
- sd card
- gamecube controller 

FEATURES worth mentioning (wii port specific)
- GX hardware scaling
- usage of the wii's internal sd slot

INSTALL
- copy the "scummvm" folder to the root of your sd card
- copy demos and/or your games onto the same sd card
  freeware version: http://scummvm.org/downloads.php#extras
  demos: http://scummvm.org/demos.php

RUN
- run scummvm-wii.dol or scummvm-wii.elf on your wii
- if you have a usbgecko in slot b, you have to read the debug messages with
  a terminal app, or it will hang

CONTROLS
  controls: gc pad

  analog stick: mouse movement
  a: left mouse button
  b: right mouse button
  x: escape
  y: "." (skip current line of text)
  z: enter
  start: f5 (scummvm menu)
  dpad up: shift (mass add for the gui)
  dpad left: "0"
  l+r: quit