Difference between revisions of "Twilight Hack"
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* If you have any other NTSC revision Zelda game (usually identified by any other code involving the letters "RZDE" around the inside on the shiny side of the disc), copy the file rzde.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin. | * If you have any other NTSC revision Zelda game (usually identified by any other code involving the letters "RZDE" around the inside on the shiny side of the disc), copy the file rzde.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin. | ||
− | * Now, put the SD card and Zelda into your Wii and turn it on. Go into Wii | + | * Now, put the SD card and Zelda into your Wii and turn it on. Go into Wii Options --> Data Management --> Save Data --> Wii. Find your Zelda save, click on it, and click "Erase", and click Yes. Now, go into SD card, and select the "Twilight Hack" save (the icon says "Wiibrew Loader"). Click copy, and yes. Now, go back out of that menu and start the game. Select the first save file (called Twilight Hack), complete the brightness setting, and talk to the man in fromt of you. What will later be the ELF loader will load. |
− | *If you are a pal user and are experiencing a line of text lost of the bottom, try changing your TV type under Wii settings --> screen to 576i (50hz) | + | *If you are a pal user and are experiencing a line of text lost of the bottom, try changing your TV type under Wii options --> Wii settings --> screen to 576i (50hz) |
==Problems== | ==Problems== |
Revision as of 15:10, 17 February 2008
Download
http://chaoshq.de/~crediar/twilight-hack-v0.1-alpha1b.zip
Enjoy!
-- Team Twiizers
Installation
- Extract the zip archive into any folder.
- Backup your old Zelda save if you want to, by copying data.bin out of *SD Card*/private/wii/title/RZDP or *SD Card*/private/wii/title/RZDE and into another folder.
- If you have a PAL Zelda game (identified by the code "RVL-RZDP-0A-0 JPN" oround the inside on the shiny side of the disc), copy the file rzdp.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDP/data.bin.
- If you have an NTSC later revision Zelda game (identified by the code "RVL-RZDE-0A-2 USA" around the inside on the shiny side of the disc), copy the file rzde2.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin.
- If you have any other NTSC revision Zelda game (usually identified by any other code involving the letters "RZDE" around the inside on the shiny side of the disc), copy the file rzde.bin (from the zip archive you extracted) into *SD Card*/private/wii/title/RZDE/data.bin.
- Now, put the SD card and Zelda into your Wii and turn it on. Go into Wii Options --> Data Management --> Save Data --> Wii. Find your Zelda save, click on it, and click "Erase", and click Yes. Now, go into SD card, and select the "Twilight Hack" save (the icon says "Wiibrew Loader"). Click copy, and yes. Now, go back out of that menu and start the game. Select the first save file (called Twilight Hack), complete the brightness setting, and talk to the man in fromt of you. What will later be the ELF loader will load.
- If you are a pal user and are experiencing a line of text lost of the bottom, try changing your TV type under Wii options --> Wii settings --> screen to 576i (50hz)
Problems
If you have a USBGecko, try unplugging it from the Wii before running the exploit. There's a bug in the USBGecko code used in the exploit that will make the game hang if you have a USBGecko plugged in to the wii, but not connected to any program on your computer.
This exploit does not work with every version of Zelda:TP. Easy way to check your version is to compare the text string which is on the inner cycle of the data surface with the ones below.
- RVL-RZDP-0A-0 JPN - working
- RVL-RZDE-0A-0 JPN - working
- RVL-RZDE-0A-0 USA - working
- RVL-RZDE-0A-2 USA - working
- RVL-RZDJ-0A-0 JPN - not supported yet
Explanation
The Twilight Hack works by employing a lengthly character name for the horse in the game ('Epona') in order to facilitate a stack smash. This gets triggered when talking to the man next to you when you start the savegame as he loads the name to use it in his dialog or upon entering the next zone when the game loads the horse for you to ride.