In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Talk:Twilight Hack"

From WiiBrew
Jump to navigation Jump to search
Line 120: Line 120:
 
:If you don't have a SD gecko you can try this tutorial of connecting the Wii internal SD slot to the memorycard slot http://www.sockrocket.com/wii/  
 
:If you don't have a SD gecko you can try this tutorial of connecting the Wii internal SD slot to the memorycard slot http://www.sockrocket.com/wii/  
 
:I heard that this method works very well. [[User:Pizza|Pizza]] 05:00, 20 February 2008 (PST)
 
:I heard that this method works very well. [[User:Pizza|Pizza]] 05:00, 20 February 2008 (PST)
 +
::The point in this hack though is not having to take the Wii apart. Also, you'd have to swap SD cards, which would be a pain. I don't wanna void my warranty or break it or something [[User:Muzer|Muzer]] 05:16, 20 February 2008 (PST)
  
 
== Writing ELFs in Windows ==
 
== Writing ELFs in Windows ==

Revision as of 15:16, 20 February 2008

PAL Version of Zelda TP

I read that it works on the PAL-Version of the game. Is it right?

Pizza 03:40, 11 February 2008 (PST) -It works fine on the release version of Zelda-PAL, though I do get some strange colours in the top of the screen

GizmoTheGreen - I get disc read error, but it might be my disc, i will try to get hold of another one. using disc RVL-RZDP-0A-0 JPN (PAL)

- the only problem i have is that the loader-screen is kinda capped..but well, it's just a chainloader, so np *g

GizmoTheGreen - I wonder if i destroy the hack if i create a new save in one of the empty slots? i want to be able to play without removing it, i made backup of my old save just in case

Only one way to find out. That would be awesome if we could have slot 3 be a homebrew loader and slots 1 and 2 be actual save files. Especially if we could transfer in slots 1 and 2 from our existing save files. Maybe if information about the save files goes public I'll have to look into that. 142.59.172.116 11:49, 12 February 2008 (PST)

GizmoTheGreen - I have now got ahold of a disc that works ;) seems my other one was damaged. I will try beginning a game on slot 2 or 3 and see if the hack still works after that :P I think the guys put some code their though, so starting a new game might overwrite it and break the hack. I'll report my findings soon EDIT: Seems to work, i just jumped epona over the fence to chase the kids, and the hack save still works as expected. I noticed a typo in "desciptors" lol. though i dont remember if it was there before..

zelda pal

works with pal zelda-euro!!!

works with the pal version, indeed.

However, on my wii the "coming soon" screen came along with a rather loud humming

Worked with my unmodded PAL Wii. Although I can't get out of the hacked screen with pushing reset or anything soI had to pull the plug to kill the Wii. I also get the LOUD humming and some garbage-gfx on "above" the screen but who cares. Now we wan't to see a loader and some mediacenterstuff! 90.224.120.208 10:35, 11 February 2008 (PST)

  • No need to pull the plug for this problem, a hard reset is ok (hold power button for more than 5 seconds). I confirm this is working on pal version and the Loud humming. Biggriffon 12:02, 11 February 2008 (PST)
Works for me (PAL, 16:9, 480p) but with humming, one greenish line of garbage under "08 tmbinc,", and two small ones, one above "lp" (from alpha), and one above "ng" from bushing, and the bottom line (just the one that says /dev/nul) is completely missed off the screen so it just says:
"Coming soon:
ELF loader
... and beyond
Info: wiibrew.org
Donations:"
then it stops.
And I wouldn't like to have to buy an SD card adaptor or USB Gecko.
EDIT: Scratch that about the garbage, it seems to appear in random places each time. Muzer 02:27, 17 February 2008 (PST)
EDIT2: Through furthur experimenting, I've deduced that the garbage appears with the penguin, and the lost of the bottom of the screen problem can be fixed by changing to 576i (50hz)

--just a note-- the loud humming is the "sound chunk" which was playing. (also happens when the game freezes)

That explains it, the injected code doesn't copy the next sample into the sound buffer, so it just keeps playing the same sample over and over. A lot of modern games will do that, because the actual playback is handled in interrupts, another thread, or hardware, so it keeps playing regardless. 142.59.172.116 23:16, 17 February 2008 (PST)

Compatibility

It works with PAL and NTSC (not the Japanese version yet!). Get the one with P on the end if you're on PAL, or if you're on NTSC grab the other one.

USA Incompatibilty?

I haven't had a chance to try this myself but Qj.net is reporting that it is not compatible with RVL-RZDE-0A-2 USA, is this correct? Is this the only US release or is it a 2nd edition with this patched, and is there any chance the exploit will eventually work on this version?

