Difference between revisions of "ScummVM"
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(1st public test version of scummvm for the wii) |
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+ | [http://youtube.com/watch?v=3U5mYzi9nKA Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii] | ||
ScummVM-Wii README | ScummVM-Wii README |
Revision as of 01:15, 2 April 2008
this is a public version for testing
report problems here
enjoy, dhewg
Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii
ScummVM-Wii README ------------------ this is an early test version svn revision 31355 all but the HE and AGI engine is compiled in REQUIREMENTS - sd card - gamecube controller FEATURES worth mentioning (wii port specific) - GX hardware scaling - usage of the wii's internal sd slot INSTALL - copy the "scummvm" folder to the root of your sd card - copy demos and/or your games onto the same sd card freeware version: http://scummvm.org/downloads.php#extras demos: http://scummvm.org/demos.php RUN - run scummvm-wii.dol or scummvm-wii.elf on your wii - if you have a usbgecko in slot b, you have to read the debug messages with a terminal app, or it will hang CONTROLS controls: gc pad analog stick: mouse movement a: left mouse button b: right mouse button x: escape y: "." (skip current line of text) z: enter start: f5 (scummvm menu) dpad up: shift (mass add for the gui) dpad left: "0" l+r: quit