If the game is crashing or going crazy, then the exploit is working, just not the injected code. If it's showing an error screen with a bunch of numbers, or just locking up, it might not be vulnerable. 142.59.172.116 10:15, 12 February 2008 (PST)


Cybik: I have a disk with RVL-RZDE-0A-0 USA. Dunno if it's supported.

I have the U.S. version of the game (purchased with the Wii on launch day), but it actually has RVL-RZDE-0A-0 JPN on the bottom of the disc, and it works. So, some of the US releases will work. The text string on the bottom isn't a 100% indicator of what region the disc actually is. Psykus 21:03, 11 February 2008 (PST)

Glob: I have a disk with RVL-RZDE-OA-0 USA and tried the twilight hack on it, and it worked. I saw the screen with a loud buzzing. I had to actually unplug power supply to the wii to take off the screen.

I purchased my wii last February, but bought the game near the end of february.

USBGekko/Gamecube SD card adapters

For Windows users, this application seems to do the job with putting the ELF file at sector 2048.

http://www.roadkil.net/Sectedit.html
User:GizmoTheGreen

How are those relevant for Wii homebrew anyway? When you're running in native Wii mode can't you just as well use the built in SD port?

Anyway, keep up the good work!83.252.128.11 08:15, 12 February 2008 (PST)

I was wondering that too, I guess nobody knows how to access it yet. 142.59.172.116 10:16, 12 February 2008 (PST)
I see in the IOS page though, there seems to be information on accessing USB. Maybe a USB memory stick loader isn't too far off? 142.59.172.116 10:26, 12 February 2008 (PST)

According to bushing, reading data through an SD Gecko (or similar) would be the easiest way. He also mentioned that USB stick support would be the hardest to implement. - hotzenplotz

Hm, but that means buying extra hardware. :-/ What about loading files off a DVD? Or hell, just modify the current exploit demo to fetch the necessary keys from memory and display them. Then at least we could encrypt our own hacked saves (without anyone having to distribute any keys), so we could try to implement such things ourselves. Heh. 142.59.172.116 15:17, 13 February 2008 (PST)
The SD card adaptor is super cheap. There's basically no hardware involved, it's just a matter of wiring the SD to the EXT bus. here's one for under $5 w/free (but extremely slow) shipping 76.195.10.170 10:47, 15 February 2008 (PST)
Oh, cool. Thanks. It's not really the price that's a problem for me, it's buying things online in general (no credit card, most places don't ship to Canada, etc). For 5 bucks I bet I can manage though. :-p (I'd make one, but it'd cost more than that to get an SD card connector to wire in...) 142.59.172.116 12:29, 15 February 2008 (PST)

Picture wanted?

I made a macro picture of my zelda disc. any need for it? (explanation or so). http://web2.alster144.server4you.de/dateien/noobody/20080213154815_zelda_makro.jpg

My RVL-RZDE-0A-0 JPN is working.

Tried it, worked. I just copied over the save, talked to the guy standing there. And it worked completely.

Information for PAL users

If you are experiencing a line missed of the bottom, try changing your TV type under Wii settings --> Screen to 576i (50Hz).

Report here if this works or not for you, and if you have that problem in the first place with settings other than 576i. Muzer 04:03, 17 February 2008 (PST)

mechanics of hack/mouse pointer?

Hi, I noticed that if you go into Ordon Village, it triggers the hack. (Supposedly because it loads the horse.) However, if I carry on the game by going towards Faron Woods instead of Ordon, I can glitch through the fence, etc, call the horse, and get on it fine. I can continue the game and glitch into Kakiriko twilight however I can't select where I want to warp the bridge from because the mouse pointer doesn't work -- however, I noticed that worked in the video. BTW, I'm using PAL

The stack is probably laid out differently when you do this, such that the exploit only corrupts a few things (preventing the pointer from working) instead of taking over.

Nah, as soon as you press the "start" button on the save the pointer goes right down.. interesting.

SD Gecko

Sadly, I don't currently have one so I can't write a new tutorial :(. However, I've ordered one off ebay from Spain. 79.72.86.42 05:33, 19 February 2008 (PST) (ie Muzer, I can't be bothered to log in)

If you don't have a SD gecko you can try this tutorial of connecting the Wii internal SD slot to the memorycard slot http://www.sockrocket.com/wii/
I heard that this method works very well. Pizza 05:00, 20 February 2008 (PST)
The point in this hack though is not having to take the Wii apart. Also, you'd have to swap SD cards, which would be a pain. I don't wanna void my warranty or break it or something Muzer 05:16, 20 February 2008 (PST)

Writing ELFs in Windows

Should we have links to Windows methods of writing files to SD cards? There's already 2 on the Wiki that I see, and I just finished writing an app (slightly based off of Costis' sdpatch) called writeelf. The existing articles are ELF_to_SD_using_DD_for_Windows and ELFtoSDusingWinhex. 12.202.178.66 23:31, 19 February 2008 (PST)